This commit is contained in:
Branimir Karadžić 2016-02-06 13:42:27 -08:00
parent 1183d9e337
commit 0ed78a0753
2 changed files with 70 additions and 82 deletions

View file

@ -450,13 +450,7 @@ namespace bgfx
const uint32_t width = (bx::uint32_min(m_width, _width +_x)-_x)*2;
const uint32_t height = bx::uint32_min(m_height, _height+_y)-_y;
const uint32_t dstPitch = m_width*2;
for (uint32_t yy = 0; yy < height; ++yy)
{
memcpy(dst, src, width);
dst += dstPitch;
src += _pitch;
}
bx::memcpy(dst, src, width, height, _pitch, dstPitch);
}
}

View file

@ -603,85 +603,85 @@ namespace bgfx { namespace d3d9
s_textureFormat[TextureFormat::BC5].m_fmt = s_extendedFormats[ExtendedFormat::Ati2].m_supported ? D3DFMT_ATI2 : D3DFMT_UNKNOWN;
g_caps.supported |= m_instancingSupport ? BGFX_CAPS_INSTANCING : 0;
}
for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii)
{
uint8_t support = 0;
for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii)
{
uint8_t support = 0;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, 0
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_2D : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, 0
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_2D : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_SRGBREAD
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_SRGBREAD
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, 0
, D3DRTYPE_VOLUMETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_3D : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, 0
, D3DRTYPE_VOLUMETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_3D : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_SRGBREAD
, D3DRTYPE_VOLUMETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_SRGBREAD
, D3DRTYPE_VOLUMETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, 0
, D3DRTYPE_CUBETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_CUBE : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, 0
, D3DRTYPE_CUBETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_CUBE : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_SRGBREAD
, D3DRTYPE_CUBETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_SRGBREAD
, D3DRTYPE_CUBETEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_VERTEXTEXTURE
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_VERTEX : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, D3DUSAGE_QUERY_VERTEXTEXTURE
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_VERTEX : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, isDepth(TextureFormat::Enum(ii) ) ? D3DUSAGE_DEPTHSTENCIL : D3DUSAGE_RENDERTARGET
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter
, m_deviceType
, adapterFormat
, isDepth(TextureFormat::Enum(ii) ) ? D3DUSAGE_DEPTHSTENCIL : D3DUSAGE_RENDERTARGET
, D3DRTYPE_TEXTURE
, s_textureFormat[ii].m_fmt
) ) ? BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceMultiSampleType(m_adapter
, m_deviceType
, s_textureFormat[ii].m_fmt
, true
, D3DMULTISAMPLE_2_SAMPLES
, NULL
) ) ? BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA : BGFX_CAPS_FORMAT_TEXTURE_NONE;
support |= SUCCEEDED(m_d3d9->CheckDeviceMultiSampleType(m_adapter
, m_deviceType
, s_textureFormat[ii].m_fmt
, true
, D3DMULTISAMPLE_2_SAMPLES
, NULL
) ) ? BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA : BGFX_CAPS_FORMAT_TEXTURE_NONE;
g_caps.formats[ii] = support;
}
g_caps.formats[ii] = support;
}
m_fmtDepth = D3DFMT_D24S8;
@ -2913,13 +2913,7 @@ namespace bgfx { namespace d3d9
, mip.m_format
);
uint32_t dstpitch = pitch;
for (uint32_t yy = 0; yy < height; ++yy)
{
uint8_t* src = &temp[yy*srcpitch];
uint8_t* dst = &bits[yy*dstpitch];
memcpy(dst, src, dstpitch);
}
bx::memcpy(bits, temp, pitch, height, srcpitch, pitch);
BX_FREE(g_allocator, temp);
}