This commit is contained in:
Branimir Karadžić 2015-10-18 21:27:49 -07:00
parent 9cdc2b7286
commit 29afb56581
2 changed files with 60 additions and 13 deletions

View file

@ -535,7 +535,7 @@ namespace bgfx { namespace d3d9
| BGFX_CAPS_FRAGMENT_DEPTH
| BGFX_CAPS_SWAP_CHAIN
| ( (UINT16_MAX < m_caps.MaxVertexIndex) ? BGFX_CAPS_INDEX32 : 0)
| BGFX_CAPS_BLIT
| ( (m_caps.DevCaps2 & D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES) ? BGFX_CAPS_BLIT : 0)
);
g_caps.maxTextureSize = uint16_t(bx::uint32_min(m_caps.MaxTextureWidth, m_caps.MaxTextureHeight) );
// g_caps.maxVertexIndex = m_caps.MaxVertexIndex;
@ -2291,9 +2291,6 @@ namespace bgfx { namespace d3d9
void TextureD3D9::createTexture(uint32_t _width, uint32_t _height, uint8_t _numMips)
{
m_width = (uint16_t)_width;
m_height = (uint16_t)_height;
m_numMips = _numMips;
m_type = Texture2D;
const TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat;
@ -2409,11 +2406,27 @@ namespace bgfx { namespace d3d9
m_type = TextureCube;
const TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat;
DWORD usage = 0;
D3DPOOL pool = s_renderD3D9->m_pool;
const bool renderTarget = 0 != (m_flags&BGFX_TEXTURE_RT_MASK);
const bool blit = 0 != (m_flags&BGFX_TEXTURE_BLIT_DST);
if (isDepth(fmt) )
{
usage = D3DUSAGE_DEPTHSTENCIL;
pool = D3DPOOL_DEFAULT;
}
else if (renderTarget || blit)
{
usage = D3DUSAGE_RENDERTARGET;
pool = D3DPOOL_DEFAULT;
}
DX_CHECK(s_renderD3D9->m_device->CreateCubeTexture(_edge
, _numMips
, 0
, usage
, s_textureFormat[fmt].m_fmt
, s_renderD3D9->m_pool
, pool
, &m_textureCube
, NULL
) );
@ -2573,7 +2586,11 @@ namespace bgfx { namespace d3d9
const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod);
const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod);
m_flags = _flags;
m_flags = _flags;
m_width = textureWidth;
m_height = textureHeight;
m_depth = imageContainer.m_depth;
m_numMips = numMips;
m_requestedFormat = imageContainer.m_format;
m_textureFormat = imageContainer.m_format;
@ -3320,17 +3337,46 @@ namespace bgfx { namespace d3d9
RECT dstRect = { LONG(blit.m_dstX), LONG(blit.m_dstY), LONG(blit.m_dstX + width), LONG(blit.m_dstY + height) };
IDirect3DSurface9* srcSurface;
DX_CHECK(src.m_texture2d->GetSurfaceLevel(blit.m_srcMip, &srcSurface) );
switch (src.m_type)
{
case TextureD3D9::Texture2D:
DX_CHECK(src.m_texture2d->GetSurfaceLevel(blit.m_srcMip, &srcSurface) );
break;
case TextureD3D9::Texture3D:
BX_CHECK(false, "");
break;
case TextureD3D9::TextureCube:
DX_CHECK(src.m_textureCube->GetCubeMapSurface(D3DCUBEMAP_FACES(blit.m_srcZ), blit.m_srcMip, &srcSurface) );
break;
}
IDirect3DSurface9* dstSurface;
DX_CHECK(dst.m_texture2d->GetSurfaceLevel(blit.m_dstMip, &dstSurface) );
switch (src.m_type)
{
case TextureD3D9::Texture2D:
DX_CHECK(dst.m_texture2d->GetSurfaceLevel(blit.m_dstMip, &dstSurface) );
break;
DX_CHECK(m_device->StretchRect(srcSurface
case TextureD3D9::Texture3D:
BX_CHECK(false, "");
break;
case TextureD3D9::TextureCube:
DX_CHECK(src.m_textureCube->GetCubeMapSurface(D3DCUBEMAP_FACES(blit.m_dstZ), blit.m_dstMip, &dstSurface) );
break;
}
HRESULT hr = m_device->StretchRect(srcSurface
, &srcRect
, dstSurface
, &dstRect
, D3DTEXF_NONE
) );
);
BX_WARN(SUCCEEDED(hr), "StretchRect failed %x.", hr);
BX_UNUSED(hr);
srcSurface->Release();
dstSurface->Release();
}

View file

@ -350,8 +350,9 @@ namespace bgfx { namespace d3d9
IDirect3DSurface9* m_surface;
uint32_t m_flags;
uint16_t m_width;
uint16_t m_height;
uint32_t m_width;
uint32_t m_height;
uint32_t m_depth;
uint8_t m_numMips;
uint8_t m_type;
uint8_t m_requestedFormat;