diff --git a/README.md b/README.md index ca7d0a4f..f6725594 100644 --- a/README.md +++ b/README.md @@ -447,7 +447,7 @@ OculusVR integration -------------------- OculusVR support is currently experimental, and only DX11 is tested. To build -with OculusVR HDM support enabled you must set `OVR_DIR` enviroment variable: +with OculusVR HMD support enabled you must set `OVR_DIR` enviroment variable: set OVR_DIR= @@ -579,6 +579,9 @@ with examples: genie --with-sdl vs2012 +**NOTE** `--with-glfw` is also available, but it's just simple stub to be used +to test GLFW integration API. + **NOTE** Special care is necessary to make custom windowing to work with multithreaded renderer. Each platform has rules about where renderer can be and how multithreading interacts with context/device. To disable multithreaded