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https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
Cleanup.
This commit is contained in:
parent
6403d9b5a6
commit
047eca5829
2 changed files with 154 additions and 34 deletions
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@ -386,8 +386,20 @@ struct Imgui
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m_insideScrollArea = inRect(_x, _y, _width, _height, false);
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m_insideCurrentScroll = m_insideScrollArea;
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drawRoundedRect( (float)_x, (float)_y, (float)_width, (float)_height, 6, imguiRGBA(0, 0, 0, 192) );
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drawText(_x + AREA_HEADER / 2, _y + AREA_HEADER / 2, IMGUI_ALIGN_LEFT, _name, imguiRGBA(255, 255, 255, 128) );
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drawRoundedRect( (float)_x
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, (float)_y
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, (float)_width
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, (float)_height
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, 6
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, imguiRGBA(0, 0, 0, 192)
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);
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drawText(_x + AREA_HEADER / 2
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, _y + AREA_HEADER / 2
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, IMGUI_ALIGN_LEFT
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, _name
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, imguiRGBA(255, 255, 255, 128)
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);
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// setScissor(_x + SCROLL_AREA_PADDING, _y + SCROLL_AREA_PADDING, _width - SCROLL_AREA_PADDING * 4, _height - AREA_HEADER - SCROLL_AREA_PADDING);
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@ -461,15 +473,34 @@ struct Imgui
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}
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// BG
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drawRoundedRect( (float)xx, (float)yy, (float)width, (float)height, (float)width / 2 - 1, imguiRGBA(0, 0, 0, 196) );
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drawRoundedRect( (float)xx
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, (float)yy
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, (float)width
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, (float)height
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, (float)width / 2 - 1
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, imguiRGBA(0, 0, 0, 196)
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);
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// Bar
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if (isActive(hid) )
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{
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drawRoundedRect( (float)hx, (float)hy, (float)hw, (float)hh, (float)width / 2 - 1, imguiRGBA(255, 196, 0, 196) );
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drawRoundedRect( (float)hx
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, (float)hy
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, (float)hw
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, (float)hh
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, (float)width / 2 - 1
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, imguiRGBA(255, 196, 0, 196)
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);
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}
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else
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{
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drawRoundedRect( (float)hx, (float)hy, (float)hw, (float)hh, (float)width / 2 - 1, isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64) );
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drawRoundedRect( (float)hx
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, (float)hy
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, (float)hw
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, (float)hh
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, (float)width / 2 - 1
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, isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64)
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);
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}
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// Handle mouse scrolling.
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@ -508,14 +539,31 @@ struct Imgui
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bool over = _enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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drawRoundedRect( (float)xx, (float)yy, (float)width, (float)height, (float)BUTTON_HEIGHT / 2 - 1, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96) );
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drawRoundedRect( (float)xx
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, (float)yy
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, (float)width
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, (float)height
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, (float)BUTTON_HEIGHT / 2 - 1
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, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
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);
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if (_enabled)
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{
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drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200) );
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drawText(xx + BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200)
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);
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}
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else
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{
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drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
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drawText(xx + BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, imguiRGBA(128, 128, 128, 200)
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);
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}
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return res;
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@ -537,16 +585,32 @@ struct Imgui
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if (isHot(id) )
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{
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drawRoundedRect( (float)xx, (float)yy, (float)width, (float)height, 2.0f, imguiRGBA(255, 196, 0, isActive(id) ? 196 : 96) );
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drawRoundedRect( (float)xx
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, (float)yy
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, (float)width
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, (float)height
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, 2.0f
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, imguiRGBA(255, 196, 0, isActive(id) ? 196 : 96)
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);
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}
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if (_enabled)
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{
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drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(255, 255, 255, 200) );
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drawText(xx + BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, imguiRGBA(255, 255, 255, 200)
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);
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}
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else
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{
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drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
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drawText(xx + BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, imguiRGBA(128, 128, 128, 200)
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);
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}
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return res;
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@ -568,26 +632,55 @@ struct Imgui
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const int32_t cx = xx + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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const int32_t cy = yy + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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drawRoundedRect( (float)cx - 3, (float)cy - 3, (float)CHECK_SIZE + 6, (float)CHECK_SIZE + 6, 4, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96) );
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drawRoundedRect( (float)cx - 3
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, (float)cy - 3
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, (float)CHECK_SIZE + 6
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, (float)CHECK_SIZE + 6
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, 4
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, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
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);
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if (_checked)
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{
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if (_enabled)
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{
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drawRoundedRect( (float)cx, (float)cy, (float)CHECK_SIZE, (float)CHECK_SIZE, (float)CHECK_SIZE / 2 - 1, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200) );
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drawRoundedRect( (float)cx
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, (float)cy
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, (float)CHECK_SIZE
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, (float)CHECK_SIZE
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, (float)CHECK_SIZE / 2 - 1
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, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200)
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);
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}
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else
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{
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drawRoundedRect( (float)cx, (float)cy, (float)CHECK_SIZE, (float)CHECK_SIZE, (float)CHECK_SIZE / 2 - 1, imguiRGBA(128, 128, 128, 200) );
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drawRoundedRect( (float)cx
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, (float)cy
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, (float)CHECK_SIZE
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, (float)CHECK_SIZE
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, (float)CHECK_SIZE / 2 - 1
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, imguiRGBA(128, 128, 128, 200)
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);
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}
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}
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if (_enabled)
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{
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drawText(xx + BUTTON_HEIGHT, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200) );
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drawText(xx + BUTTON_HEIGHT
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200)
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);
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}
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else
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{
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drawText(xx + BUTTON_HEIGHT, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
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drawText(xx + BUTTON_HEIGHT
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, imguiRGBA(128, 128, 128, 200)
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);
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}
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return res;
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@ -598,39 +691,66 @@ struct Imgui
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m_widgetId++;
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uint32_t id = (m_areaId << 16) | m_widgetId;
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int32_t x = m_widgetX;
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int32_t y = m_widgetY;
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int32_t w = m_widgetW;
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int32_t h = BUTTON_HEIGHT;
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int32_t xx = m_widgetX;
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int32_t yy = m_widgetY;
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int32_t width = m_widgetW;
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int32_t height = BUTTON_HEIGHT;
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m_widgetY += BUTTON_HEIGHT + DEFAULT_SPACING;
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const int32_t cx = x + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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const int32_t cy = y + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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const int32_t cx = xx + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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const int32_t cy = yy + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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bool over = _enabled && inRect(x, y, w, h);
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bool over = _enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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if (_checked)
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{
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drawTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 2, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200) );
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drawTriangle(cx
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, cy
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, CHECK_SIZE
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, CHECK_SIZE
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, 2
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, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200)
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);
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}
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else
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{
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drawTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 1, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200) );
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drawTriangle(cx
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, cy
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, CHECK_SIZE
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, CHECK_SIZE
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, 1
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, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200)
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);
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}
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if (_enabled)
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{
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drawText(x + BUTTON_HEIGHT, y + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200) );
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drawText(xx + BUTTON_HEIGHT
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200)
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);
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}
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else
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{
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drawText(x + BUTTON_HEIGHT, y + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
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drawText(xx + BUTTON_HEIGHT
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_LEFT
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, _text
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, imguiRGBA(128, 128, 128, 200)
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);
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}
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if (_subtext)
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{
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drawText(x + w - BUTTON_HEIGHT / 2, y + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_RIGHT, _subtext, imguiRGBA(255, 255, 255, 128) );
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drawText(xx + width - BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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, IMGUI_ALIGN_RIGHT
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, _subtext
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, imguiRGBA(255, 255, 255, 128)
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);
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}
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return res;
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