From 1fdeafd894d48a2cf70a3085d1924874e92db797 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Thu, 13 Mar 2014 22:06:01 -0700 Subject: [PATCH] Added 17-drawstress table. --- README.md | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 745d5143..a493f09f 100644 --- a/README.md +++ b/README.md @@ -125,7 +125,27 @@ Shadow volumes. ![example-16-shadowmaps](https://github.com/bkaradzic/bgfx/raw/master/examples/16-shadowmaps/screenshot.png) ### 17-drawstress -Draw stress, maximizing number of draw calls. +Draw stress is CPU stress test to show what is the maximimum number of draw +calls while maintaining 60Hz frame rate. + +| CPU | Renderer | GPU |Compiler| Arch | OS | Dim | Calls | +|:-------------|:------------|:----------|:------:|:----:|:--------:|----:|------:| +| i7-920 2.66 | GL2.1 | GTX650Ti | VS2008 | x64 | Windows7 | 38 | 54872 | +| i7-920 2.66 | GL2.1 | GTX650Ti | VS2008 | x86 | Windows7 | 38 | 54872 | +| i7-920 2.66 | DX9 | GTX650Ti | GCC | x64 | Windows7 | 32 | 32768 | +| i7-920 2.66 | DX9 | GTX650Ti | VS2008 | x64 | Windows7 | 32 | 32768 | +| i7-920 2.66 | DX9 | GTX650Ti | GCC | x86 | Windows7 | 30 | 27000 | +| i7-920 2.66 | DX9 | GTX650Ti | VS2008 | x86 | Windows7 | 30 | 27000 | +| i7-4770R 3.2 | MESA 10.0.1 | IrisPro | GCC | x64 | SteamOS | 25 | 15625 | +| i7-920 2.66 | GLES2-ANGLE | GTX650Ti | VS2008 | x86 | Windows7 | 21 | 9261 | +| i5-4250U 1.3 | GL2.1 | HD5000 | Clang | x64 | OSX 10.9 | 15 | 3375 | +| i5-4250U 1.3 | GL2.1 | HD5000 | GCC | x86 | Nacl 33 | 15 | 3375 | +| i5-4250U 1.3 | GL2.1 | HD5000 | Clang | JIT | PNacl 33 | 15 | 3375 | +| i7-920 2.66 | GLES2 | GTX650Ti | GCC | x64 | NaCl 33 | 15 | 3375 | +| i7-920 2.66 | GLES2 | GTX650Ti | Clang | JIT | PNaCl 33 | 15 | 3375 | +| '12 Nexus 7 | GLES2 | Tegra3 | GCC | ARM | Android | 15 | 3375 | +| '13 Nexus 10 | GLES2 | Mali T604 | GCC | ARM | Android | 13 | 2197 | +| '13 Nexus 7 | GLES | S4 Pro | GCC | ARM | Android | 12 | 1728 | ### 18-ibl Image based lighting.