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Cleanup.
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@ -158,6 +158,8 @@ namespace stl
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# else
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# define BGFX_RENDERER_OPENGL_NAME "OpenGL ES 2.0"
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# endif // BGFX_CONFIG_RENDERER_OPENGLES
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#else
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# define BGFX_RENDERER_OPENGL_NAME "OpenGL"
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#endif //
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namespace bgfx
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