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Added possibility to override imgui malloc/free.
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122129b351
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18307976c8
1 changed files with 18 additions and 8 deletions
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@ -65,15 +65,25 @@ static const int32_t SCROLL_AREA_PADDING = 6;
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static const int32_t AREA_HEADER = 20;
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static const float s_tabStops[4] = {150, 210, 270, 330};
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static void* imguiMalloc(size_t size, void* /*_userptr*/)
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// For a custom allocator, define this and implement imguiMalloc and imguiFree somewhere in the project.
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#ifndef IMGUI_CONFIG_CUSTOM_ALLOCATOR
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# define IMGUI_CONFIG_CUSTOM_ALLOCATOR 0
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#endif // ENTRY_CONFIG_USE_TINYSTL
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#if IMGUI_CONFIG_CUSTOM_ALLOCATOR
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void* imguiMalloc(size_t size, void* /*_userptr*/);
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void imguiFree(void* _ptr, void* /*_userptr*/);
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#else
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static void* imguiMalloc(size_t _size, void* /*_userptr*/)
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{
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return malloc(size);
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return malloc(_size);
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}
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static void imguiFree(void* _ptr, void* /*_userptr*/)
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{
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free(_ptr);
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}
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#endif //IMGUI_CONFIG_CUSTOM_ALLOCATOR
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#define IMGUI_MIN(_a, _b) (_a)<(_b)?(_a):(_b)
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#define IMGUI_MAX(_a, _b) (_a)>(_b)?(_a):(_b)
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