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Updated README.
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@ -408,8 +408,8 @@ Certain platforms have only single choice, for example the Native Client works
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only with OpenGL ES 2.0 renderer, using anything other than that will result in
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build errors.
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Debugging
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---------
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Debugging and Profiling
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-----------------------
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### RenderDoc
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@ -435,12 +435,16 @@ Other debuggers:
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| APITrace | Linux/OSX/Win | x | x | x | x | x |
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| CodeXL | Linux/Win | | | x | | |
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| IntelGPA | Linux/OSX/Win | x | x | | x | |
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| Nsight | Win | x | x | x | | |
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| PerfHUD | Win | x | x | | | |
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| RenderDoc | Win | | x | | | x |
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| vogl | Linux | | | x | | x |
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Download:
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[APITrace](https://apitrace.github.io/)
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[CodeXL](http://developer.amd.com/tools-and-sdks/opencl-zone/codexl/)
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[Nsight](https://developer.nvidia.com/nvidia-nsight-visual-studio-edition)
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[PerfHUD](https://developer.nvidia.com/nvidia-perfhud)
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[vogl](https://github.com/ValveSoftware/vogl)
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SDL, GLFW, etc.
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