GL: Fixed non-dynamic library build.

This commit is contained in:
Branimir Karadžić 2015-10-08 22:00:28 -07:00
parent 08b716238c
commit 1b1ea8aaec

View file

@ -439,6 +439,8 @@ GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMa
GL_IMPORT______(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker);
#else
GL_IMPORT______(true, PFNGLVERTEXATTRIBIPOINTERPROC, glVertexAttribIPointer);
GL_IMPORT______(true, PFNGLGETINTERNALFORMATIVPROC, glGetInternalformativ);
GL_IMPORT______(true, PFNGLGETINTERNALFORMATI64VPROC, glGetInternalformati64v);
#endif // BGFX_USE_GL_DYNAMIC_LIB
GL_IMPORT______(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY);
@ -454,9 +456,6 @@ GL_IMPORT_KHR__(true, PFNGLDEBUGMESSAGEINSERTPROC, glDebugMessag
GL_IMPORT_KHR__(true, PFNGLDEBUGMESSAGECALLBACKPROC, glDebugMessageCallback);
GL_IMPORT_KHR__(true, PFNGLGETDEBUGMESSAGELOGPROC, glGetDebugMessageLog);
GL_IMPORT______(true, PFNGLGETINTERNALFORMATIVPROC, glGetInternalformativ);
GL_IMPORT______(true, PFNGLGETINTERNALFORMATI64VPROC, glGetInternalformati64v);
# if BGFX_CONFIG_RENDERER_OPENGLES < 30
GL_IMPORT_OES__(true, PFNGLTEXIMAGE3DPROC, glTexImage3D);
GL_IMPORT_OES__(true, PFNGLTEXSUBIMAGE3DPROC, glTexSubImage3D);