mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Removed dxguid from shaderc, use INITGUID instead.
This commit is contained in:
parent
f186c7eeaa
commit
29001134ca
2 changed files with 3 additions and 3 deletions
|
@ -50,7 +50,7 @@ project "shaderc"
|
|||
"Cocoa.framework",
|
||||
}
|
||||
|
||||
configuration { "windows", "vs*" }
|
||||
configuration { "vs*" }
|
||||
includedirs {
|
||||
path.join(GLSL_OPTIMIZER, "include/c99"),
|
||||
}
|
||||
|
@ -61,10 +61,9 @@ project "shaderc"
|
|||
}
|
||||
|
||||
|
||||
configuration { "windows" }
|
||||
configuration { "vs* or mingw*" }
|
||||
links {
|
||||
"d3dcompiler",
|
||||
"dxguid",
|
||||
}
|
||||
|
||||
configuration {}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#if SHADERC_CONFIG_HLSL
|
||||
|
||||
#define INITGUID
|
||||
#include <d3dcompiler.h>
|
||||
#include <d3d11shader.h>
|
||||
|
||||
|
|
Loading…
Reference in a new issue