mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2025-02-26 16:44:00 -05:00
Cleanup.
This commit is contained in:
parent
987ac7c59b
commit
0f8ca11ff7
2 changed files with 20 additions and 7 deletions
|
@ -533,6 +533,7 @@ namespace bgfx { namespace gl
|
||||||
EXT_shader_image_load_store,
|
EXT_shader_image_load_store,
|
||||||
EXT_shader_texture_lod,
|
EXT_shader_texture_lod,
|
||||||
EXT_shadow_samplers,
|
EXT_shadow_samplers,
|
||||||
|
EXT_sRGB_write_control,
|
||||||
EXT_texture_array,
|
EXT_texture_array,
|
||||||
EXT_texture_compression_dxt1,
|
EXT_texture_compression_dxt1,
|
||||||
EXT_texture_compression_latc,
|
EXT_texture_compression_latc,
|
||||||
|
@ -737,6 +738,7 @@ namespace bgfx { namespace gl
|
||||||
{ "EXT_shader_image_load_store", false, true },
|
{ "EXT_shader_image_load_store", false, true },
|
||||||
{ "EXT_shader_texture_lod", false, true }, // GLES2 extension.
|
{ "EXT_shader_texture_lod", false, true }, // GLES2 extension.
|
||||||
{ "EXT_shadow_samplers", false, true },
|
{ "EXT_shadow_samplers", false, true },
|
||||||
|
{ "EXT_sRGB_write_control", false, true }, // GLES2 extension.
|
||||||
{ "EXT_texture_array", BGFX_CONFIG_RENDERER_OPENGL >= 30, true },
|
{ "EXT_texture_array", BGFX_CONFIG_RENDERER_OPENGL >= 30, true },
|
||||||
{ "EXT_texture_compression_dxt1", false, true },
|
{ "EXT_texture_compression_dxt1", false, true },
|
||||||
{ "EXT_texture_compression_latc", false, true },
|
{ "EXT_texture_compression_latc", false, true },
|
||||||
|
@ -1224,6 +1226,7 @@ namespace bgfx { namespace gl
|
||||||
, m_vaoSupport(false)
|
, m_vaoSupport(false)
|
||||||
, m_samplerObjectSupport(false)
|
, m_samplerObjectSupport(false)
|
||||||
, m_shadowSamplersSupport(false)
|
, m_shadowSamplersSupport(false)
|
||||||
|
, m_srgbWriteControlSupport(BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
|
||||||
, m_borderColorSupport(BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
|
, m_borderColorSupport(BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
|
||||||
, m_programBinarySupport(false)
|
, m_programBinarySupport(false)
|
||||||
, m_textureSwizzleSupport(false)
|
, m_textureSwizzleSupport(false)
|
||||||
|
@ -1850,6 +1853,8 @@ namespace bgfx { namespace gl
|
||||||
|
|
||||||
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) )
|
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) )
|
||||||
{
|
{
|
||||||
|
m_srgbWriteControlSupport = s_extension[Extension::EXT_sRGB_write_control].m_supported;
|
||||||
|
|
||||||
m_borderColorSupport = s_extension[Extension::NV_texture_border_clamp].m_supported;
|
m_borderColorSupport = s_extension[Extension::NV_texture_border_clamp].m_supported;
|
||||||
s_textureAddress[BGFX_TEXTURE_U_BORDER>>BGFX_TEXTURE_U_SHIFT] = s_extension[Extension::NV_texture_border_clamp].m_supported
|
s_textureAddress[BGFX_TEXTURE_U_BORDER>>BGFX_TEXTURE_U_SHIFT] = s_extension[Extension::NV_texture_border_clamp].m_supported
|
||||||
? GL_CLAMP_TO_BORDER
|
? GL_CLAMP_TO_BORDER
|
||||||
|
@ -2481,14 +2486,17 @@ namespace bgfx { namespace gl
|
||||||
if (!isValid(_fbh) )
|
if (!isValid(_fbh) )
|
||||||
{
|
{
|
||||||
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_msaaBackBufferFbo) );
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_msaaBackBufferFbo) );
|
||||||
|
|
||||||
if (0 != (m_resolution.m_flags & BGFX_RESET_SRGB_BACKBUFFER))
|
if (m_srgbWriteControlSupport)
|
||||||
{
|
{
|
||||||
GL_CHECK(glEnable(GL_FRAMEBUFFER_SRGB));
|
if (0 != (m_resolution.m_flags & BGFX_RESET_SRGB_BACKBUFFER) )
|
||||||
}
|
{
|
||||||
else
|
GL_CHECK(glEnable(GL_FRAMEBUFFER_SRGB) );
|
||||||
{
|
}
|
||||||
GL_CHECK(glDisable(GL_FRAMEBUFFER_SRGB));
|
else
|
||||||
|
{
|
||||||
|
GL_CHECK(glDisable(GL_FRAMEBUFFER_SRGB) );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -3223,6 +3231,7 @@ namespace bgfx { namespace gl
|
||||||
bool m_vaoSupport;
|
bool m_vaoSupport;
|
||||||
bool m_samplerObjectSupport;
|
bool m_samplerObjectSupport;
|
||||||
bool m_shadowSamplersSupport;
|
bool m_shadowSamplersSupport;
|
||||||
|
bool m_srgbWriteControlSupport;
|
||||||
bool m_borderColorSupport;
|
bool m_borderColorSupport;
|
||||||
bool m_programBinarySupport;
|
bool m_programBinarySupport;
|
||||||
bool m_textureSwizzleSupport;
|
bool m_textureSwizzleSupport;
|
||||||
|
|
|
@ -738,6 +738,10 @@ typedef uint64_t GLuint64;
|
||||||
# define GL_UNSIGNED_INT_10_10_10_2 0x8DF6
|
# define GL_UNSIGNED_INT_10_10_10_2 0x8DF6
|
||||||
#endif // GL_UNSIGNED_INT_10_10_10_2
|
#endif // GL_UNSIGNED_INT_10_10_10_2
|
||||||
|
|
||||||
|
#ifndef GL_FRAMEBUFFER_SRGB
|
||||||
|
# define GL_FRAMEBUFFER_SRGB 0x8DB9
|
||||||
|
#endif // GL_FRAMEBUFFER_SRGB
|
||||||
|
|
||||||
// _KHR or _ARB...
|
// _KHR or _ARB...
|
||||||
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
|
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
|
||||||
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
|
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
|
||||||
|
|
Loading…
Reference in a new issue