Added native build in premake script for targets where bitness is not specified.

This commit is contained in:
bkaradzic 2013-04-13 00:26:41 -07:00
parent ab05bc6974
commit 1fc4b743b1
2 changed files with 13 additions and 12 deletions

View file

@ -57,16 +57,16 @@ nacl-release64:
make -R -C .build/projects/gmake-nacl config=release64
nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64
nacl-arm-debug32:
make -R -C .build/projects/gmake-nacl-arm config=debug32
nacl-arm-release32:
make -R -C .build/projects/gmake-nacl-arm config=release32
nacl-arm-debug:
make -R -C .build/projects/gmake-nacl-arm config=debug
nacl-arm-release:
make -R -C .build/projects/gmake-nacl-arm config=release
nacl-arm: nacl-arm-debug32 nacl-arm-release32
pnacl-debug:
make -R -C .build/projects/gmake-pnacl config=debug64
make -R -C .build/projects/gmake-pnacl config=debug
pnacl-release:
make -R -C .build/projects/gmake-pnacl config=release64
make -R -C .build/projects/gmake-pnacl config=release
pnacl: pnacl-debug pnacl-release
osx-debug32:
@ -79,14 +79,14 @@ osx-release64:
make -C .build/projects/gmake-osx config=release64
osx: osx-debug32 osx-release32 osx-debug64 osx-release64
qnx-arm-debug32:
make -C .build/projects/gmake-osx config=debug32
qnx-arm-release32:
make -C .build/projects/gmake-osx config=release32
qnx-arm: qnx-arm-debug32 qnx-arm-release32
qnx-arm-debug:
make -R -C .build/projects/gmake-qnx-arm config=debug
qnx-arm-release:
make -R -C .build/projects/gmake-qnx-arm config=release
qnx-arm: qnx-arm-debug qnx-arm-release
rebuild-shaders:
make -C examples rebuild
make -R -C examples rebuild
docs:
markdown README.md > .build/docs/readme.html

View file

@ -13,6 +13,7 @@ solution "bgfx"
"x32",
"x64",
"Xbox360",
"Native", -- for targets where bitness is not specified
}
language "C++"