Added mouse wheel handling.

This commit is contained in:
Branimir Karadžić 2014-08-05 21:13:50 -07:00
parent d536bb8c72
commit 0098be04d7
8 changed files with 45 additions and 19 deletions

View file

@ -283,7 +283,7 @@ namespace entry
if (mouse->m_move)
{
inputSetMousePos(mouse->m_mx, mouse->m_my);
inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
}
else
{
@ -297,6 +297,7 @@ namespace entry
{
_mouse->m_mx = mouse->m_mx;
_mouse->m_my = mouse->m_my;
_mouse->m_mz = mouse->m_mz;
}
else
{

View file

@ -134,6 +134,7 @@ namespace entry
MouseState()
: m_mx(0)
, m_my(0)
, m_mz(0)
{
for (uint32_t ii = 0; ii < entry::MouseButton::Count; ++ii)
{
@ -141,8 +142,9 @@ namespace entry
}
}
uint32_t m_mx;
uint32_t m_my;
int32_t m_mx;
int32_t m_my;
int32_t m_mz;
uint8_t m_buttons[entry::MouseButton::Count];
};

View file

@ -216,6 +216,7 @@ namespace entry
{
m_eventQueue.postMouseEvent(xbutton.x
, xbutton.y
, 0
, mb
, event.type == ButtonPress
);
@ -228,6 +229,7 @@ namespace entry
const XMotionEvent& xmotion = event.xmotion;
m_eventQueue.postMouseEvent(xmotion.x
, xmotion.y
, 0
);
}
break;

View file

@ -56,6 +56,7 @@ namespace entry
{
int32_t m_mx;
int32_t m_my;
int32_t m_mz;
MouseButton::Enum m_button;
bool m_down;
bool m_move;
@ -90,24 +91,26 @@ namespace entry
m_queue.push(ev);
}
void postMouseEvent(int32_t _mx, int32_t _my)
void postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz)
{
MouseEvent* ev = new MouseEvent;
ev->m_type = Event::Mouse;
ev->m_mx = _mx;
ev->m_my = _my;
ev->m_mz = _mz;
ev->m_button = MouseButton::None;
ev->m_down = false;
ev->m_move = true;
m_queue.push(ev);
}
void postMouseEvent(int32_t _mx, int32_t _my, MouseButton::Enum _button, bool _down)
void postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz, MouseButton::Enum _button, bool _down)
{
MouseEvent* ev = new MouseEvent;
ev->m_type = Event::Mouse;
ev->m_mx = _mx;
ev->m_my = _my;
ev->m_mz = _mz;
ev->m_button = _button;
ev->m_down = _down;
ev->m_move = false;

View file

@ -186,7 +186,7 @@ namespace entry
case SDL_MOUSEMOTION:
{
const SDL_MouseMotionEvent& mev = event.motion;
m_eventQueue.postMouseEvent(mev.x, mev.y);
m_eventQueue.postMouseEvent(mev.x, mev.y, 0);
}
break;
@ -194,7 +194,7 @@ namespace entry
case SDL_MOUSEBUTTONUP:
{
const SDL_MouseButtonEvent& mev = event.button;
m_eventQueue.postMouseEvent(mev.x, mev.y, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
m_eventQueue.postMouseEvent(mev.x, mev.y, 0, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
}
break;

View file

@ -374,7 +374,16 @@ namespace entry
setMousePos(m_mx, m_my);
}
m_eventQueue.postMouseEvent(mx, my);
m_eventQueue.postMouseEvent(mx, my, 0);
}
break;
case WM_MOUSEWHEEL:
{
int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam);
int32_t mz = GET_WHEEL_DELTA_WPARAM(_wparam);
m_eventQueue.postMouseEvent(mx, my, mz);
}
break;
@ -384,7 +393,7 @@ namespace entry
{
int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam);
m_eventQueue.postMouseEvent(mx, my, MouseButton::Left, _id == WM_LBUTTONDOWN);
m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Left, _id == WM_LBUTTONDOWN);
}
break;
@ -394,7 +403,7 @@ namespace entry
{
int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam);
m_eventQueue.postMouseEvent(mx, my, MouseButton::Middle, _id == WM_MBUTTONDOWN);
m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Middle, _id == WM_MBUTTONDOWN);
}
break;
@ -404,7 +413,7 @@ namespace entry
{
int32_t mx = GET_X_LPARAM(_lparam);
int32_t my = GET_Y_LPARAM(_lparam);
m_eventQueue.postMouseEvent(mx, my, MouseButton::Right, _id == WM_RBUTTONDOWN);
m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Right, _id == WM_RBUTTONDOWN);
}
break;

View file

@ -15,6 +15,7 @@ struct Mouse
Mouse()
: m_width(1280)
, m_height(720)
, m_wheelDelta(120)
, m_lock(false)
{
}
@ -25,6 +26,7 @@ struct Mouse
{
m_norm[0] = 0.0f;
m_norm[1] = 0.0f;
m_norm[2] = 0.0f;
}
memset(m_buttons, 0, sizeof(m_buttons) );
@ -36,12 +38,14 @@ struct Mouse
m_height = _height;
}
void setPos(int32_t _mx, int32_t _my)
void setPos(int32_t _mx, int32_t _my, int32_t _mz)
{
m_absolute[0] = _mx;
m_absolute[1] = _my;
m_absolute[2] = _mz;
m_norm[0] = float(_mx)/float(m_width);
m_norm[1] = float(_my)/float(m_height);
m_norm[2] = float(_mz)/float(m_wheelDelta);
}
void setButtonState(entry::MouseButton::Enum _button, uint8_t _state)
@ -49,12 +53,13 @@ struct Mouse
m_buttons[_button] = _state;
}
int32_t m_absolute[2];
float m_norm[2];
int32_t m_absolute[3];
float m_norm[3];
int32_t m_wheel;
uint8_t m_buttons[entry::MouseButton::Count];
uint16_t m_width;
uint16_t m_height;
uint16_t m_wheelDelta;
bool m_lock;
};
@ -197,9 +202,10 @@ void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down)
s_input.m_keyboard.setKeyState(_key, _modifiers, _down);
}
void inputSetMousePos(int32_t _mx, int32_t _my)
void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz)
{
s_input.m_mouse.setPos(_mx, _my);
DBG("%d, %d, %d", _mx, _my, _mz);
s_input.m_mouse.setPos(_mx, _my, _mz);
}
void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
@ -207,12 +213,14 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
s_input.m_mouse.setButtonState(_button, _state);
}
void inputGetMouse(float _mouse[2])
void inputGetMouse(float _mouse[3])
{
_mouse[0] = s_input.m_mouse.m_norm[0];
_mouse[1] = s_input.m_mouse.m_norm[1];
_mouse[2] = s_input.m_mouse.m_norm[2];
s_input.m_mouse.m_norm[0] = 0.0f;
s_input.m_mouse.m_norm[1] = 0.0f;
s_input.m_mouse.m_norm[2] = 0.0f;
}
bool inputIsMouseLocked()
@ -230,6 +238,7 @@ void inputSetMouseLock(bool _lock)
{
s_input.m_mouse.m_norm[0] = 0.0f;
s_input.m_mouse.m_norm[1] = 0.0f;
s_input.m_mouse.m_norm[2] = 0.0f;
}
}
}

View file

@ -38,7 +38,7 @@ void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down);
void inputSetMouseResolution(uint16_t _width, uint16_t _height);
///
void inputSetMousePos(int32_t _mx, int32_t _my);
void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz);
///
void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state);
@ -47,7 +47,7 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state);
void inputSetMouseLock(bool _lock);
///
void inputGetMouse(float _mouse[2]);
void inputGetMouse(float _mouse[3]);
///
bool inputIsMouseLocked();