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https://github.com/scratchfoundation/bgfx.git
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Added vertex attrib half caps.
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parent
5c1c86bba7
commit
25002b301d
4 changed files with 18 additions and 5 deletions
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@ -243,8 +243,9 @@
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#define BGFX_CAPS_TEXTURE_FORMAT_PTC22 UINT64_C(0x0000000000002000)
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#define BGFX_CAPS_TEXTURE_FORMAT_PTC24 UINT64_C(0x0000000000004000)
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#define BGFX_CAPS_TEXTURE_3D UINT64_C(0x0000000000010000)
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#define BGFX_CAPS_INSTANCING UINT64_C(0x0000000000020000)
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#define BGFX_CAPS_RENDERER_MULTITHREADED UINT64_C(0x0000000000040000)
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#define BGFX_CAPS_VERTEX_ATTRIB_HALF UINT64_C(0x0000000000020000)
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#define BGFX_CAPS_INSTANCING UINT64_C(0x0000000000040000)
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#define BGFX_CAPS_RENDERER_MULTITHREADED UINT64_C(0x0000000000080000)
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///
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#define BGFX_HANDLE(_name) \
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@ -316,7 +317,7 @@ namespace bgfx
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{
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Uint8,
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Int16,
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Half,
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Half, // Availability depends on: BGFX_CAPS_VERTEX_ATTRIB_HALF.
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Float,
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Count
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@ -325,6 +326,7 @@ namespace bgfx
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struct TextureFormat
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{
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// Availability depends on BGFX_CAPS_TEXTURE_FORMAT_*.
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enum Enum
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{
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BC1, // DXT1
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@ -490,6 +490,7 @@ namespace bgfx
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g_caps.supported |= ( 0
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| BGFX_CAPS_INSTANCING
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| BGFX_CAPS_TEXTURE_3D
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| BGFX_CAPS_VERTEX_ATTRIB_HALF
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);
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g_caps.maxTextureSize = D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION;
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@ -407,7 +407,10 @@ namespace bgfx
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| BGFX_CAPS_TEXTURE_FORMAT_BC2
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| BGFX_CAPS_TEXTURE_FORMAT_BC3
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);
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g_caps.supported |= BGFX_CAPS_TEXTURE_3D;
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g_caps.supported |= ( 0
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| BGFX_CAPS_TEXTURE_3D
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| BGFX_CAPS_VERTEX_ATTRIB_HALF
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);
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g_caps.maxTextureSize = bx::uint32_min(m_caps.MaxTextureWidth, m_caps.MaxTextureHeight);
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#if BGFX_CONFIG_RENDERER_USE_EXTENSIONS
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@ -2409,7 +2409,14 @@ namespace bgfx
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| ptc1Supported ? BGFX_CAPS_TEXTURE_FORMAT_PTC12|BGFX_CAPS_TEXTURE_FORMAT_PTC14|BGFX_CAPS_TEXTURE_FORMAT_PTC14A|BGFX_CAPS_TEXTURE_FORMAT_PTC12A : 0
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| ptc2Supported ? BGFX_CAPS_TEXTURE_FORMAT_PTC22|BGFX_CAPS_TEXTURE_FORMAT_PTC24 : 0
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);
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g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3) ? BGFX_CAPS_TEXTURE_3D : 0;
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g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3)
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? BGFX_CAPS_TEXTURE_3D
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: 0
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;
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g_caps.supported |= BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3|s_extension[Extension::OES_vertex_half_float].m_supported
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? BGFX_CAPS_VERTEX_ATTRIB_HALF
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: 0
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;
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g_caps.maxTextureSize = glGet(GL_MAX_TEXTURE_SIZE);
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s_renderCtx->m_vaoSupport = !!BGFX_CONFIG_RENDERER_OPENGLES3
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