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https://github.com/scratchfoundation/bgfx.git
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Fixed typo.
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7f2f523c43
commit
0f48d59a01
1 changed files with 4 additions and 4 deletions
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@ -236,7 +236,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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float speed = 0.37f;
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float speed = 0.37f;
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float middleGray = 0.18f;
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float middleGray = 0.18f;
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float white = 1.1f;
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float white = 1.1f;
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float treshold = 1.5f;
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float threshold = 1.5f;
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int32_t scrollArea = 0;
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int32_t scrollArea = 0;
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@ -285,7 +285,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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imguiSlider("Middle gray", middleGray, 0.1f, 1.0f, 0.01f);
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imguiSlider("Middle gray", middleGray, 0.1f, 1.0f, 0.01f);
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imguiSlider("White point", white, 0.1f, 2.0f, 0.01f);
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imguiSlider("White point", white, 0.1f, 2.0f, 0.01f);
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imguiSlider("Treshold", treshold, 0.1f, 2.0f, 0.01f);
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imguiSlider("Threshold", threshold, 0.1f, 2.0f, 0.01f);
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imguiEndScrollArea();
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imguiEndScrollArea();
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imguiEndFrame();
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imguiEndFrame();
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@ -425,10 +425,10 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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screenSpaceQuad(1.0f, 1.0f, s_originBottomLeft);
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screenSpaceQuad(1.0f, 1.0f, s_originBottomLeft);
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bgfx::submit(6);
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bgfx::submit(6);
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float tonemap[4] = { middleGray, square(white), treshold, 0.0f };
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float tonemap[4] = { middleGray, square(white), threshold, 0.0f };
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bgfx::setUniform(u_tonemap, tonemap);
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bgfx::setUniform(u_tonemap, tonemap);
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// Bright pass treshold is tonemap[3].
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// Bright pass threshold is tonemap[3].
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setOffsets4x4Lum(u_offset, width/2, height/2);
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setOffsets4x4Lum(u_offset, width/2, height/2);
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bgfx::setTexture(0, u_texColor, fbtextures[0]);
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bgfx::setTexture(0, u_texColor, fbtextures[0]);
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bgfx::setTexture(1, u_texLum, lum[4]);
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bgfx::setTexture(1, u_texLum, lum[4]);
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