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Fixed docs.
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@ -354,7 +354,8 @@ namespace bgfx
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/// Callback interface to implement application specific behavior.
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/// Cached items are currently used only when for OpenGL binary shaders.
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///
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/// NOTE: Callback functions can be called from any thread.
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/// NOTE: 'fatal' callback can be called from any thread. Other callbacks
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/// are called from the render thread.
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struct CallbackI
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{
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virtual ~CallbackI() = 0;
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