Moved public header files into bgfx subdirectory.

This commit is contained in:
Branimir Karadžić 2015-09-18 20:16:24 -07:00
parent d885f32a50
commit 2bbfe7e5d3
43 changed files with 43 additions and 43 deletions

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@ -4,7 +4,7 @@
*/ */
#include "common.h" #include "common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/uint32_t.h> #include <bx/uint32_t.h>
#include "logo.h" #include "logo.h"

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@ -4,7 +4,7 @@
*/ */
#include "common.h" #include "common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
// embedded shaders // embedded shaders
#include "vs_metaballs.bin.h" #include "vs_metaballs.bin.h"

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@ -5,7 +5,7 @@
#include "common.h" #include "common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/timer.h> #include <bx/timer.h>
#include <bx/string.h> #include <bx/string.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>

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@ -6,7 +6,7 @@
#include "common.h" #include "common.h"
#include "bgfx_utils.h" #include "bgfx_utils.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/timer.h> #include <bx/timer.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>

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@ -9,7 +9,7 @@
#include "common.h" #include "common.h"
#include "bgfx_utils.h" #include "bgfx_utils.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/timer.h> #include <bx/timer.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>

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@ -19,7 +19,7 @@ using namespace std::tr1;
#include "common.h" #include "common.h"
#include "bgfx_utils.h" #include "bgfx_utils.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/timer.h> #include <bx/timer.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>
#include <bx/allocator.h> #include <bx/allocator.h>

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@ -9,7 +9,7 @@
#include "common.h" #include "common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/timer.h> #include <bx/timer.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>

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@ -10,7 +10,7 @@
#include "common.h" #include "common.h"
#include "bgfx_utils.h" #include "bgfx_utils.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/timer.h> #include <bx/timer.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>

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@ -3,7 +3,7 @@
* License: http://www.opensource.org/licenses/BSD-2-Clause * License: http://www.opensource.org/licenses/BSD-2-Clause
*/ */
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/uint32_t.h> #include <bx/uint32_t.h>
#include "common.h" #include "common.h"

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@ -26,7 +26,7 @@
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/string.h> #include <bx/string.h>
#include <bx/timer.h> #include <bx/timer.h>
#include "entry/entry.h" #include "entry/entry.h"

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@ -12,7 +12,7 @@
#ifndef __VECTORDISPLAY_H__ #ifndef __VECTORDISPLAY_H__
#define __VECTORDISPLAY_H__ #define __VECTORDISPLAY_H__
#include "bgfx.h" #include <bgfx/bgfx.h>
#include <tinystl/allocator.h> #include <tinystl/allocator.h>
#include <tinystl/vector.h> #include <tinystl/vector.h>

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@ -7,7 +7,7 @@
#include "bgfx_utils.h" #include "bgfx_utils.h"
#include "imgui/imgui.h" #include "imgui/imgui.h"
#include "camera.h" #include "camera.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
struct u_paramsDataStruct struct u_paramsDataStruct
{ {

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@ -3,7 +3,7 @@
* License: http://www.opensource.org/licenses/BSD-2-Clause * License: http://www.opensource.org/licenses/BSD-2-Clause
*/ */
#include <bgfx.c99.h> #include <bgfx/c99/bgfx.h>
#include "../00-helloworld/logo.h" #include "../00-helloworld/logo.h"
extern bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset); extern bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset);

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@ -12,7 +12,7 @@
#include <tinystl/string.h> #include <tinystl/string.h>
namespace stl = tinystl; namespace stl = tinystl;
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>
#include <bx/string.h> #include <bx/string.h>

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@ -6,7 +6,7 @@
#ifndef BGFX_UTILS_H_HEADER_GUARD #ifndef BGFX_UTILS_H_HEADER_GUARD
#define BGFX_UTILS_H_HEADER_GUARD #define BGFX_UTILS_H_HEADER_GUARD
#include <bgfx.h> #include <bgfx/bgfx.h>
void* load(const char* _filePath, uint32_t* _size = NULL); void* load(const char* _filePath, uint32_t* _size = NULL);
void unload(void* _ptr); void unload(void* _ptr);

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@ -4,7 +4,7 @@
*/ */
#include "common.h" #include "common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <limits.h> // INT_MAX #include <limits.h> // INT_MAX
#include <memory.h> // memset #include <memory.h> // memset

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@ -15,7 +15,7 @@
/// algorithm based on C++ sources provided by Jukka Jylänki at: /// algorithm based on C++ sources provided by Jukka Jylänki at:
/// http://clb.demon.fi/files/RectangleBinPack/ /// http://clb.demon.fi/files/RectangleBinPack/
#include <bgfx.h> #include <bgfx/bgfx.h>
struct AtlasRegion struct AtlasRegion
{ {

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@ -3,7 +3,7 @@
* License: http://www.opensource.org/licenses/BSD-2-Clause * License: http://www.opensource.org/licenses/BSD-2-Clause
*/ */
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/string.h> #include <bx/string.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>

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@ -7,7 +7,7 @@
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_ANDROID #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_ANDROID
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <stdio.h> #include <stdio.h>
#include <bx/thread.h> #include <bx/thread.h>

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@ -9,7 +9,7 @@
#define GLFW_DLL #define GLFW_DLL
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include "dbg.h" #include "dbg.h"
// This is just trivial implementation of GLFW3 integration. // This is just trivial implementation of GLFW3 integration.

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@ -17,7 +17,7 @@
//# define HAS_METAL_SDK //# define HAS_METAL_SDK
#endif #endif
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <bx/uint32_t.h> #include <bx/uint32_t.h>
#include <bx/thread.h> #include <bx/thread.h>

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@ -7,7 +7,7 @@
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_NACL #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_NACL
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
@ -29,7 +29,7 @@
#include <ppapi/c/ppp_instance.h> #include <ppapi/c/ppp_instance.h>
#include <ppapi/gles2/gl2ext_ppapi.h> #include <ppapi/gles2/gl2ext_ppapi.h>
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <bx/thread.h> #include <bx/thread.h>
#include "entry.h" #include "entry.h"

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@ -9,7 +9,7 @@
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <bx/uint32_t.h> #include <bx/uint32_t.h>
#include <bx/thread.h> #include <bx/thread.h>

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@ -13,7 +13,7 @@
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h> #include <SDL2/SDL_syswm.h>
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <stdio.h> #include <stdio.h>
#include <bx/thread.h> #include <bx/thread.h>

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@ -7,7 +7,7 @@
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <bx/uint32_t.h> #include <bx/uint32_t.h>
#include <bx/thread.h> #include <bx/thread.h>

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@ -7,7 +7,7 @@
#if BX_PLATFORM_WINRT #if BX_PLATFORM_WINRT
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#include <bx/thread.h> #include <bx/thread.h>
using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel;

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@ -11,7 +11,7 @@
#define XK_LATIN1 #define XK_LATIN1
#include <X11/keysymdef.h> #include <X11/keysymdef.h>
#include <X11/Xlib.h> // will include X11 which #defines None... Don't mess with order of includes. #include <X11/Xlib.h> // will include X11 which #defines None... Don't mess with order of includes.
#include <bgfxplatform.h> #include <bgfx/bgfxplatform.h>
#undef None #undef None
#include <bx/thread.h> #include <bx/thread.h>

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@ -25,7 +25,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
#include "../common.h" #include "../common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <math.h> #include <math.h>
#if USE_EDTAA3 #if USE_EDTAA3

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@ -7,7 +7,7 @@
#define FONT_MANAGER_H_HEADER_GUARD #define FONT_MANAGER_H_HEADER_GUARD
#include <bx/handlealloc.h> #include <bx/handlealloc.h>
#include <bgfx.h> #include <bgfx/bgfx.h>
class Atlas; class Atlas;

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@ -5,7 +5,7 @@
#include "../common.h" #include "../common.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <stddef.h> // offsetof #include <stddef.h> // offsetof
#include <memory.h> // memcpy #include <memory.h> // memcpy
#include <wchar.h> // wcslen #include <wchar.h> // wcslen

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@ -26,7 +26,7 @@
#ifndef IMGUI_H_HEADER_GUARD #ifndef IMGUI_H_HEADER_GUARD
#define IMGUI_H_HEADER_GUARD #define IMGUI_H_HEADER_GUARD
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <ocornut-imgui/imgui.h> #include <ocornut-imgui/imgui.h>
#define IMGUI_MBUT_LEFT 0x01 #define IMGUI_MBUT_LEFT 0x01

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@ -3,7 +3,7 @@
* License: http://www.opensource.org/licenses/BSD-2-Clause * License: http://www.opensource.org/licenses/BSD-2-Clause
*/ */
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/allocator.h> #include <bx/allocator.h>
#include <bx/fpumath.h> #include <bx/fpumath.h>
#include <bx/timer.h> #include <bx/timer.h>

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@ -28,7 +28,7 @@
#include <math.h> #include <math.h>
#include "nanovg.h" #include "nanovg.h"
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/bx.h> #include <bx/bx.h>

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@ -10,7 +10,7 @@
#include <stdint.h> // uint32_t #include <stdint.h> // uint32_t
#include <stdlib.h> // size_t #include <stdlib.h> // size_t
#include "bgfxdefines.h" #include <bgfx/bgfxdefines.h>
/// ///
#define BGFX_HANDLE(_name) \ #define BGFX_HANDLE(_name) \

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@ -13,7 +13,7 @@
#include <stdint.h> // uint32_t #include <stdint.h> // uint32_t
#include <stdlib.h> // size_t #include <stdlib.h> // size_t
#include "bgfxdefines.h" #include <bgfx/bgfxdefines.h>
typedef enum bgfx_renderer_type typedef enum bgfx_renderer_type
{ {

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@ -3217,8 +3217,8 @@ again:
} }
} // namespace bgfx } // namespace bgfx
#include <bgfx.c99.h> #include <bgfx/c99/bgfx.h>
#include <bgfxplatform.c99.h> #include <bgfx/c99/bgfxplatform.h>
BX_STATIC_ASSERT(bgfx::Fatal::Count == bgfx::Fatal::Enum(BGFX_FATAL_COUNT) ); BX_STATIC_ASSERT(bgfx::Fatal::Count == bgfx::Fatal::Enum(BGFX_FATAL_COUNT) );
BX_STATIC_ASSERT(bgfx::RendererType::Count == bgfx::RendererType::Enum(BGFX_RENDERER_TYPE_COUNT) ); BX_STATIC_ASSERT(bgfx::RendererType::Count == bgfx::RendererType::Enum(BGFX_RENDERER_TYPE_COUNT) );

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@ -19,7 +19,7 @@
# define BX_CONFIG_ALLOCATOR_DEBUG 1 # define BX_CONFIG_ALLOCATOR_DEBUG 1
#endif // BGFX_CONFIG_DEBUG #endif // BGFX_CONFIG_DEBUG
#include "bgfx.h" #include <bgfx/bgfx.h>
#include "config.h" #include "config.h"
#include <inttypes.h> #include <inttypes.h>
@ -108,7 +108,7 @@ namespace bgfx
#include <bx/string.h> #include <bx/string.h>
#include <bx/os.h> #include <bx/os.h>
#include "bgfxplatform.h" #include <bgfx/bgfxplatform.h>
#include "image.h" #include "image.h"
#define BGFX_CHUNK_MAGIC_CSH BX_MAKEFOURCC('C', 'S', 'H', 0x2) #define BGFX_CHUNK_MAGIC_CSH BX_MAKEFOURCC('C', 'S', 'H', 0x2)

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@ -6,7 +6,7 @@
#include "bgfx_p.h" #include "bgfx_p.h"
#if BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) #if BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
# include <bgfxplatform.h> # include <bgfx/bgfxplatform.h>
# include "renderer_gl.h" # include "renderer_gl.h"
namespace bgfx { namespace gl namespace bgfx { namespace gl

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@ -6,7 +6,7 @@
#ifndef BGFX_VERTEXDECL_H_HEADER_GUARD #ifndef BGFX_VERTEXDECL_H_HEADER_GUARD
#define BGFX_VERTEXDECL_H_HEADER_GUARD #define BGFX_VERTEXDECL_H_HEADER_GUARD
#include <bgfx.h> #include <bgfx/bgfx.h>
#include <bx/readerwriter.h> #include <bx/readerwriter.h>
namespace bgfx namespace bgfx

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@ -10,7 +10,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <bgfx.h> #include <bgfx/bgfx.h>
#include "../../src/vertexdecl.h" #include "../../src/vertexdecl.h"
#include <tinystl/allocator.h> #include <tinystl/allocator.h>