mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler.
This commit is contained in:
parent
f4123e6483
commit
100673b736
1 changed files with 6 additions and 0 deletions
|
@ -997,6 +997,12 @@ int main(int _argc, const char* _argv[])
|
||||||
var.m_name.assign(name, bx::strword(name)-name);
|
var.m_name.assign(name, bx::strword(name)-name);
|
||||||
var.m_semantics.assign(semantics, bx::strword(semantics)-semantics);
|
var.m_semantics.assign(semantics, bx::strword(semantics)-semantics);
|
||||||
|
|
||||||
|
if (d3d == 9
|
||||||
|
&& var.m_semantics == "BITANGENT")
|
||||||
|
{
|
||||||
|
var.m_semantics = "BINORMAL";
|
||||||
|
}
|
||||||
|
|
||||||
if (assign < eol
|
if (assign < eol
|
||||||
&& '=' == *assign
|
&& '=' == *assign
|
||||||
&& init < eol)
|
&& init < eol)
|
||||||
|
|
Loading…
Reference in a new issue