diff --git a/bgfx.sln.bat b/bgfx.sln.bat new file mode 100755 index 00000000..2c6f8bd7 --- /dev/null +++ b/bgfx.sln.bat @@ -0,0 +1,2 @@ +@echo off +start .build/projects/vs2012/bgfx.sln diff --git a/examples/common/dbg.cpp b/examples/common/dbg.cpp old mode 100644 new mode 100755 index a744cdd3..c807063a --- a/examples/common/dbg.cpp +++ b/examples/common/dbg.cpp @@ -28,7 +28,7 @@ void dbgOutput(const char* _out) { #if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 OutputDebugStringA(_out); -#elif BX_PLATFORM_NACL || BX_PLATFORM_LINUX +#elif BX_PLATFORM_NACL || BX_PLATFORM_LINUX || BX_PLATFORM_OSX fputs(_out, stderr); fflush(stderr); #endif // BX_PLATFORM_ diff --git a/examples/common/entry_osx.cpp b/examples/common/entry_osx.cpp deleted file mode 100644 index 4ff36810..00000000 --- a/examples/common/entry_osx.cpp +++ /dev/null @@ -1,28 +0,0 @@ -/* - * Copyright 2011-2013 Branimir Karadzic. All rights reserved. - * License: http://www.opensource.org/licenses/BSD-2-Clause - */ - -#include - -#if BX_PLATFORM_OSX - -#include "entry.h" - -namespace entry -{ - Event::Enum poll() - { - return Event::Nop; - } - -} // namespace entry - -extern int _main_(int _argc, char** _argv); - -int main(int _argc, char** _argv) -{ - return _main_(_argc, _argv); -} - -#endif // BX_PLATFORM_OSX diff --git a/examples/common/entry_osx.mm b/examples/common/entry_osx.mm new file mode 100755 index 00000000..639ac5e2 --- /dev/null +++ b/examples/common/entry_osx.mm @@ -0,0 +1,235 @@ +/* + * Copyright 2011-2013 Branimir Karadzic. All rights reserved. + * License: http://www.opensource.org/licenses/BSD-2-Clause + */ + +#include + +#if BX_PLATFORM_OSX + +#include +#include +#include + +#include "entry.h" +#include "dbg.h" + +#define DEFAULT_WIDTH 1280 +#define DEFAULT_HEIGHT 720 + +extern int _main_(int _argc, char** _argv); + +@interface bgfxApplicationDelegate : NSObject { + bool terminated; +} ++ (bgfxApplicationDelegate *)sharedDelegate; +- (id)init; +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender; +- (bool)applicationHasTerminated; +@end + +@implementation bgfxApplicationDelegate ++ (bgfxApplicationDelegate *)sharedDelegate { + static id delegate = [bgfxApplicationDelegate new]; + return delegate; +} + +- (id)init { + self = [super init]; + if (self) { + self->terminated = false; + } + return self; +} + +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { + self->terminated = true; + return NSTerminateCancel; +} + +- (bool)applicationHasTerminated { + return self->terminated; +} +@end + +@interface bgfxWindowDelegate : NSObject { + unsigned int windowCount; +} ++ (bgfxWindowDelegate *)sharedDelegate; +- (id)init; +- (void)windowCreated:(NSWindow *)window; +- (BOOL)windowShouldClose:(NSWindow *)window; +@end + +@implementation bgfxWindowDelegate ++ (bgfxWindowDelegate *)sharedDelegate { + static id windowDelegate = [bgfxWindowDelegate new]; + return windowDelegate; +} + +- (id)init { + self = [super init]; + if (self) { + self->windowCount = 0; + } + return self; +} + +- (void)windowCreated:(NSWindow *)window { + assert(window); + + [window setDelegate:self]; + + assert(self->windowCount < ~0u); + self->windowCount += 1; +} + +- (BOOL)windowShouldClose:(NSWindow *)window { + assert(window); + + [window setDelegate:nil]; + + assert(self->windowCount); + self->windowCount -= 1; + + if (self->windowCount == 0) { + [NSApp terminate:self]; + return false; + } + return true; +} +@end + +namespace entry +{ + struct MainThreadEntry + { + int m_argc; + char** m_argv; + + static int32_t threadFunc(void* _userData) + { + MainThreadEntry* self = (MainThreadEntry*)_userData; + return _main_(self->m_argc, self->m_argv); + } + }; + + struct Context + { + Context() + : m_exit(false) + { + } + + NSEvent* WaitEvent () { + return + [NSApp + nextEventMatchingMask:NSAnyEventMask + untilDate:[NSDate distantFuture] // wait for event + inMode:NSDefaultRunLoopMode + dequeue:YES]; + } + + NSEvent* PeekEvent () { + return + [NSApp + nextEventMatchingMask:NSAnyEventMask + untilDate:[NSDate distantPast] // do not wait for event + inMode:NSDefaultRunLoopMode + dequeue:YES]; + } + + bool DispatchEvent (NSEvent* event) { + if (event) { + [NSApp sendEvent:event]; + [NSApp updateWindows]; + return true; + } + return false; + } + + int32_t main(int _argc, char** _argv) + { + [NSApplication sharedApplication]; + id dg = [bgfxApplicationDelegate sharedDelegate]; + [NSApp setDelegate:dg]; + [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; + [NSApp activateIgnoringOtherApps:YES]; + [NSApp finishLaunching]; + [[NSNotificationCenter defaultCenter] + postNotificationName:NSApplicationWillFinishLaunchingNotification + object:NSApp]; + [[NSNotificationCenter defaultCenter] + postNotificationName:NSApplicationDidFinishLaunchingNotification + object:NSApp]; + + id quitMenuItem = [NSMenuItem new]; + [quitMenuItem + initWithTitle:@"Quit" + action:@selector(terminate:) + keyEquivalent:@"q"]; + id appMenu = [NSMenu new]; + [appMenu addItem:quitMenuItem]; + id appMenuItem = [NSMenuItem new]; + [appMenuItem setSubmenu:appMenu]; + id menubar = [[NSMenu new] autorelease]; + [menubar addItem:appMenuItem]; + [NSApp setMainMenu:menubar]; + + NSRect rect = NSMakeRect(0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT); + NSWindow* window = [NSWindow alloc]; + [window + initWithContentRect:rect + styleMask:0 + |NSTitledWindowMask + |NSClosableWindowMask + |NSMiniaturizableWindowMask + |NSResizableWindowMask + backing:NSBackingStoreBuffered defer:NO + ]; + NSString* appName = [[NSProcessInfo processInfo] processName]; + [window setTitle:appName]; + [window cascadeTopLeftFromPoint:NSMakePoint(20,20)]; + [window makeKeyAndOrderFront:nil]; + [[bgfxWindowDelegate sharedDelegate] windowCreated:window]; + + bgfx::osxSetNSWindow(window); + + MainThreadEntry mte; + mte.m_argc = _argc; + mte.m_argv = _argv; + + bx::Thread thread; + thread.init(mte.threadFunc, &mte); + + while (!(m_exit = [dg applicationHasTerminated])) + { + DispatchEvent(WaitEvent()); + while (DispatchEvent(PeekEvent())); + } + + thread.shutdown(); + + return 0; + } + + bool m_exit; + + }; + + static Context s_ctx; + + Event::Enum poll() + { + return s_ctx.m_exit ? Event::Exit : Event::Nop; + } + +} // namespace entry + +int main(int _argc, char** _argv) +{ + using namespace entry; + return s_ctx.main(_argc, _argv); +} + +#endif // BX_PLATFORM_OSX diff --git a/include/bgfxplatform.h b/include/bgfxplatform.h old mode 100644 new mode 100755 index cc17166e..3717670a --- a/include/bgfxplatform.h +++ b/include/bgfxplatform.h @@ -38,6 +38,15 @@ namespace bgfx void winSetHwnd(::HWND _hwnd); } // namespace bgfx +#elif BX_PLATFORM_OSX +# include +# include + +namespace bgfx +{ + void osxSetNSWindow(void* _nsWindow); +} // namespace bgfx + #endif // BX_PLATFORM_ #endif // __BGFXPLATFORM_H__ diff --git a/makefile b/makefile old mode 100644 new mode 100755 index 21462dcd..6e74fd53 --- a/makefile +++ b/makefile @@ -11,6 +11,7 @@ all: premake --file=premake/premake4.lua --gcc=mingw gmake premake --file=premake/premake4.lua --gcc=linux gmake premake --file=premake/premake4.lua --gcc=emscripten gmake + premake --file=premake/premake4.lua --gcc=osx gmake premake --file=premake/premake4.lua xcode4 make -s --no-print-directory -C src @@ -49,6 +50,16 @@ pnacl-debug: pnacl-release: make -R -C .build/projects/gmake-pnacl config=release64 +osx-debug32: + make -C .build/projects/gmake-osx config=debug32 +osx-release32: + make -C .build/projects/gmake-osx config=release32 +osx-debug64: + make -C .build/projects/gmake-osx config=debug64 +osx-release64: + make -C .build/projects/gmake-osx config=release64 +osx: osx-debug32 osx-release32 osx-debug64 osx-release64 + docs: markdown README.md > .build/docs/readme.html diff --git a/premake/bgfx.lua b/premake/bgfx.lua old mode 100644 new mode 100755 index c3f7fcf4..11767491 --- a/premake/bgfx.lua +++ b/premake/bgfx.lua @@ -41,6 +41,7 @@ project "bgfx" BGFX_DIR .. "include/**.h", BGFX_DIR .. "src/**.cpp", BGFX_DIR .. "src/**.h", + BGFX_DIR .. "src/**.mm", } excludes { diff --git a/premake/example-00-helloworld.lua b/premake/example-00-helloworld.lua old mode 100644 new mode 100755 index ac8d30bb..4490b7ad --- a/premake/example-00-helloworld.lua +++ b/premake/example-00-helloworld.lua @@ -10,6 +10,7 @@ project "example-00-helloworld" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/00-helloworld/**.cpp", BGFX_DIR .. "examples/00-helloworld/**.h", } @@ -35,3 +36,9 @@ project "example-00-helloworld" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-01-cubes.lua b/premake/example-01-cubes.lua old mode 100644 new mode 100755 index e1efeb3e..fcddb906 --- a/premake/example-01-cubes.lua +++ b/premake/example-01-cubes.lua @@ -12,6 +12,7 @@ project "example-01-cubes" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/01-cubes/**.cpp", BGFX_DIR .. "examples/01-cubes/**.h", } @@ -37,3 +38,9 @@ project "example-01-cubes" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-02-metaballs.lua b/premake/example-02-metaballs.lua old mode 100644 new mode 100755 index 26b2a0be..d7eea560 --- a/premake/example-02-metaballs.lua +++ b/premake/example-02-metaballs.lua @@ -12,6 +12,7 @@ project "example-02-metaballs" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/02-metaballs/**.cpp", BGFX_DIR .. "examples/02-metaballs/**.h", } @@ -37,3 +38,9 @@ project "example-02-metaballs" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-03-raymarch.lua b/premake/example-03-raymarch.lua old mode 100644 new mode 100755 index 8138e01f..096aa00d --- a/premake/example-03-raymarch.lua +++ b/premake/example-03-raymarch.lua @@ -12,6 +12,7 @@ project "example-03-raymarch" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/03-raymarch/**.cpp", BGFX_DIR .. "examples/03-raymarch/**.h", } @@ -37,3 +38,9 @@ project "example-03-raymarch" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-04-mesh.lua b/premake/example-04-mesh.lua old mode 100644 new mode 100755 index 73d8883f..0881b1a4 --- a/premake/example-04-mesh.lua +++ b/premake/example-04-mesh.lua @@ -12,6 +12,7 @@ project "example-04-mesh" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/04-mesh/**.cpp", BGFX_DIR .. "examples/04-mesh/**.h", } @@ -37,3 +38,9 @@ project "example-04-mesh" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-05-instancing.lua b/premake/example-05-instancing.lua old mode 100644 new mode 100755 index de6da9db..5b13a36e --- a/premake/example-05-instancing.lua +++ b/premake/example-05-instancing.lua @@ -12,6 +12,7 @@ project "example-05-instancing" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/05-instancing/**.cpp", BGFX_DIR .. "examples/05-instancing/**.h", } @@ -37,3 +38,9 @@ project "example-05-instancing" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-06-bump.lua b/premake/example-06-bump.lua old mode 100644 new mode 100755 index fefcd664..9c21d5c5 --- a/premake/example-06-bump.lua +++ b/premake/example-06-bump.lua @@ -12,6 +12,7 @@ project "example-06-bump" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/06-bump/**.cpp", BGFX_DIR .. "examples/06-bump/**.h", } @@ -34,3 +35,9 @@ project "example-06-bump" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-07-callback.lua b/premake/example-07-callback.lua old mode 100644 new mode 100755 index fde65d48..787351fe --- a/premake/example-07-callback.lua +++ b/premake/example-07-callback.lua @@ -12,6 +12,7 @@ project "example-07-callback" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/07-callback/**.cpp", BGFX_DIR .. "examples/07-callback/**.h", } @@ -34,3 +35,9 @@ project "example-07-callback" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/premake/example-08-update.lua b/premake/example-08-update.lua old mode 100644 new mode 100755 index 52a9d78f..447e2abe --- a/premake/example-08-update.lua +++ b/premake/example-08-update.lua @@ -12,6 +12,7 @@ project "example-08-update" files { BGFX_DIR .. "examples/common/**.cpp", BGFX_DIR .. "examples/common/**.h", + BGFX_DIR .. "examples/common/**.mm", BGFX_DIR .. "examples/08-update/**.cpp", BGFX_DIR .. "examples/08-update/**.h", } @@ -37,3 +38,9 @@ project "example-08-update" "GL", "pthread", } + + configuration { "macosx" } + links { + "Cocoa.framework", + "OpenGL.framework", + } diff --git a/src/bgfx.cpp b/src/bgfx.cpp old mode 100644 new mode 100755 index 3aa6f814..1edf3688 --- a/src/bgfx.cpp +++ b/src/bgfx.cpp @@ -40,7 +40,14 @@ namespace bgfx { g_bgfxHwnd = _hwnd; } -#endif // BX_PLATFORM_WINDOWS +#elif BX_PLATFORM_OSX + void* g_bgfxNSWindow = NULL; + + void osxSetNSWindow(void* _nsWindow) + { + g_bgfxNSWindow = _nsWindow; + } +#endif // BX_PLATFORM_* struct CallbackStub : public CallbackI { diff --git a/src/bgfx_p.h b/src/bgfx_p.h old mode 100644 new mode 100755 index 7877639f..c073334a --- a/src/bgfx_p.h +++ b/src/bgfx_p.h @@ -31,7 +31,7 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format do { \ if (!(_condition) ) \ { \ - BX_TRACE(BX_FILE_LINE_LITERAL "WARN " _format, ##__VA_ARGS__); \ + BX_TRACE("WARN " _format, ##__VA_ARGS__); \ } \ } while(0) @@ -39,7 +39,7 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format do { \ if (!(_condition) ) \ { \ - BX_TRACE(BX_FILE_LINE_LITERAL "CHECK " _format, ##__VA_ARGS__); \ + BX_TRACE("CHECK " _format, ##__VA_ARGS__); \ bx::debugBreak(); \ } \ } while(0) @@ -75,9 +75,9 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format #include "dds.h" -#define BGFX_CHUNK_MAGIC_FSH BX_MAKEFOURCC('F', 'S', 'H', 0x1) +#define BGFX_CHUNK_MAGIC_FSH BX_MAKEFOURCC('F', 'S', 'H', 0x1) #define BGFX_CHUNK_MAGIC_TEX BX_MAKEFOURCC('T', 'E', 'X', 0x0) -#define BGFX_CHUNK_MAGIC_VSH BX_MAKEFOURCC('V', 'S', 'H', 0x1) +#define BGFX_CHUNK_MAGIC_VSH BX_MAKEFOURCC('V', 'S', 'H', 0x1) #if BGFX_CONFIG_USE_TINYSTL @@ -145,7 +145,9 @@ namespace bgfx { #if BX_PLATFORM_WINDOWS extern HWND g_bgfxHwnd; -#endif // BX_PLATFORM_WINDOWS +#elif BX_PLATFORM_OSX + extern void* g_bgfxNSWindow; +#endif // BX_PLATFORM_* struct Clear { @@ -1433,13 +1435,13 @@ namespace bgfx { } - static int32_t renderThread(void* _userData) - { - Context* ctx = (Context*)_userData; + static int32_t renderThread(void* _userData) + { + Context* ctx = (Context*)_userData; while (!ctx->renderFrame() ); return EXIT_SUCCESS; - } - + } + // game thread void init(bool _createRenderThread); void shutdown(); diff --git a/src/glcontext_nsgl.h b/src/glcontext_nsgl.h new file mode 100755 index 00000000..9474ced2 --- /dev/null +++ b/src/glcontext_nsgl.h @@ -0,0 +1,38 @@ +/* + * Copyright 2011-2013 Branimir Karadzic. All rights reserved. + * License: http://www.opensource.org/licenses/BSD-2-Clause + */ + +#ifndef __GLCONTEXT_NSGL_H__ +#define __GLCONTEXT_NSGL_H__ + +#if BX_PLATFORM_OSX + +namespace bgfx +{ + struct GlContext + { + GlContext() + : m_context(0) + { + } + + void create(uint32_t _width, uint32_t _height); + void destroy(); + void resize(uint32_t _width, uint32_t _height); + void swap(); + void import(); + + bool isValid() const + { + return 0 != m_context; + } + + void* m_view; + void* m_context; + }; +} // namespace bgfx + +#endif // BX_PLATFORM_OSX + +#endif // __GLCONTEXT_NSGL_H__ diff --git a/src/glcontext_nsgl.mm b/src/glcontext_nsgl.mm new file mode 100755 index 00000000..316ab517 --- /dev/null +++ b/src/glcontext_nsgl.mm @@ -0,0 +1,108 @@ +/* + * Copyright 2011-2013 Branimir Karadzic. All rights reserved. + * License: http://www.opensource.org/licenses/BSD-2-Clause + */ + +#include "bgfx_p.h" + +#if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL) +# include "renderer_gl.h" + +# if BX_PLATFORM_OSX + +# include +# include +# include +# include +# include +# include + +static void* NSGLGetProcAddress (const char* name) { + static void* const dylib = + dlopen("/System/Library/Frameworks/" + "OpenGL.framework/Versions/Current/OpenGL", + RTLD_LAZY); + return dylib ? dlsym(dylib, name) : NULL; +} + +namespace bgfx +{ + +# define GL_IMPORT(_optional, _proto, _func) _proto _func +# include "glimports.h" +# undef GL_IMPORT + + void GlContext::create(uint32_t _width, uint32_t _height) + { + NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow; + + NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = { + NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy, //NSOpenGLProfileVersion3_2Core, + NSOpenGLPFAColorSize , 24, + NSOpenGLPFAAlphaSize , 8, + NSOpenGLPFADepthSize , 24, + NSOpenGLPFAStencilSize , 8, + NSOpenGLPFADoubleBuffer , + NSOpenGLPFAAccelerated , + NSOpenGLPFANoRecovery , + 0 + }; + + NSOpenGLPixelFormat* pixelFormat = + [[NSOpenGLPixelFormat alloc] + initWithAttributes:pixelFormatAttributes]; + + NSRect glViewRect = [[nsWindow contentView] bounds]; + + NSOpenGLView* glView = + [[NSOpenGLView alloc] + initWithFrame:glViewRect + pixelFormat:pixelFormat]; + + [pixelFormat release]; + + [nsWindow setContentView:glView]; + + NSOpenGLContext* glContext = [glView openGLContext]; + [glContext makeCurrentContext]; + + m_view = glView; + m_context = glContext; + + import(); + } + + void GlContext::destroy() + { + NSOpenGLView* glView = (NSOpenGLView*)m_view; + m_view = 0; + m_context = 0; + [glView release]; + } + + void GlContext::resize(uint32_t _width, uint32_t _height) + { + } + + void GlContext::swap() + { + NSOpenGLContext* glContext = (NSOpenGLContext*)m_context; + [glContext makeCurrentContext]; + [glContext flushBuffer]; + } + + void GlContext::import() + { +# define GL_IMPORT(_optional, _proto, _func) \ + { \ + _func = (_proto)NSGLGetProcAddress(#_func); \ + BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. NSGLGetProcAddress(\"%s\")", #_func); \ + } +# include "glimports.h" +# undef GL_IMPORT + } + +} // namespace bgfx + +# endif // BX_PLATFORM_OSX +#endif //(BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL) diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 7245c9de..58b23033 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -1715,9 +1715,15 @@ namespace bgfx # define GL_GET(_pname, _min) BX_TRACE(#_pname " %d (min: %d)", glGet(_pname), _min) +# if BX_PLATFORM_OSX + GL_GET(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 16 * 4); + GL_GET(GL_MAX_VERTEX_UNIFORM_COMPONENTS, 128 * 4); + GL_GET(GL_MAX_VARYING_FLOATS, 8 * 4); +# else GL_GET(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16); GL_GET(GL_MAX_VERTEX_UNIFORM_VECTORS, 128); GL_GET(GL_MAX_VARYING_VECTORS, 8); +# endif GL_GET(GL_MAX_VERTEX_ATTRIBS, 8); GL_GET(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8); GL_GET(GL_MAX_CUBE_MAP_TEXTURE_SIZE, 16); diff --git a/src/renderer_gl.h b/src/renderer_gl.h old mode 100644 new mode 100755 index 7bc5f596..d94e0019 --- a/src/renderer_gl.h +++ b/src/renderer_gl.h @@ -8,6 +8,7 @@ #define BGFX_USE_EGL 0 #define BGFX_USE_WGL 0 +#define BGFX_USE_NSGL 0 #if BGFX_CONFIG_RENDERER_OPENGL # if BX_PLATFORM_LINUX @@ -17,18 +18,15 @@ # include # undef GL_PROTOTYPES # elif BX_PLATFORM_OSX -# define GL_PROTOTYPES # define GL_GLEXT_LEGACY -# define GL_VERSION_1_2 -# define GL_VERSION_1_3 -# define GL_VERSION_1_5 -# define GL_VERSION_2_0 +# define long ptrdiff_t # include -# undef GL_VERSION_2_0 -# undef GL_VERSION_1_5 -# undef GL_VERSION_1_3 +# undef long # undef GL_VERSION_1_2 -# undef GL_PROTOTYPES +# undef GL_VERSION_1_3 +# undef GL_VERSION_1_4 +# undef GL_VERSION_1_5 +# undef GL_VERSION_2_0 # else # include # endif // BX_PLATFORM_ @@ -147,6 +145,8 @@ typedef void (*PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei b # include #elif BX_PLATFORM_LINUX # include "glcontext_glx.h" +#elif BX_PLATFORM_OSX +# include "glcontext_nsgl.h" #endif // BX_PLATFORM_ #if BGFX_CONFIG_DEBUG_GREMEDY && (BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX) @@ -157,6 +157,7 @@ typedef void (*PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei b # include "glcontext_wgl.h" #endif // BGFX_USE_WGL + #ifndef GL_APIENTRY # define GL_APIENTRY APIENTRY #endif // GL_APIENTRY @@ -363,7 +364,7 @@ namespace bgfx void createColor(uint32_t _width, uint32_t _height, GLenum _min, GLenum _mag); void createDepth(uint32_t _width, uint32_t _height); void destroy(); - void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem); + void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem); GLuint m_id; GLenum m_target;