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Cleanup.
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@ -1392,6 +1392,13 @@ namespace bgfx { namespace d3d12
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vp.MaxDepth = 1.0f;
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m_commandList->RSSetViewports(1, &vp);
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D3D12_RECT rc;
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rc.left = 0;
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rc.top = 0;
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rc.right = width;
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rc.bottom = height;
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m_commandList->RSSetScissorRects(1, &rc);
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const uint64_t state = 0
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| BGFX_STATE_RGB_WRITE
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| BGFX_STATE_ALPHA_WRITE
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