Added possibility to override imgui malloc/free.

This commit is contained in:
Dario Manesku 2015-02-06 19:48:14 +01:00
parent 122129b351
commit 18307976c8

View file

@ -65,15 +65,25 @@ static const int32_t SCROLL_AREA_PADDING = 6;
static const int32_t AREA_HEADER = 20;
static const float s_tabStops[4] = {150, 210, 270, 330};
static void* imguiMalloc(size_t size, void* /*_userptr*/)
// For a custom allocator, define this and implement imguiMalloc and imguiFree somewhere in the project.
#ifndef IMGUI_CONFIG_CUSTOM_ALLOCATOR
# define IMGUI_CONFIG_CUSTOM_ALLOCATOR 0
#endif // ENTRY_CONFIG_USE_TINYSTL
#if IMGUI_CONFIG_CUSTOM_ALLOCATOR
void* imguiMalloc(size_t size, void* /*_userptr*/);
void imguiFree(void* _ptr, void* /*_userptr*/);
#else
static void* imguiMalloc(size_t _size, void* /*_userptr*/)
{
return malloc(size);
return malloc(_size);
}
static void imguiFree(void* _ptr, void* /*_userptr*/)
{
free(_ptr);
}
#endif //IMGUI_CONFIG_CUSTOM_ALLOCATOR
#define IMGUI_MIN(_a, _b) (_a)<(_b)?(_a):(_b)
#define IMGUI_MAX(_a, _b) (_a)>(_b)?(_a):(_b)