mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
Removed unused code.
This commit is contained in:
parent
78cb2bb14a
commit
150d02e756
1 changed files with 1 additions and 1 deletions
|
@ -76,7 +76,7 @@ void main()
|
|||
|
||||
vec4 color = toLinear(texture2D(u_texColor, v_texcoord0) );
|
||||
|
||||
gl_FragColor.xyz = max(vec3_splat(0.05), lightColor.xyz)*color.xyz; // + fres*pow(lc.z, 128.0); //normal.xyz; //color.xyz; //*normal;
|
||||
gl_FragColor.xyz = max(vec3_splat(0.05), lightColor.xyz)*color.xyz;
|
||||
gl_FragColor.w = 1.0;
|
||||
gl_FragColor = toGamma(gl_FragColor);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue