Fixed NaCl initialization.

This commit is contained in:
bkaradzic 2013-09-30 20:09:09 -07:00
parent df1dfdc872
commit 2cf5c45224
5 changed files with 135 additions and 80 deletions

View file

@ -168,7 +168,12 @@ namespace bgfx
bx::ReallocatorI* g_allocator = NULL;
static BX_THREAD uint32_t s_threadIndex = 0;
static Context* s_ctx;
static Context* s_ctx = NULL;
bool hasContext()
{
return NULL != s_ctx;
}
void fatal(Fatal::Enum _code, const char* _format, ...)
{
@ -611,8 +616,6 @@ namespace bgfx
void init(CallbackI* _callback, bx::ReallocatorI* _allocator)
{
BX_TRACE("Init");
if (NULL != _allocator)
{
g_allocator = _allocator;

View file

@ -3187,6 +3187,7 @@ namespace bgfx
VertexShaderHandle m_vsh;
FragmentShaderHandle m_fsh;
};
ProgramRef m_programRef[BGFX_CONFIG_MAX_PROGRAMS];
VertexDeclRef m_declRef;

View file

@ -6,6 +6,7 @@
#include "bgfx_p.h"
#if BX_PLATFORM_NACL & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
# include <bgfxplatform.h>
# include "renderer_gl.h"
namespace bgfx
@ -14,7 +15,9 @@ namespace bgfx
# include "glimports.h"
# undef GL_IMPORT
void naclSwapCompleteCb(void* _data, int32_t _result);
extern bool hasContext();
void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/);
PP_CompletionCallback naclSwapComplete =
{
@ -23,8 +26,95 @@ namespace bgfx
PP_COMPLETIONCALLBACK_FLAG_NONE
};
void GlContext::create(uint32_t _width, uint32_t _height)
struct Ppapi
{
Ppapi()
: m_context(0)
, m_instance(0)
, m_instInterface(NULL)
, m_graphicsInterface(NULL)
, m_instancedArrays(NULL)
, m_postSwapBuffers(NULL)
, m_forceSwap(true)
{
}
void setIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers);
void resize(uint32_t _width, uint32_t _height, bool /*_vsync*/)
{
m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
}
void swap()
{
glSetCurrentContextPPAPI(m_context);
m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
}
bool isValid() const
{
return 0 != m_context;
}
PP_Resource m_context;
PP_Instance m_instance;
const PPB_Instance* m_instInterface;
const PPB_Graphics3D* m_graphicsInterface;
const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
PostSwapBuffersFn m_postSwapBuffers;
bool m_forceSwap;
};
static Ppapi s_ppapi;
void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
{
// For NaCl bgfx doesn't create render thread, but rendering is always
// multithreaded. Frame rendering is done on main thread, and context
// is initialized when PPAPI interfaces are set. Force swap is there to
// keep calling swap complete callback, so that initialization doesn't
// deadlock on semaphores.
if (s_ppapi.m_forceSwap)
{
s_ppapi.swap();
}
if (hasContext() )
{
renderFrame();
}
}
static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor)
{
s_ppapi.m_instancedArrays->VertexAttribDivisorANGLE(s_ppapi.m_context, _index, _divisor);
}
static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount)
{
s_ppapi.m_instancedArrays->DrawArraysInstancedANGLE(s_ppapi.m_context, _mode, _first, _count, _primcount);
}
static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount)
{
s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount);
}
void naclSetIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
{
s_ppapi.setIntefraces( _instance, _instInterface, _graphicsInterface, _postSwapBuffers);
}
void Ppapi::setIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
{
BX_TRACE("PPAPI Interfaces");
m_instance = _instance;
m_instInterface = _instInterface;
m_graphicsInterface = _graphicsInterface;
m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
m_postSwapBuffers = _postSwapBuffers;
int32_t attribs[] =
{
PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
@ -32,8 +122,8 @@ namespace bgfx
PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
PP_GRAPHICS3DATTRIB_SAMPLES, 0,
PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
PP_GRAPHICS3DATTRIB_WIDTH, int32_t(_width),
PP_GRAPHICS3DATTRIB_HEIGHT, int32_t(_height),
PP_GRAPHICS3DATTRIB_WIDTH, BGFX_DEFAULT_WIDTH,
PP_GRAPHICS3DATTRIB_HEIGHT, BGFX_DEFAULT_HEIGHT,
PP_GRAPHICS3DATTRIB_NONE
};
@ -41,26 +131,41 @@ namespace bgfx
m_instInterface->BindGraphics(m_instance, m_context);
glSetCurrentContextPPAPI(m_context);
m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
glVertexAttribDivisor = naclVertexAttribDivisor;
glDrawArraysInstanced = naclDrawArraysInstanced;
glDrawElementsInstanced = naclDrawElementsInstanced;
}
void GlContext::create(uint32_t _width, uint32_t _height)
{
BX_TRACE("GlContext::create");
}
void GlContext::destroy()
{
}
void GlContext::resize(uint32_t _width, uint32_t _height, bool /*_vsync*/)
void GlContext::resize(uint32_t _width, uint32_t _height, bool _vsync)
{
m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
s_ppapi.m_forceSwap = false;
s_ppapi.resize(_width, _height, _vsync);
}
void GlContext::swap()
{
glSetCurrentContextPPAPI(m_context);
m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
s_ppapi.swap();
}
void GlContext::import()
{
}
bool GlContext::isValid() const
{
return s_ppapi.isValid();
}
} // namespace bgfx
#endif // BX_PLATFORM_NACL & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)

View file

@ -18,11 +18,6 @@ namespace bgfx
struct GlContext
{
GlContext()
: m_context(0)
, m_instance(0)
, m_instInterface(NULL)
, m_graphicsInterface(NULL)
, m_instancedArrays(NULL)
{
}
@ -31,17 +26,7 @@ namespace bgfx
void resize(uint32_t _width, uint32_t _height, bool _vsync);
void swap();
void import();
bool isValid() const
{
return 0 != m_context;
}
PP_Resource m_context;
PP_Instance m_instance;
const PPB_Instance* m_instInterface;
const PPB_Graphics3D* m_graphicsInterface;
const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
bool isValid() const;
};
} // namespace bgfx

View file

@ -513,7 +513,6 @@ namespace bgfx
, m_textureSwizzleSupport(false)
, m_useClearQuad(true)
, m_flip(false)
, m_postSwapBuffers(NULL)
, m_hash( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT)
, m_backBufferFbo(0)
, m_msaaBackBufferFbo(0)
@ -669,11 +668,6 @@ namespace bgfx
{
m_glctx.swap();
}
if (NULL != m_postSwapBuffers)
{
m_postSwapBuffers(m_resolution.m_width, m_resolution.m_height);
}
}
void invalidateCache()
@ -880,7 +874,6 @@ namespace bgfx
bool m_useClearQuad;
bool m_flip;
PostSwapBuffersFn m_postSwapBuffers;
uint64_t m_hash;
GLenum m_readPixelsFmt;
@ -897,45 +890,6 @@ namespace bgfx
RendererContext* s_renderCtx;
#if BX_PLATFORM_NACL
static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor)
{
s_renderCtx->m_glctx.m_instancedArrays->VertexAttribDivisorANGLE(s_renderCtx->m_glctx.m_context, _index, _divisor);
}
static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount)
{
s_renderCtx->m_glctx.m_instancedArrays->DrawArraysInstancedANGLE(s_renderCtx->m_glctx.m_context, _mode, _first, _count, _primcount);
}
static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount)
{
s_renderCtx->m_glctx.m_instancedArrays->DrawElementsInstancedANGLE(s_renderCtx->m_glctx.m_context, _mode, _count, _type, _indices, _primcount);
}
void naclSetIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
{
s_renderCtx->m_glctx.m_instance = _instance;
s_renderCtx->m_glctx.m_instInterface = _instInterface;
s_renderCtx->m_glctx.m_graphicsInterface = _graphicsInterface;
s_renderCtx->m_postSwapBuffers = _postSwapBuffers;
s_renderCtx->m_glctx.m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
s_renderCtx->setRenderContextSize(BGFX_DEFAULT_WIDTH, BGFX_DEFAULT_HEIGHT);
if (NULL != s_renderCtx->m_glctx.m_instancedArrays)
{
s_vertexAttribDivisor = naclVertexAttribDivisor;
s_drawArraysInstanced = naclDrawArraysInstanced;
s_drawElementsInstanced = naclDrawElementsInstanced;
}
}
void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
{
renderFrame();
}
#endif // BX_PLATFORM_
const char* glslTypeName(GLuint _type)
{
#define GLSL_TYPE(_ty) case _ty: return #_ty
@ -2445,6 +2399,18 @@ namespace bgfx
|| s_extension[Extension::OES_vertex_array_object].m_supported
;
#if BX_PLATFORM_NACL
s_renderCtx->m_vaoSupport &= NULL != glGenVertexArrays
&& NULL != glDeleteVertexArrays
&& NULL != glBindVertexArray
;
#endif // BX_PLATFORM_NACL
if (s_renderCtx->m_vaoSupport)
{
GL_CHECK(glGenVertexArrays(1, &s_renderCtx->m_vao) );
}
s_renderCtx->m_samplerObjectSupport = !!BGFX_CONFIG_RENDERER_OPENGLES3
|| s_extension[Extension::ARB_sampler_objects].m_supported
;
@ -2528,19 +2494,14 @@ namespace bgfx
&& NULL != glDrawArraysInstanced
&& NULL != glDrawElementsInstanced)
{
s_vertexAttribDivisor = glVertexAttribDivisor;
s_drawArraysInstanced = glDrawArraysInstanced;
s_vertexAttribDivisor = glVertexAttribDivisor;
s_drawArraysInstanced = glDrawArraysInstanced;
s_drawElementsInstanced = glDrawElementsInstanced;
}
}
# endif // !BX_PLATFORM_IOS
#endif // !BGFX_CONFIG_RENDERER_OPENGLES3
if (s_renderCtx->m_vaoSupport)
{
GL_CHECK(glGenVertexArrays(1, &s_renderCtx->m_vao) );
}
#if BGFX_CONFIG_RENDERER_OPENGL
# if BGFX_CONFIG_RENDERER_OPENGL >= 31
s_textureFormat[TextureFormat::L8].m_internalFmt = GL_R8;