Updated README.

This commit is contained in:
bkaradzic 2013-05-05 22:58:07 -07:00
parent f3b4852160
commit 1c7b96fd32

View file

@ -172,7 +172,7 @@ Internals
---------
bgfx is using sort-based draw call bucketing. This means that submission order
doesn't necessarily matches the rendering order, but on the low-level they
doesn't necessarily match the rendering order, but on the low-level they
will be sorted and ordered correctly. On the high level this allows
more optimal way of submitting draw calls for all passes at one place, and on
the low-level this allows better optimization of rendering order. This sometimes