Added mouse wheel handling.

This commit is contained in:
Branimir Karadžić 2014-08-05 21:13:50 -07:00
parent d536bb8c72
commit 0098be04d7
8 changed files with 45 additions and 19 deletions

View file

@ -283,7 +283,7 @@ namespace entry
if (mouse->m_move) if (mouse->m_move)
{ {
inputSetMousePos(mouse->m_mx, mouse->m_my); inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
} }
else else
{ {
@ -297,6 +297,7 @@ namespace entry
{ {
_mouse->m_mx = mouse->m_mx; _mouse->m_mx = mouse->m_mx;
_mouse->m_my = mouse->m_my; _mouse->m_my = mouse->m_my;
_mouse->m_mz = mouse->m_mz;
} }
else else
{ {

View file

@ -134,6 +134,7 @@ namespace entry
MouseState() MouseState()
: m_mx(0) : m_mx(0)
, m_my(0) , m_my(0)
, m_mz(0)
{ {
for (uint32_t ii = 0; ii < entry::MouseButton::Count; ++ii) for (uint32_t ii = 0; ii < entry::MouseButton::Count; ++ii)
{ {
@ -141,8 +142,9 @@ namespace entry
} }
} }
uint32_t m_mx; int32_t m_mx;
uint32_t m_my; int32_t m_my;
int32_t m_mz;
uint8_t m_buttons[entry::MouseButton::Count]; uint8_t m_buttons[entry::MouseButton::Count];
}; };

View file

@ -216,6 +216,7 @@ namespace entry
{ {
m_eventQueue.postMouseEvent(xbutton.x m_eventQueue.postMouseEvent(xbutton.x
, xbutton.y , xbutton.y
, 0
, mb , mb
, event.type == ButtonPress , event.type == ButtonPress
); );
@ -228,6 +229,7 @@ namespace entry
const XMotionEvent& xmotion = event.xmotion; const XMotionEvent& xmotion = event.xmotion;
m_eventQueue.postMouseEvent(xmotion.x m_eventQueue.postMouseEvent(xmotion.x
, xmotion.y , xmotion.y
, 0
); );
} }
break; break;

View file

@ -56,6 +56,7 @@ namespace entry
{ {
int32_t m_mx; int32_t m_mx;
int32_t m_my; int32_t m_my;
int32_t m_mz;
MouseButton::Enum m_button; MouseButton::Enum m_button;
bool m_down; bool m_down;
bool m_move; bool m_move;
@ -90,24 +91,26 @@ namespace entry
m_queue.push(ev); m_queue.push(ev);
} }
void postMouseEvent(int32_t _mx, int32_t _my) void postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz)
{ {
MouseEvent* ev = new MouseEvent; MouseEvent* ev = new MouseEvent;
ev->m_type = Event::Mouse; ev->m_type = Event::Mouse;
ev->m_mx = _mx; ev->m_mx = _mx;
ev->m_my = _my; ev->m_my = _my;
ev->m_mz = _mz;
ev->m_button = MouseButton::None; ev->m_button = MouseButton::None;
ev->m_down = false; ev->m_down = false;
ev->m_move = true; ev->m_move = true;
m_queue.push(ev); m_queue.push(ev);
} }
void postMouseEvent(int32_t _mx, int32_t _my, MouseButton::Enum _button, bool _down) void postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz, MouseButton::Enum _button, bool _down)
{ {
MouseEvent* ev = new MouseEvent; MouseEvent* ev = new MouseEvent;
ev->m_type = Event::Mouse; ev->m_type = Event::Mouse;
ev->m_mx = _mx; ev->m_mx = _mx;
ev->m_my = _my; ev->m_my = _my;
ev->m_mz = _mz;
ev->m_button = _button; ev->m_button = _button;
ev->m_down = _down; ev->m_down = _down;
ev->m_move = false; ev->m_move = false;

View file

@ -186,7 +186,7 @@ namespace entry
case SDL_MOUSEMOTION: case SDL_MOUSEMOTION:
{ {
const SDL_MouseMotionEvent& mev = event.motion; const SDL_MouseMotionEvent& mev = event.motion;
m_eventQueue.postMouseEvent(mev.x, mev.y); m_eventQueue.postMouseEvent(mev.x, mev.y, 0);
} }
break; break;
@ -194,7 +194,7 @@ namespace entry
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
{ {
const SDL_MouseButtonEvent& mev = event.button; const SDL_MouseButtonEvent& mev = event.button;
m_eventQueue.postMouseEvent(mev.x, mev.y, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN); m_eventQueue.postMouseEvent(mev.x, mev.y, 0, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
} }
break; break;

View file

@ -374,7 +374,16 @@ namespace entry
setMousePos(m_mx, m_my); setMousePos(m_mx, m_my);
} }
m_eventQueue.postMouseEvent(mx, my); m_eventQueue.postMouseEvent(mx, my, 0);
}
break;
case WM_MOUSEWHEEL:
{
int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam);
int32_t mz = GET_WHEEL_DELTA_WPARAM(_wparam);
m_eventQueue.postMouseEvent(mx, my, mz);
} }
break; break;
@ -384,7 +393,7 @@ namespace entry
{ {
int32_t mx = GET_X_LPARAM(_lparam); int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam); int32_t my = GET_Y_LPARAM(_lparam);
m_eventQueue.postMouseEvent(mx, my, MouseButton::Left, _id == WM_LBUTTONDOWN); m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Left, _id == WM_LBUTTONDOWN);
} }
break; break;
@ -394,7 +403,7 @@ namespace entry
{ {
int32_t mx = GET_X_LPARAM(_lparam); int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam); int32_t my = GET_Y_LPARAM(_lparam);
m_eventQueue.postMouseEvent(mx, my, MouseButton::Middle, _id == WM_MBUTTONDOWN); m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Middle, _id == WM_MBUTTONDOWN);
} }
break; break;
@ -404,7 +413,7 @@ namespace entry
{ {
int32_t mx = GET_X_LPARAM(_lparam); int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam); int32_t my = GET_Y_LPARAM(_lparam);
m_eventQueue.postMouseEvent(mx, my, MouseButton::Right, _id == WM_RBUTTONDOWN); m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Right, _id == WM_RBUTTONDOWN);
} }
break; break;

View file

@ -15,6 +15,7 @@ struct Mouse
Mouse() Mouse()
: m_width(1280) : m_width(1280)
, m_height(720) , m_height(720)
, m_wheelDelta(120)
, m_lock(false) , m_lock(false)
{ {
} }
@ -25,6 +26,7 @@ struct Mouse
{ {
m_norm[0] = 0.0f; m_norm[0] = 0.0f;
m_norm[1] = 0.0f; m_norm[1] = 0.0f;
m_norm[2] = 0.0f;
} }
memset(m_buttons, 0, sizeof(m_buttons) ); memset(m_buttons, 0, sizeof(m_buttons) );
@ -36,12 +38,14 @@ struct Mouse
m_height = _height; m_height = _height;
} }
void setPos(int32_t _mx, int32_t _my) void setPos(int32_t _mx, int32_t _my, int32_t _mz)
{ {
m_absolute[0] = _mx; m_absolute[0] = _mx;
m_absolute[1] = _my; m_absolute[1] = _my;
m_absolute[2] = _mz;
m_norm[0] = float(_mx)/float(m_width); m_norm[0] = float(_mx)/float(m_width);
m_norm[1] = float(_my)/float(m_height); m_norm[1] = float(_my)/float(m_height);
m_norm[2] = float(_mz)/float(m_wheelDelta);
} }
void setButtonState(entry::MouseButton::Enum _button, uint8_t _state) void setButtonState(entry::MouseButton::Enum _button, uint8_t _state)
@ -49,12 +53,13 @@ struct Mouse
m_buttons[_button] = _state; m_buttons[_button] = _state;
} }
int32_t m_absolute[2]; int32_t m_absolute[3];
float m_norm[2]; float m_norm[3];
int32_t m_wheel; int32_t m_wheel;
uint8_t m_buttons[entry::MouseButton::Count]; uint8_t m_buttons[entry::MouseButton::Count];
uint16_t m_width; uint16_t m_width;
uint16_t m_height; uint16_t m_height;
uint16_t m_wheelDelta;
bool m_lock; bool m_lock;
}; };
@ -197,9 +202,10 @@ void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down)
s_input.m_keyboard.setKeyState(_key, _modifiers, _down); s_input.m_keyboard.setKeyState(_key, _modifiers, _down);
} }
void inputSetMousePos(int32_t _mx, int32_t _my) void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz)
{ {
s_input.m_mouse.setPos(_mx, _my); DBG("%d, %d, %d", _mx, _my, _mz);
s_input.m_mouse.setPos(_mx, _my, _mz);
} }
void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state) void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
@ -207,12 +213,14 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
s_input.m_mouse.setButtonState(_button, _state); s_input.m_mouse.setButtonState(_button, _state);
} }
void inputGetMouse(float _mouse[2]) void inputGetMouse(float _mouse[3])
{ {
_mouse[0] = s_input.m_mouse.m_norm[0]; _mouse[0] = s_input.m_mouse.m_norm[0];
_mouse[1] = s_input.m_mouse.m_norm[1]; _mouse[1] = s_input.m_mouse.m_norm[1];
_mouse[2] = s_input.m_mouse.m_norm[2];
s_input.m_mouse.m_norm[0] = 0.0f; s_input.m_mouse.m_norm[0] = 0.0f;
s_input.m_mouse.m_norm[1] = 0.0f; s_input.m_mouse.m_norm[1] = 0.0f;
s_input.m_mouse.m_norm[2] = 0.0f;
} }
bool inputIsMouseLocked() bool inputIsMouseLocked()
@ -230,6 +238,7 @@ void inputSetMouseLock(bool _lock)
{ {
s_input.m_mouse.m_norm[0] = 0.0f; s_input.m_mouse.m_norm[0] = 0.0f;
s_input.m_mouse.m_norm[1] = 0.0f; s_input.m_mouse.m_norm[1] = 0.0f;
s_input.m_mouse.m_norm[2] = 0.0f;
} }
} }
} }

View file

@ -38,7 +38,7 @@ void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down);
void inputSetMouseResolution(uint16_t _width, uint16_t _height); void inputSetMouseResolution(uint16_t _width, uint16_t _height);
/// ///
void inputSetMousePos(int32_t _mx, int32_t _my); void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz);
/// ///
void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state); void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state);
@ -47,7 +47,7 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state);
void inputSetMouseLock(bool _lock); void inputSetMouseLock(bool _lock);
/// ///
void inputGetMouse(float _mouse[2]); void inputGetMouse(float _mouse[3]);
/// ///
bool inputIsMouseLocked(); bool inputIsMouseLocked();