2012-04-03 23:30:07 -04:00
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/*
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* Copyright 2011-2012 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "bgfx_p.h"
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2012-05-29 21:24:55 -04:00
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#if (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
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2012-04-03 23:30:07 -04:00
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# include "renderer_gl.h"
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# include <bx/timer.h>
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# include <bx/uint32_t.h>
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2012-05-30 22:54:13 -04:00
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#if BGFX_CONFIG_RENDERER_OPENGL
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2012-04-03 23:30:07 -04:00
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# define glClearDepthf(_depth) glClearDepth(_depth)
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2012-05-30 22:54:13 -04:00
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#endif // BGFX_CONFIG_RENDERER_OPENGL
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2012-04-03 23:30:07 -04:00
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namespace bgfx
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{
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2012-06-09 21:25:50 -04:00
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#if BX_PLATFORM_WINDOWS
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PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
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PFNWGLMAKECURRENTPROC wglMakeCurrent;
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PFNWGLCREATECONTEXTPROC wglCreateContext;
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#endif // BX_PLATFORM_WINDOWS
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2012-06-04 22:24:08 -04:00
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#define GL_IMPORT(_optional, _proto, _func) _proto _func
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#include "glimports.h"
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#undef GL_IMPORT
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2012-05-29 21:24:55 -04:00
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2012-04-15 23:03:41 -04:00
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typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height);
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#if BX_PLATFORM_NACL
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void naclSwapCompleteCb(void* _data, int32_t _result);
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PP_CompletionCallback naclSwapComplete =
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{
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naclSwapCompleteCb,
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NULL,
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PP_COMPLETIONCALLBACK_FLAG_NONE
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};
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#endif // BX_PLATFORM_NACL
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2012-04-03 23:30:07 -04:00
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struct RendererContext
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{
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RendererContext()
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: m_dxtSupport(false)
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2012-05-29 21:24:55 -04:00
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, m_flip(false)
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2012-04-15 23:03:41 -04:00
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, m_postSwapBuffers(NULL)
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2012-05-31 22:29:58 -04:00
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, m_hash( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT)
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2012-04-15 23:03:41 -04:00
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#if BX_PLATFORM_NACL
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, m_context(0)
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, m_instance(0)
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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#elif BX_PLATFORM_WINDOWS
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2012-05-29 21:24:55 -04:00
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, m_context(NULL)
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2012-04-15 23:03:41 -04:00
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, m_hdc(NULL)
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2012-05-29 21:24:55 -04:00
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#elif BX_PLATFORM_LINUX
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, m_context(0)
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, m_window(0)
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, m_display(NULL)
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2012-04-15 23:03:41 -04:00
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#endif // BX_PLATFORM_
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2012-04-03 23:30:07 -04:00
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{
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memset(&m_resolution, 0, sizeof(m_resolution) );
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}
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void updateResolution(const Resolution& _resolution)
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{
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if (m_resolution.m_width != _resolution.m_width
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|| m_resolution.m_height != _resolution.m_height
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|| m_resolution.m_flags != _resolution.m_flags)
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{
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m_textVideoMem.resize(false, _resolution.m_width, _resolution.m_height);
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2012-04-14 23:36:17 -04:00
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m_textVideoMem.clear();
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2012-04-03 23:30:07 -04:00
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m_resolution = _resolution;
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2012-05-29 21:24:55 -04:00
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#if BX_PLATFORM_NACL || BX_PLATFORM_LINUX
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2012-04-15 23:03:41 -04:00
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setRenderContextSize(_resolution.m_width, _resolution.m_height);
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2012-05-29 21:24:55 -04:00
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#endif // BX_PLATFORM_
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2012-04-03 23:30:07 -04:00
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}
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}
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2012-04-15 23:03:41 -04:00
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void setRenderContextSize(uint32_t _width, uint32_t _height)
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{
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if (_width != 0
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|| _height != 0)
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{
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#if BX_PLATFORM_NACL
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if (0 == m_context)
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{
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BX_TRACE("create context");
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int32_t attribs[] =
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{
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PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
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PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
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PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
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PP_GRAPHICS3DATTRIB_SAMPLES, 0,
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PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
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PP_GRAPHICS3DATTRIB_WIDTH, _width,
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PP_GRAPHICS3DATTRIB_HEIGHT, _height,
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PP_GRAPHICS3DATTRIB_NONE
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};
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m_context = m_graphicsInterface->Create(m_instance, 0, attribs);
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m_instInterface->BindGraphics(m_instance, m_context);
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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2012-06-04 22:24:08 -04:00
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// # define GL_IMPORT(_optional, _proto, _func) \
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// { \
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// _func = (_proto)eglGetProcAddress(#_func); \
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// BGFX_FATAL(_optional || NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. eglGetProcAddress(\"%s\")", #_func); \
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// }
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// # include "glimports.h"
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// # undef GL_IMPORT
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2012-04-15 23:03:41 -04:00
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}
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else
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{
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m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
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}
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#elif BX_PLATFORM_WINDOWS
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if (NULL == m_hdc)
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{
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2012-06-09 21:25:50 -04:00
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m_opengl32dll = LoadLibrary("opengl32.dll");
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BGFX_FATAL(NULL != m_opengl32dll, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to load opengl32.dll.");
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wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)GetProcAddress(m_opengl32dll, "wglGetProcAddress");
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BGFX_FATAL(NULL != wglGetProcAddress, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed get wglGetProcAddress.");
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wglMakeCurrent = (PFNWGLMAKECURRENTPROC)GetProcAddress(m_opengl32dll, "wglMakeCurrent");
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BGFX_FATAL(NULL != wglMakeCurrent, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed get wglMakeCurrent.");
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wglCreateContext = (PFNWGLCREATECONTEXTPROC)GetProcAddress(m_opengl32dll, "wglCreateContext");
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BGFX_FATAL(NULL != wglCreateContext, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed get wglCreateContext.");
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2012-04-15 23:03:41 -04:00
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m_hdc = GetDC(g_bgfxHwnd);
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(NULL != m_hdc, bgfx::Fatal::OPENGL_UnableToCreateContext, "GetDC failed!");
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PIXELFORMATDESCRIPTOR pfd;
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memset(&pfd, 0, sizeof(pfd) );
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 32;
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pfd.cAlphaBits = 8;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 8;
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pfd.iLayerType = PFD_MAIN_PLANE;
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2012-04-15 23:03:41 -04:00
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int pixelFormat = ChoosePixelFormat(m_hdc, &pfd);
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(0 != pixelFormat, bgfx::Fatal::OPENGL_UnableToCreateContext, "ChoosePixelFormat failed!");
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DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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2012-04-15 23:03:41 -04:00
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int result;
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result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(0 != result, bgfx::Fatal::OPENGL_UnableToCreateContext, "SetPixelFormat failed!");
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2012-04-15 23:03:41 -04:00
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2012-05-29 21:24:55 -04:00
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m_context = wglCreateContext(m_hdc);
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(NULL != m_context, bgfx::Fatal::OPENGL_UnableToCreateContext, "wglCreateContext failed!");
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2012-05-29 21:24:55 -04:00
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result = wglMakeCurrent(m_hdc, m_context);
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(0 != result, bgfx::Fatal::OPENGL_UnableToCreateContext, "wglMakeCurrent failed!");
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2012-05-29 21:24:55 -04:00
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2012-05-30 01:45:04 -04:00
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# define GL_IMPORT(_optional, _proto, _func) \
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2012-05-29 21:24:55 -04:00
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{ \
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_func = (_proto)wglGetProcAddress(#_func); \
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2012-06-09 21:25:50 -04:00
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if (_func == NULL) \
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{ \
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_func = (_proto)GetProcAddress(m_opengl32dll, #_func); \
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} \
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(_optional || NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_func); \
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2012-05-29 21:24:55 -04:00
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}
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# include "glimports.h"
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# undef GL_IMPORT
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}
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#elif BX_PLATFORM_LINUX
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if (0 == m_display)
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{
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Display* display = XOpenDisplay(0);
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XLockDisplay(display);
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BGFX_FATAL(display, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to open X display (0).");
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int glxMajor, glxMinor;
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if (!glXQueryVersion(display, &glxMajor, &glxMinor))
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{
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BGFX_FATAL(false, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to query GLX version");
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}
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BGFX_FATAL((glxMajor == 1 && glxMinor >= 3) || glxMajor > 1, bgfx::Fatal::OPENGL_UnableToCreateContext, "GLX version is not >=1.3 (%d.%d).", glxMajor, glxMinor);
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const int glxAttribs[] =
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{
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GLX_X_RENDERABLE, True,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
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GLX_RED_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_ALPHA_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_STENCIL_SIZE, 8,
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GLX_DOUBLEBUFFER, True,
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None,
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};
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// Find suitable config
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2012-06-02 15:44:37 -04:00
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GLXFBConfig bestconfig = NULL;
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2012-05-29 21:24:55 -04:00
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int nconfigs;
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GLXFBConfig* configs = glXChooseFBConfig(display, DefaultScreen(display), glxAttribs, &nconfigs);
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XVisualInfo* visualInfo = 0;
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for (int ii = 0; ii < nconfigs; ++ii)
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{
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visualInfo = glXGetVisualFromFBConfig(display, configs[ii]);
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if (visualInfo)
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{
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// Check if meets min spec
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bool validconfig = true;
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2012-06-02 15:44:37 -04:00
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for (uint32_t attridx = 0; attridx < countof(glxAttribs)-1 && glxAttribs[attridx] != None; attridx += 2)
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2012-05-29 21:24:55 -04:00
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{
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int value;
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glXGetFBConfigAttrib(display, configs[ii], glxAttribs[attridx], &value);
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if (value < glxAttribs[attridx + 1])
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{
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validconfig = false;
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break;
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}
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}
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if (validconfig)
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{
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bestconfig = configs[ii];
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break;
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}
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}
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XFree(visualInfo);
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visualInfo = 0;
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}
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XFree(configs);
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BGFX_FATAL(visualInfo, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to find a suitable X11 display configuration.");
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// Generate colormaps
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XSetWindowAttributes windowAttrs;
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windowAttrs.colormap = XCreateColormap(display, RootWindow(display, visualInfo->screen), visualInfo->visual, AllocNone);
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windowAttrs.background_pixmap = None;
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windowAttrs.border_pixel = 0;
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Window window = XCreateWindow(
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display
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, RootWindow(display, visualInfo->screen)
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, 0, 0
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, _width, _height, 0, visualInfo->depth
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, InputOutput
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, visualInfo->visual
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, CWBorderPixel|CWColormap
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, &windowAttrs
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);
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BGFX_FATAL(window, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create X11 window.");
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XMapRaised(display, window);
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XFlush(display);
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XFree(visualInfo);
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BX_TRACE("create context");
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typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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glXCreateContextAttribsARBProc glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
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BGFX_FATAL(glXCreateContextAttribsARB, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to get glXCreateContextAttribsARB.");
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const int contextArrib[] =
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 0,
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None,
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};
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m_context = glXCreateContextAttribsARB(display, bestconfig, 0, True, contextArrib);
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BGFX_FATAL(m_context, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create GLX context.");
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glXMakeCurrent(display, window, m_context);
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2012-05-30 22:54:13 -04:00
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# define GL_IMPORT(_optional, _proto, _func) \
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{ \
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_func = (_proto)glXGetProcAddress((const GLubyte*)#_func); \
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2012-05-31 22:29:58 -04:00
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BGFX_FATAL(_optional || NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. glXGetProcAddress %s", #_func); \
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2012-05-30 22:54:13 -04:00
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}
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# include "glimports.h"
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# undef GL_IMPORT
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2012-05-30 01:45:04 -04:00
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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2012-05-29 21:24:55 -04:00
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glClear(GL_COLOR_BUFFER_BIT);
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glXSwapBuffers(display, window);
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m_display = display;
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m_window = window;
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XUnlockDisplay(display);
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|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
XResizeWindow(m_display, m_window, _width, _height);
|
2012-04-15 23:03:41 -04:00
|
|
|
}
|
|
|
|
#endif // BX_PLATFORM_
|
|
|
|
}
|
2012-05-29 21:24:55 -04:00
|
|
|
|
|
|
|
m_flip = true;
|
2012-04-15 23:03:41 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void flip()
|
|
|
|
{
|
2012-05-29 21:24:55 -04:00
|
|
|
if (m_flip)
|
|
|
|
{
|
2012-04-15 23:03:41 -04:00
|
|
|
#if BX_PLATFORM_NACL
|
2012-05-29 21:24:55 -04:00
|
|
|
glSetCurrentContextPPAPI(m_context);
|
|
|
|
m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
|
2012-04-15 23:03:41 -04:00
|
|
|
#elif BX_PLATFORM_WINDOWS
|
2012-05-29 21:24:55 -04:00
|
|
|
wglMakeCurrent(m_hdc, m_context);
|
|
|
|
SwapBuffers(m_hdc);
|
|
|
|
#elif BX_PLATFORM_LINUX
|
|
|
|
glXSwapBuffers(m_display, m_window);
|
2012-04-15 23:03:41 -04:00
|
|
|
#endif // BX_PLATFORM_
|
2012-05-29 21:24:55 -04:00
|
|
|
}
|
2012-04-15 23:03:41 -04:00
|
|
|
|
|
|
|
if (NULL != m_postSwapBuffers)
|
|
|
|
{
|
|
|
|
m_postSwapBuffers(m_resolution.m_width, m_resolution.m_height);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-05-29 21:24:55 -04:00
|
|
|
void saveScreenShot(Memory* _mem)
|
|
|
|
{
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
void* data = g_realloc(NULL, m_resolution.m_width*m_resolution.m_height*4);
|
|
|
|
glReadPixels(0, 0, m_resolution.m_width, m_resolution.m_height, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
|
|
saveTga( (const char*)_mem->data, m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, data);
|
|
|
|
g_free(data);
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
}
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
void init()
|
|
|
|
{
|
|
|
|
setRenderContextSize(BGFX_DEFAULT_WIDTH, BGFX_DEFAULT_HEIGHT);
|
|
|
|
}
|
|
|
|
|
|
|
|
void shutdown()
|
|
|
|
{
|
|
|
|
#if BX_PLATFORM_WINDOWS
|
|
|
|
FreeLibrary(m_opengl32dll);
|
|
|
|
#endif // BX_PLATFORM_WINDOWS
|
|
|
|
}
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
IndexBuffer m_indexBuffers[BGFX_CONFIG_MAX_INDEX_BUFFERS];
|
|
|
|
VertexBuffer m_vertexBuffers[BGFX_CONFIG_MAX_VERTEX_BUFFERS];
|
|
|
|
Shader m_vertexShaders[BGFX_CONFIG_MAX_VERTEX_SHADERS];
|
|
|
|
Shader m_fragmentShaders[BGFX_CONFIG_MAX_FRAGMENT_SHADERS];
|
|
|
|
Material m_materials[BGFX_CONFIG_MAX_MATERIALS];
|
|
|
|
Texture m_textures[BGFX_CONFIG_MAX_TEXTURES];
|
|
|
|
VertexDecl m_vertexDecls[BGFX_CONFIG_MAX_VERTEX_DECLS];
|
|
|
|
RenderTarget m_renderTargets[BGFX_CONFIG_MAX_RENDER_TARGETS];
|
|
|
|
UniformRegistry m_uniformReg;
|
|
|
|
void* m_uniforms[BGFX_CONFIG_MAX_UNIFORMS];
|
|
|
|
|
|
|
|
TextVideoMem m_textVideoMem;
|
|
|
|
|
|
|
|
Resolution m_resolution;
|
|
|
|
bool m_dxtSupport;
|
2012-05-29 21:24:55 -04:00
|
|
|
bool m_flip;
|
2012-04-15 23:03:41 -04:00
|
|
|
|
|
|
|
PostSwapBuffersFn m_postSwapBuffers;
|
2012-05-31 22:29:58 -04:00
|
|
|
uint64_t m_hash;
|
2012-04-15 23:03:41 -04:00
|
|
|
|
|
|
|
#if BX_PLATFORM_NACL
|
|
|
|
PP_Resource m_context;
|
|
|
|
PP_Instance m_instance;
|
|
|
|
const PPB_Instance* m_instInterface;
|
|
|
|
const PPB_Graphics3D* m_graphicsInterface;
|
|
|
|
#elif BX_PLATFORM_WINDOWS
|
2012-06-09 21:25:50 -04:00
|
|
|
HMODULE m_opengl32dll;
|
2012-05-29 21:24:55 -04:00
|
|
|
HGLRC m_context;
|
2012-04-15 23:03:41 -04:00
|
|
|
HDC m_hdc;
|
2012-05-29 21:24:55 -04:00
|
|
|
#elif BX_PLATFORM_LINUX
|
|
|
|
GLXContext m_context;
|
|
|
|
Window m_window;
|
|
|
|
Display* m_display;
|
2012-04-15 23:03:41 -04:00
|
|
|
#endif // BX_PLATFORM_NACL
|
2012-04-03 23:30:07 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
RendererContext s_renderCtx;
|
|
|
|
|
2012-04-15 23:03:41 -04:00
|
|
|
#if BX_PLATFORM_NACL
|
|
|
|
void naclSetIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_instance = _instance;
|
|
|
|
s_renderCtx.m_instInterface = _instInterface;
|
|
|
|
s_renderCtx.m_graphicsInterface = _graphicsInterface;
|
|
|
|
s_renderCtx.m_postSwapBuffers = _postSwapBuffers;
|
|
|
|
s_renderCtx.setRenderContextSize(BGFX_DEFAULT_WIDTH, BGFX_DEFAULT_HEIGHT);
|
|
|
|
}
|
|
|
|
|
|
|
|
void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
|
|
|
|
{
|
|
|
|
renderFrame();
|
|
|
|
}
|
2012-05-29 21:24:55 -04:00
|
|
|
|
|
|
|
#elif BX_PLATFORM_LINUX
|
|
|
|
bool linuxGetDisplay(Display** _display, Window* _window)
|
|
|
|
{
|
|
|
|
if (!s_renderCtx.m_display)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
*_display = s_renderCtx.m_display;
|
|
|
|
*_window = s_renderCtx.m_window;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#endif // BX_PLATFORM_
|
2012-04-15 23:03:41 -04:00
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
struct Extension
|
|
|
|
{
|
|
|
|
enum Enum
|
|
|
|
{
|
2012-05-30 01:45:04 -04:00
|
|
|
EXT_texture_format_BGRA8888,
|
2012-05-31 22:29:58 -04:00
|
|
|
EXT_texture_compression_s3tc,
|
2012-05-30 01:45:04 -04:00
|
|
|
EXT_texture_compression_dxt1,
|
|
|
|
CHROMIUM_texture_compression_dxt3,
|
|
|
|
CHROMIUM_texture_compression_dxt5,
|
|
|
|
OES_standard_derivatives,
|
|
|
|
ARB_get_program_binary,
|
2012-05-31 22:29:58 -04:00
|
|
|
OES_get_program_binary,
|
2012-06-02 02:51:51 -04:00
|
|
|
EXT_framebuffer_blit,
|
|
|
|
ARB_timer_query,
|
|
|
|
EXT_timer_query,
|
|
|
|
EXT_texture_sRGB,
|
|
|
|
ARB_framebuffer_sRGB,
|
|
|
|
EXT_framebuffer_sRGB,
|
|
|
|
ARB_multisample,
|
2012-06-04 22:24:08 -04:00
|
|
|
CHROMIUM_framebuffer_multisample,
|
|
|
|
ANGLE_translated_shader_source,
|
|
|
|
ANGLE_instanced_arrays,
|
|
|
|
OES_texture_float,
|
|
|
|
OES_texture_float_linear,
|
|
|
|
OES_texture_half_float,
|
|
|
|
OES_texture_half_float_linear,
|
|
|
|
EXT_occlusion_query_boolean,
|
2012-04-03 23:30:07 -04:00
|
|
|
|
|
|
|
Count
|
|
|
|
};
|
|
|
|
|
|
|
|
const char* m_name;
|
|
|
|
bool m_supported;
|
2012-05-29 21:24:55 -04:00
|
|
|
bool m_initialize;
|
2012-04-03 23:30:07 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
static Extension s_extension[Extension::Count] =
|
|
|
|
{
|
2012-05-29 21:24:55 -04:00
|
|
|
// Nvidia BGRA on Linux bug:
|
|
|
|
// https://groups.google.com/a/chromium.org/forum/?fromgroups#!topic/chromium-reviews/yFfbUdyeUCQ
|
|
|
|
{ "GL_EXT_texture_format_BGRA8888", false, !BX_PLATFORM_LINUX },
|
2012-05-31 22:29:58 -04:00
|
|
|
{ "GL_EXT_texture_compression_s3tc", false, true },
|
2012-05-29 21:24:55 -04:00
|
|
|
{ "GL_EXT_texture_compression_dxt1", false, true },
|
|
|
|
{ "GL_CHROMIUM_texture_compression_dxt3", false, true },
|
|
|
|
{ "GL_CHROMIUM_texture_compression_dxt5", false, true },
|
|
|
|
{ "GL_OES_standard_derivatives", false, true },
|
2012-05-31 22:29:58 -04:00
|
|
|
{ "GL_ARB_get_program_binary", false, true },
|
|
|
|
{ "GL_OES_get_program_binary", false, false },
|
2012-06-02 02:51:51 -04:00
|
|
|
{ "GL_EXT_framebuffer_blit", false, true },
|
|
|
|
{ "GL_ARB_timer_query", false, true },
|
|
|
|
{ "GL_EXT_timer_query", false, true },
|
|
|
|
{ "GL_EXT_texture_sRGB", false, true },
|
|
|
|
{ "GL_ARB_framebuffer_sRGB", false, true },
|
|
|
|
{ "GL_EXT_framebuffer_sRGB", false, true },
|
|
|
|
{ "GL_ARB_multisample", false, true },
|
2012-06-04 22:24:08 -04:00
|
|
|
{ "GL_CHROMIUM_framebuffer_multisample", false, true },
|
|
|
|
{ "GL_ANGLE_translated_shader_source", false, true },
|
|
|
|
{ "GL_ANGLE_instanced_arrays", false, true },
|
|
|
|
{ "GL_OES_texture_float", false, true },
|
|
|
|
{ "GL_OES_texture_float_linear", false, true },
|
|
|
|
{ "GL_OES_texture_half_float", false, true },
|
|
|
|
{ "GL_OES_texture_half_float_linear", false, true },
|
|
|
|
{ "GL_EXT_occlusion_query_boolean", false, true },
|
2012-04-03 23:30:07 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_primType[] =
|
|
|
|
{
|
|
|
|
GL_TRIANGLES,
|
|
|
|
GL_LINES,
|
2012-05-13 01:40:05 -04:00
|
|
|
GL_POINTS,
|
2012-04-03 23:30:07 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
static const uint32_t s_primNumVerts[] =
|
|
|
|
{
|
|
|
|
3,
|
|
|
|
2,
|
2012-05-13 01:40:05 -04:00
|
|
|
1,
|
2012-04-03 23:30:07 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
static const char* s_attribName[Attrib::Count] =
|
|
|
|
{
|
|
|
|
"a_position",
|
|
|
|
"a_normal",
|
|
|
|
"a_color",
|
|
|
|
"a_color1",
|
|
|
|
"a_indices",
|
|
|
|
"a_weight",
|
|
|
|
"a_texcoord0",
|
|
|
|
"a_texcoord1",
|
|
|
|
"a_texcoord2",
|
|
|
|
"a_texcoord3",
|
|
|
|
"a_texcoord4",
|
|
|
|
"a_texcoord5",
|
|
|
|
"a_texcoord6",
|
|
|
|
"a_texcoord7",
|
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_attribType[AttribType::Count] =
|
|
|
|
{
|
|
|
|
GL_UNSIGNED_BYTE,
|
|
|
|
GL_UNSIGNED_SHORT,
|
|
|
|
GL_FLOAT,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_blendFactor[] =
|
|
|
|
{
|
|
|
|
0, // ignored
|
|
|
|
GL_ZERO,
|
|
|
|
GL_ONE,
|
|
|
|
GL_SRC_COLOR,
|
|
|
|
GL_ONE_MINUS_SRC_COLOR,
|
|
|
|
GL_SRC_ALPHA,
|
|
|
|
GL_ONE_MINUS_SRC_ALPHA,
|
|
|
|
GL_DST_ALPHA,
|
|
|
|
GL_ONE_MINUS_DST_ALPHA,
|
|
|
|
GL_DST_COLOR,
|
|
|
|
GL_ONE_MINUS_DST_COLOR,
|
|
|
|
GL_SRC_ALPHA_SATURATE,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_depthFunc[] =
|
|
|
|
{
|
|
|
|
0, // ignored
|
|
|
|
GL_LESS,
|
|
|
|
GL_LEQUAL,
|
|
|
|
GL_EQUAL,
|
|
|
|
GL_GEQUAL,
|
|
|
|
GL_GREATER,
|
|
|
|
GL_NOTEQUAL,
|
|
|
|
GL_NEVER,
|
|
|
|
GL_ALWAYS,
|
|
|
|
};
|
|
|
|
|
|
|
|
// Specifies the internal format of the texture.
|
|
|
|
// Must be one of the following symbolic constants:
|
|
|
|
// GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA.
|
|
|
|
static const GLenum s_colorFormat[] =
|
|
|
|
{
|
|
|
|
0, // ignored
|
|
|
|
GL_RGBA,
|
|
|
|
GL_RGBA,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_depthFormat[] =
|
|
|
|
{
|
|
|
|
0, // ignored
|
|
|
|
0,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_textureAddress[] =
|
|
|
|
{
|
|
|
|
GL_REPEAT,
|
|
|
|
GL_MIRRORED_REPEAT,
|
|
|
|
GL_CLAMP_TO_EDGE,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const GLenum s_textureFilter[] =
|
|
|
|
{
|
|
|
|
GL_LINEAR,
|
|
|
|
GL_NEAREST,
|
|
|
|
};
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
struct TextureFormatInfo
|
|
|
|
{
|
|
|
|
GLenum m_internalFmt;
|
|
|
|
GLenum m_format;
|
|
|
|
GLenum m_type;
|
|
|
|
uint8_t m_bpp;
|
|
|
|
};
|
|
|
|
|
|
|
|
static const TextureFormatInfo s_textureFormat[TextureFormat::Count] =
|
|
|
|
{
|
|
|
|
{ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_ZERO, GL_ZERO, 1 },
|
|
|
|
{ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_ZERO, GL_ZERO, 1 },
|
|
|
|
{ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_ZERO, GL_ZERO, 1 },
|
|
|
|
{ GL_ZERO, GL_ZERO, GL_ZERO, 0 },
|
|
|
|
{ GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 },
|
|
|
|
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 },
|
|
|
|
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 },
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
{ GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, 8 },
|
|
|
|
#else
|
|
|
|
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 8 },
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
};
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
const char* glslTypeName(GLuint _type)
|
|
|
|
{
|
|
|
|
#define GLSL_TYPE(_ty) case _ty: return #_ty
|
|
|
|
|
|
|
|
switch (_type)
|
|
|
|
{
|
|
|
|
GLSL_TYPE(GL_FLOAT);
|
|
|
|
GLSL_TYPE(GL_FLOAT_VEC2);
|
|
|
|
GLSL_TYPE(GL_FLOAT_VEC3);
|
|
|
|
GLSL_TYPE(GL_FLOAT_VEC4);
|
|
|
|
GLSL_TYPE(GL_FLOAT_MAT2);
|
|
|
|
GLSL_TYPE(GL_FLOAT_MAT3);
|
|
|
|
GLSL_TYPE(GL_FLOAT_MAT4);
|
|
|
|
// GLSL_TYPE(GL_FLOAT_MAT2x3);
|
|
|
|
// GLSL_TYPE(GL_FLOAT_MAT2x4);
|
|
|
|
// GLSL_TYPE(GL_FLOAT_MAT3x2);
|
|
|
|
// GLSL_TYPE(GL_FLOAT_MAT3x4);
|
|
|
|
// GLSL_TYPE(GL_FLOAT_MAT4x2);
|
|
|
|
// GLSL_TYPE(GL_FLOAT_MAT4x3);
|
|
|
|
// GLSL_TYPE(GL_SAMPLER_1D);
|
|
|
|
GLSL_TYPE(GL_SAMPLER_2D);
|
|
|
|
// GLSL_TYPE(GL_SAMPLER_3D);
|
|
|
|
GLSL_TYPE(GL_SAMPLER_CUBE);
|
|
|
|
// GLSL_TYPE(GL_SAMPLER_1D_SHADOW);
|
|
|
|
// GLSL_TYPE(GL_SAMPLER_2D_SHADOW);
|
|
|
|
}
|
|
|
|
|
|
|
|
#undef GLSL_TYPE
|
|
|
|
|
|
|
|
return "UNKNOWN GLSL TYPE!";
|
|
|
|
}
|
|
|
|
|
|
|
|
const char* glEnumName(GLenum _enum)
|
|
|
|
{
|
|
|
|
#define GLENUM(_ty) case _ty: return #_ty
|
|
|
|
|
|
|
|
switch (_enum)
|
|
|
|
{
|
|
|
|
GLENUM(GL_TEXTURE);
|
|
|
|
GLENUM(GL_RENDERBUFFER);
|
|
|
|
}
|
|
|
|
|
|
|
|
#undef GLENUM
|
|
|
|
|
|
|
|
return "UNKNOWN GLENUM!";
|
|
|
|
}
|
|
|
|
|
|
|
|
ConstantType::Enum convertGlType(GLenum _type)
|
|
|
|
{
|
|
|
|
switch (_type)
|
|
|
|
{
|
|
|
|
case GL_FLOAT:
|
|
|
|
return ConstantType::Uniform1fv;
|
|
|
|
|
|
|
|
case GL_FLOAT_VEC2:
|
|
|
|
return ConstantType::Uniform2fv;
|
|
|
|
|
|
|
|
case GL_FLOAT_VEC3:
|
|
|
|
return ConstantType::Uniform3fv;
|
|
|
|
|
|
|
|
case GL_FLOAT_VEC4:
|
|
|
|
return ConstantType::Uniform4fv;
|
|
|
|
|
|
|
|
case GL_FLOAT_MAT2:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GL_FLOAT_MAT3:
|
|
|
|
return ConstantType::Uniform3x3fv;
|
|
|
|
|
|
|
|
case GL_FLOAT_MAT4:
|
|
|
|
return ConstantType::Uniform4x4fv;
|
|
|
|
|
|
|
|
// case GL_FLOAT_MAT2x3:
|
|
|
|
// case GL_FLOAT_MAT2x4:
|
|
|
|
// case GL_FLOAT_MAT3x2:
|
|
|
|
// case GL_FLOAT_MAT3x4:
|
|
|
|
// case GL_FLOAT_MAT4x2:
|
|
|
|
// case GL_FLOAT_MAT4x3:
|
|
|
|
// break;
|
|
|
|
|
|
|
|
case GL_SAMPLER_2D:
|
|
|
|
case GL_SAMPLER_CUBE:
|
|
|
|
// case GL_SAMPLER_1D:
|
|
|
|
// case GL_SAMPLER_3D:
|
|
|
|
// case GL_SAMPLER_1D_SHADOW:
|
|
|
|
// case GL_SAMPLER_2D_SHADOW:
|
|
|
|
return ConstantType::Uniform1iv;
|
|
|
|
};
|
|
|
|
|
|
|
|
return ConstantType::End;
|
|
|
|
}
|
|
|
|
|
2012-05-30 01:45:04 -04:00
|
|
|
void Material::create(const Shader& _vsh, const Shader& _fsh)
|
|
|
|
{
|
|
|
|
m_id = glCreateProgram();
|
|
|
|
BX_TRACE("material create: %d: %d, %d", m_id, _vsh.m_id, _fsh.m_id);
|
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
bool cached = false;
|
|
|
|
|
2012-05-30 01:53:49 -04:00
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
2012-05-31 22:29:58 -04:00
|
|
|
uint64_t id = (uint64_t(_vsh.m_hash)<<32) | _fsh.m_hash;
|
|
|
|
id ^= s_renderCtx.m_hash;
|
|
|
|
|
2012-05-30 01:45:04 -04:00
|
|
|
if (s_extension[Extension::ARB_get_program_binary].m_supported)
|
|
|
|
{
|
2012-05-31 22:29:58 -04:00
|
|
|
uint32_t length;
|
|
|
|
g_cache(id, false, NULL, length);
|
|
|
|
cached = length > 0;
|
|
|
|
|
|
|
|
if (cached)
|
|
|
|
{
|
|
|
|
void* data = g_realloc(NULL, length);
|
|
|
|
g_cache(id, false, data, length);
|
|
|
|
|
|
|
|
StreamRead stream(data, length);
|
|
|
|
|
|
|
|
GLenum format;
|
|
|
|
stream.read(format);
|
|
|
|
|
|
|
|
GL_CHECK(glProgramBinary(m_id, format, stream.getDataPtr(), stream.remaining() ) );
|
|
|
|
|
|
|
|
g_free(data);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glProgramParameteri(m_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE) );
|
|
|
|
}
|
2012-05-30 01:45:04 -04:00
|
|
|
}
|
2012-05-30 01:53:49 -04:00
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
if (!cached)
|
|
|
|
{
|
|
|
|
GL_CHECK(glAttachShader(m_id, _vsh.m_id) );
|
|
|
|
GL_CHECK(glAttachShader(m_id, _fsh.m_id) );
|
|
|
|
GL_CHECK(glLinkProgram(m_id) );
|
2012-05-30 01:45:04 -04:00
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
GLint linked = 0;
|
|
|
|
GL_CHECK(glGetProgramiv(m_id, GL_LINK_STATUS, &linked) );
|
2012-05-30 01:45:04 -04:00
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
if (0 == linked)
|
|
|
|
{
|
|
|
|
char log[1024];
|
|
|
|
GL_CHECK(glGetProgramInfoLog(m_id, sizeof(log), NULL, log) );
|
|
|
|
BX_TRACE("%d: %s", linked, log);
|
2012-05-30 01:45:04 -04:00
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
GL_CHECK(glDeleteProgram(m_id) );
|
|
|
|
return;
|
|
|
|
}
|
2012-05-30 01:45:04 -04:00
|
|
|
|
2012-05-30 01:53:49 -04:00
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
2012-05-31 22:29:58 -04:00
|
|
|
if (s_extension[Extension::ARB_get_program_binary].m_supported)
|
|
|
|
{
|
|
|
|
GLint programLength;
|
|
|
|
GLenum format;
|
|
|
|
GL_CHECK(glGetProgramiv(m_id, GL_PROGRAM_BINARY_LENGTH, &programLength) );
|
2012-05-30 01:45:04 -04:00
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
uint32_t length = programLength + 4;
|
|
|
|
uint8_t* data = (uint8_t*)g_realloc(NULL, length);
|
|
|
|
GL_CHECK(glGetProgramBinary(m_id, programLength, NULL, &format, &data[4]) );
|
|
|
|
*(uint32_t*)data = format;
|
2012-05-30 02:21:50 -04:00
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
g_cache(id, true, data, length);
|
|
|
|
|
|
|
|
g_free(data);
|
|
|
|
}
|
2012-05-30 01:53:49 -04:00
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
2012-05-31 22:29:58 -04:00
|
|
|
}
|
2012-05-30 01:45:04 -04:00
|
|
|
|
|
|
|
init();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Material::destroy()
|
|
|
|
{
|
|
|
|
GL_CHECK(glUseProgram(0) );
|
|
|
|
GL_CHECK(glDeleteProgram(m_id) );
|
|
|
|
}
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
void Material::init()
|
|
|
|
{
|
|
|
|
GLint activeAttribs;
|
|
|
|
GLint activeUniforms;
|
|
|
|
|
|
|
|
GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_ATTRIBUTES, &activeAttribs) );
|
|
|
|
GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_UNIFORMS, &activeUniforms) );
|
|
|
|
|
|
|
|
GLint max0, max1;
|
|
|
|
GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max0) );
|
|
|
|
GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max1) );
|
|
|
|
|
|
|
|
GLint maxLength = uint32_max(max0, max1);
|
|
|
|
char* name = (char*)g_realloc(NULL, maxLength + 1);
|
|
|
|
|
|
|
|
BX_TRACE("Program %d", m_id);
|
|
|
|
BX_TRACE("Attributes:");
|
|
|
|
for (int32_t ii = 0; ii < activeAttribs; ++ii)
|
|
|
|
{
|
|
|
|
GLint size;
|
|
|
|
GLenum type;
|
|
|
|
|
|
|
|
GL_CHECK(glGetActiveAttrib(m_id, ii, maxLength + 1, NULL, &size, &type, name) );
|
|
|
|
BX_TRACE("\t%s %s is at location %d"
|
|
|
|
, glslTypeName(type)
|
|
|
|
, name
|
|
|
|
, glGetAttribLocation(m_id, name)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_numPredefined = 0;
|
|
|
|
m_constantBuffer = ConstantBuffer::create(1024);
|
|
|
|
m_numSamplers = 0;
|
|
|
|
|
|
|
|
BX_TRACE("Uniforms:");
|
|
|
|
for (int32_t ii = 0; ii < activeUniforms; ++ii)
|
|
|
|
{
|
|
|
|
GLint num;
|
|
|
|
GLenum gltype;
|
|
|
|
|
|
|
|
GL_CHECK(glGetActiveUniform(m_id, ii, maxLength + 1, NULL, &num, &gltype, name) );
|
|
|
|
GLint loc = glGetUniformLocation(m_id, name);
|
|
|
|
|
|
|
|
int offset = 0;
|
|
|
|
char* array = strchr(name, '[');
|
|
|
|
if (NULL != array)
|
|
|
|
{
|
|
|
|
BX_TRACE("--- %s", name);
|
|
|
|
*array = '\0';
|
|
|
|
array++;
|
|
|
|
char* end = strchr(array, ']');
|
|
|
|
*end = '\0';
|
|
|
|
offset = atoi(array);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GL_SAMPLER_2D == gltype)
|
|
|
|
{
|
|
|
|
BX_TRACE("Sampler %d at %d.", m_numSamplers, loc);
|
|
|
|
m_sampler[m_numSamplers] = loc;
|
|
|
|
m_numSamplers++;
|
|
|
|
}
|
|
|
|
|
|
|
|
const void* data = NULL;
|
|
|
|
PredefinedUniform::Enum predefined = nameToPredefinedUniformEnum(name);
|
|
|
|
if (PredefinedUniform::Count != predefined)
|
|
|
|
{
|
|
|
|
m_predefined[m_numPredefined].m_loc = loc;
|
|
|
|
m_predefined[m_numPredefined].m_type = predefined;
|
2012-05-14 01:40:14 -04:00
|
|
|
m_predefined[m_numPredefined].m_count = num;
|
2012-04-03 23:30:07 -04:00
|
|
|
m_numPredefined++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const UniformInfo* info = s_renderCtx.m_uniformReg.find(name);
|
|
|
|
if (NULL != info)
|
|
|
|
{
|
|
|
|
data = info->m_data;
|
|
|
|
ConstantType::Enum type = convertGlType(gltype);
|
|
|
|
m_constantBuffer->writeUniformRef(type, loc, data, num);
|
|
|
|
BX_TRACE("store %s %p", name, data);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BX_TRACE("\tuniform %s %s%s is at location %d, size %d (%p), offset %d"
|
|
|
|
, glslTypeName(gltype)
|
|
|
|
, name
|
|
|
|
, PredefinedUniform::Count != predefined ? "*" : ""
|
|
|
|
, loc
|
|
|
|
, num
|
|
|
|
, data
|
|
|
|
, offset
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_constantBuffer->finish();
|
|
|
|
|
|
|
|
g_free(name);
|
|
|
|
|
|
|
|
memset(m_attributes, 0xff, sizeof(m_attributes) );
|
|
|
|
uint32_t used = 0;
|
|
|
|
for (uint32_t ii = 0; ii < Attrib::Count; ++ii)
|
|
|
|
{
|
|
|
|
GLuint loc = glGetAttribLocation(m_id, s_attribName[ii]);
|
|
|
|
if ( GLuint(-1) != loc )
|
|
|
|
{
|
|
|
|
BX_TRACE("attr %s: %d", s_attribName[ii], loc);
|
|
|
|
m_attributes[ii] = loc;
|
|
|
|
m_used[used++] = ii;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
m_used[used] = Attrib::Count;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Material::bindAttributes(const VertexDecl& _vertexDecl, uint32_t _baseVertex)
|
|
|
|
{
|
|
|
|
uint32_t enabled = 0;
|
|
|
|
for (uint32_t ii = 0; Attrib::Count != m_used[ii]; ++ii)
|
|
|
|
{
|
|
|
|
Attrib::Enum attr = Attrib::Enum(m_used[ii]);
|
|
|
|
GLuint loc = m_attributes[attr];
|
|
|
|
|
|
|
|
uint8_t num;
|
|
|
|
AttribType::Enum type;
|
|
|
|
bool normalized;
|
|
|
|
_vertexDecl.decode(attr, num, type, normalized);
|
|
|
|
|
|
|
|
if (0xffff != loc
|
|
|
|
&& 0xff != _vertexDecl.m_attributes[attr])
|
|
|
|
{
|
|
|
|
GL_CHECK(glEnableVertexAttribArray(loc) );
|
|
|
|
enabled |= 1<<attr;
|
|
|
|
|
|
|
|
uint32_t baseVertex = _baseVertex*_vertexDecl.m_stride + _vertexDecl.m_offset[attr];
|
|
|
|
GL_CHECK(glVertexAttribPointer(loc, num, s_attribType[type], normalized, _vertexDecl.m_stride, (void*)(uintptr_t)baseVertex) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glDisableVertexAttribArray(loc) );
|
|
|
|
|
|
|
|
switch (num)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
GL_CHECK(glVertexAttrib1f(loc, 0.0f) );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
GL_CHECK(glVertexAttrib2f(loc, 0.0f, 0.0f) );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
GL_CHECK(glVertexAttrib3f(loc, 0.0f, 0.0f, 0.0f) );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 4:
|
|
|
|
GL_CHECK(glVertexAttrib4f(loc, 0.0f, 0.0f, 0.0f, 0.0f) );
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
BX_CHECK(false, "You should not be here!");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
|
|
// uint32_t changed = enabled^m_enabled;
|
|
|
|
// m_enabled = enabled;
|
|
|
|
//
|
|
|
|
// if (0 != changed)
|
|
|
|
// {
|
|
|
|
// uint32_t test = 1;
|
|
|
|
// for (uint32_t attr = 0; attr != Attrib::Count; ++attr)
|
|
|
|
// {
|
|
|
|
// if ( (changed & test)
|
|
|
|
// && !(enabled & test) )
|
|
|
|
// {
|
|
|
|
// GLuint loc = m_attributes[attr];
|
|
|
|
// GL_CHECK(glDisableVertexAttribArray(loc) );
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// test <<= 1;
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
}
|
|
|
|
|
|
|
|
void Texture::create(const Memory* _mem, uint32_t _flags)
|
|
|
|
{
|
|
|
|
Dds dds;
|
|
|
|
|
|
|
|
if (parseDds(dds, _mem) )
|
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
if (dds.m_cubeMap)
|
|
|
|
{
|
|
|
|
m_target = GL_TEXTURE_CUBE_MAP;
|
|
|
|
}
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
else if (dds.m_depth > 1)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
m_target = GL_TEXTURE_3D;
|
|
|
|
}
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_target = GL_TEXTURE_2D;
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
GL_CHECK(glGenTextures(1, &m_id) );
|
|
|
|
BX_CHECK(0 != m_id, "Failed to generate texture id.");
|
|
|
|
GL_CHECK(glBindTexture(m_target, m_id) );
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MIN_FILTER, 1 < dds.m_numMips ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR) );
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
const TextureFormatInfo& tfi = s_textureFormat[dds.m_type];
|
|
|
|
GLenum internalFmt = tfi.m_internalFmt;
|
2012-04-03 23:30:07 -04:00
|
|
|
|
|
|
|
if (!s_renderCtx.m_dxtSupport
|
2012-06-09 21:25:50 -04:00
|
|
|
|| TextureFormat::Unknown < dds.m_type)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
if (internalFmt == GL_RGBA)
|
2012-05-01 01:35:16 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
internalFmt = s_extension[Extension::EXT_texture_format_BGRA8888].m_supported ? GL_BGRA_EXT : GL_RGBA;
|
2012-05-01 01:35:16 -04:00
|
|
|
}
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
uint8_t* bits = (uint8_t*)g_realloc(NULL, dds.m_width*dds.m_height*tfi.m_bpp);
|
|
|
|
|
|
|
|
GLenum target = m_target;
|
|
|
|
if (dds.m_cubeMap)
|
|
|
|
{
|
|
|
|
target = GL_TEXTURE_CUBE_MAP_POSITIVE_X;
|
|
|
|
}
|
2012-05-01 23:16:59 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
for (uint8_t side = 0, numSides = dds.m_cubeMap ? 6 : 1; side < numSides; ++side)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
uint32_t width = dds.m_width;
|
|
|
|
uint32_t height = dds.m_height;
|
|
|
|
uint32_t depth = dds.m_depth;
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
for (uint32_t lod = 0, num = dds.m_numMips; lod < num; ++lod)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
width = uint32_max(1, width);
|
|
|
|
height = uint32_max(1, height);
|
|
|
|
depth = uint32_max(1, depth);
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
Mip mip;
|
|
|
|
if (getRawImageData(dds, 0, lod, _mem, mip) )
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
mip.decode(bits);
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
if (GL_RGBA == internalFmt)
|
|
|
|
{
|
|
|
|
uint32_t dstpitch = width*4;
|
|
|
|
for (uint32_t yy = 0; yy < height; ++yy)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
uint8_t* dst = &bits[yy*dstpitch];
|
|
|
|
|
|
|
|
for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
|
{
|
|
|
|
uint8_t tmp = dst[0];
|
|
|
|
dst[0] = dst[2];
|
|
|
|
dst[2] = tmp;
|
|
|
|
dst += 4;
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
}
|
2012-06-09 21:25:50 -04:00
|
|
|
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
if (target == GL_TEXTURE_3D)
|
|
|
|
{
|
|
|
|
|
|
|
|
GL_CHECK(glTexImage3D(target
|
|
|
|
, lod
|
|
|
|
, internalFmt
|
|
|
|
, width
|
|
|
|
, height
|
|
|
|
, depth
|
|
|
|
, 0
|
|
|
|
, tfi.m_format
|
|
|
|
, tfi.m_type
|
|
|
|
, bits
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
{
|
|
|
|
GL_CHECK(glTexImage2D(target+side
|
|
|
|
, lod
|
|
|
|
, internalFmt
|
|
|
|
, width
|
|
|
|
, height
|
|
|
|
, 0
|
|
|
|
, tfi.m_format
|
|
|
|
, tfi.m_type
|
|
|
|
, bits
|
|
|
|
) );
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
width >>= 1;
|
|
|
|
height >>= 1;
|
|
|
|
depth >>= 1;
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
}
|
2012-05-01 23:16:59 -04:00
|
|
|
|
|
|
|
g_free(bits);
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
for (uint8_t side = 0, numSides = dds.m_cubeMap ? 6 : 1; side < numSides; ++side)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
uint32_t width = dds.m_width;
|
|
|
|
uint32_t height = dds.m_height;
|
|
|
|
uint32_t depth = dds.m_depth;
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
for (uint32_t ii = 0, num = dds.m_numMips; ii < num; ++ii)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
width = uint32_max(1, width);
|
|
|
|
height = uint32_max(1, height);
|
|
|
|
depth = uint32_max(1, depth);
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
Mip mip;
|
|
|
|
if (getRawImageData(dds, 0, ii, _mem, mip) )
|
|
|
|
{
|
|
|
|
GL_CHECK(glCompressedTexImage2D(m_target
|
|
|
|
, ii
|
|
|
|
, internalFmt
|
|
|
|
, width
|
|
|
|
, height
|
|
|
|
, 0
|
|
|
|
, mip.m_size
|
|
|
|
, mip.m_data
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
|
|
|
|
width >>= 1;
|
|
|
|
height >>= 1;
|
|
|
|
depth >>= 1;
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
m_target = GL_TEXTURE_2D;
|
|
|
|
GL_CHECK(glGenTextures(1, &m_id) );
|
|
|
|
BX_CHECK(0 != m_id, "Failed to generate texture id.");
|
|
|
|
GL_CHECK(glBindTexture(m_target, m_id) );
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
StreamRead stream(_mem->data, _mem->size);
|
|
|
|
|
|
|
|
uint32_t magic;
|
|
|
|
stream.read(magic);
|
|
|
|
|
|
|
|
if (BGFX_MAGIC == magic)
|
|
|
|
{
|
|
|
|
uint16_t width;
|
|
|
|
stream.read(width);
|
|
|
|
|
|
|
|
uint16_t height;
|
|
|
|
stream.read(height);
|
|
|
|
|
|
|
|
uint8_t bpp;
|
|
|
|
stream.read(bpp);
|
|
|
|
|
|
|
|
uint8_t numMips;
|
|
|
|
stream.read(numMips);
|
|
|
|
|
|
|
|
stream.align(16);
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MIN_FILTER, 1 < numMips ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR) );
|
2012-04-03 23:30:07 -04:00
|
|
|
|
|
|
|
for (uint8_t mip = 0; mip < numMips; ++mip)
|
|
|
|
{
|
|
|
|
width = uint32_max(width, 1);
|
|
|
|
height = uint32_max(height, 1);
|
|
|
|
|
|
|
|
const uint8_t* data = stream.getDataPtr();
|
|
|
|
stream.skip(width*height*bpp);
|
|
|
|
|
|
|
|
GL_CHECK(glTexImage2D(m_target
|
|
|
|
, mip
|
|
|
|
, 1 == bpp ? GL_LUMINANCE : GL_RGBA
|
|
|
|
, width
|
|
|
|
, height
|
|
|
|
, 0
|
|
|
|
, 1 == bpp ? GL_LUMINANCE : GL_RGBA
|
|
|
|
, GL_UNSIGNED_BYTE
|
|
|
|
, data
|
|
|
|
) );
|
|
|
|
|
|
|
|
width >>= 1;
|
|
|
|
height >>= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_S, s_textureAddress[(_flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_T, s_textureAddress[(_flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]) );
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
if (m_target == GL_TEXTURE_3D)
|
|
|
|
{
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_R, s_textureAddress[(_flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]) );
|
|
|
|
}
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MIN_FILTER, s_textureFilter[(_flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT]) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MAG_FILTER, s_textureFilter[(_flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT]) );
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
GL_CHECK(glBindTexture(m_target, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Texture::createColor(uint32_t _width, uint32_t _height)
|
|
|
|
{
|
|
|
|
GLenum internalFormat = /*_fp ? GL_RGBA16F_ARB :*/ GL_RGBA;
|
|
|
|
GLenum type = /*_fp ? GL_HALF_FLOAT_ARB :*/ GL_UNSIGNED_BYTE;
|
|
|
|
m_target = /*0 != _depth ? GL_TEXTURE_3D :*/ GL_TEXTURE_2D;
|
|
|
|
|
|
|
|
GL_CHECK(glGenTextures(1, &m_id) );
|
|
|
|
BX_CHECK(0 != m_id, "Failed to generate texture id.");
|
|
|
|
GL_CHECK(glBindTexture(m_target, m_id) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) );
|
|
|
|
|
|
|
|
GL_CHECK(glTexImage2D(m_target
|
|
|
|
, 0
|
|
|
|
, internalFormat
|
|
|
|
, _width
|
|
|
|
, _height
|
|
|
|
, 0
|
|
|
|
, GL_RGBA
|
|
|
|
, type
|
|
|
|
, NULL
|
|
|
|
) );
|
|
|
|
|
|
|
|
GL_CHECK(glBindTexture(m_target, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Texture::createDepth(uint32_t _width, uint32_t _height)
|
|
|
|
{
|
|
|
|
m_target = GL_TEXTURE_2D;
|
|
|
|
|
|
|
|
GL_CHECK(glGenTextures(1, &m_id) );
|
|
|
|
BX_CHECK(0 != m_id, "Failed to generate texture id.");
|
|
|
|
GL_CHECK(glBindTexture(m_target, m_id) );
|
|
|
|
// glTexParameteri(m_target, GL_TEXTURE_COMPARE_MODE, GL_NONE);
|
|
|
|
// glTexParameteri(m_target, GL_DEPTH_TEXTURE_MODE, GL_NONE);
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) );
|
|
|
|
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) );
|
|
|
|
|
|
|
|
// OpenGL ES 2.0 doesn't support GL_DEPTH_COMPONENT... this will fail.
|
|
|
|
GL_CHECK(glTexImage2D(m_target
|
|
|
|
, 0
|
|
|
|
, GL_DEPTH_COMPONENT
|
|
|
|
, _width
|
|
|
|
, _height
|
|
|
|
, 0
|
|
|
|
, GL_DEPTH_COMPONENT
|
|
|
|
, GL_FLOAT
|
|
|
|
, NULL
|
|
|
|
) );
|
|
|
|
|
|
|
|
GL_CHECK(glBindTexture(m_target, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Texture::destroy()
|
|
|
|
{
|
|
|
|
if (0 != m_id)
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindTexture(m_target, 0) );
|
|
|
|
GL_CHECK(glDeleteTextures(1, &m_id) );
|
|
|
|
m_id = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderTarget::create(uint16_t _width, uint16_t _height, uint32_t _flags)
|
|
|
|
{
|
|
|
|
BX_TRACE("Create render target %dx%d 0x%02x", _width, _height, _flags);
|
|
|
|
|
|
|
|
m_width = _width;
|
|
|
|
m_height = _height;
|
|
|
|
|
|
|
|
uint32_t colorFormat = (_flags&BGFX_RENDER_TARGET_COLOR_MASK)>>BGFX_RENDER_TARGET_COLOR_SHIFT;
|
|
|
|
uint32_t depthFormat = (_flags&BGFX_RENDER_TARGET_DEPTH_MASK)>>BGFX_RENDER_TARGET_DEPTH_SHIFT;
|
|
|
|
|
|
|
|
if (0 < colorFormat)
|
|
|
|
{
|
|
|
|
m_color.createColor(_width, _height);
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0 // GLES can't create texture with depth texture format...
|
|
|
|
if (0 < depthFormat)
|
|
|
|
{
|
|
|
|
m_depth.createDepth(_width, _height);
|
|
|
|
}
|
|
|
|
#endif //
|
|
|
|
|
|
|
|
GL_CHECK(glGenFramebuffers(1, &m_fbo) );
|
|
|
|
BX_CHECK(0 != m_fbo, "Failed to generate framebuffer id.");
|
|
|
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
|
|
|
|
|
|
|
|
if (0 < colorFormat)
|
|
|
|
{
|
|
|
|
GL_CHECK(glFramebufferTexture2D(GL_FRAMEBUFFER
|
|
|
|
, GL_COLOR_ATTACHMENT0
|
|
|
|
, GL_TEXTURE_2D
|
|
|
|
, m_color.m_id
|
|
|
|
, 0
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (0 < depthFormat)
|
|
|
|
{
|
|
|
|
if (0 < colorFormat)
|
|
|
|
{
|
2012-05-31 22:29:58 -04:00
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
GLenum depthComponent = GL_DEPTH_COMPONENT32;
|
|
|
|
#else
|
|
|
|
GLenum depthComponent = GL_DEPTH_COMPONENT16;
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
GL_CHECK(glGenRenderbuffers(1, &m_rbo) );
|
|
|
|
BX_CHECK(0 != m_rbo, "Failed to generate renderbuffer id.");
|
|
|
|
GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_rbo) );
|
2012-05-31 22:29:58 -04:00
|
|
|
GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, depthComponent, _width, _height) );
|
2012-04-03 23:30:07 -04:00
|
|
|
GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) );
|
|
|
|
|
|
|
|
GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER
|
|
|
|
, GL_DEPTH_ATTACHMENT
|
|
|
|
, GL_RENDERBUFFER
|
|
|
|
, m_rbo
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glFramebufferTexture2D(GL_FRAMEBUFFER
|
|
|
|
, GL_DEPTH_ATTACHMENT
|
|
|
|
, GL_TEXTURE_2D
|
|
|
|
, m_depth.m_id
|
|
|
|
, 0
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
|
|
|
|
, "glCheckFramebufferStatus failed 0x%08x"
|
|
|
|
, glCheckFramebufferStatus(GL_FRAMEBUFFER)
|
|
|
|
);
|
|
|
|
|
|
|
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderTarget::destroy()
|
|
|
|
{
|
|
|
|
GL_CHECK(glDeleteFramebuffers(1, &m_fbo) );
|
|
|
|
|
|
|
|
if (0 != m_rbo)
|
|
|
|
{
|
|
|
|
GL_CHECK(glDeleteRenderbuffers(1, &m_rbo) );
|
|
|
|
}
|
|
|
|
|
|
|
|
m_color.destroy();
|
|
|
|
m_depth.destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ConstantBuffer::commit(bool _force)
|
|
|
|
{
|
|
|
|
reset();
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t opcode = read();
|
|
|
|
|
|
|
|
if (ConstantType::End == opcode)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
ConstantType::Enum type;
|
|
|
|
uint16_t loc;
|
|
|
|
uint16_t num;
|
|
|
|
uint16_t copy;
|
|
|
|
decodeOpcode(opcode, type, loc, num, copy);
|
|
|
|
|
|
|
|
const char* data;
|
|
|
|
if (copy)
|
|
|
|
{
|
|
|
|
data = read(g_constantTypeSize[type]*num);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
memcpy(&data, read(sizeof(void*) ), sizeof(void*) );
|
|
|
|
}
|
|
|
|
|
|
|
|
#define CASE_IMPLEMENT_UNIFORM(_uniform, _glsuffix, _dxsuffix, _type) \
|
|
|
|
case ConstantType::_uniform: \
|
|
|
|
{ \
|
|
|
|
_type* value = (_type*)data; \
|
|
|
|
GL_CHECK(glUniform##_glsuffix(loc, num, value) ); \
|
|
|
|
} \
|
|
|
|
break;
|
|
|
|
|
|
|
|
#define CASE_IMPLEMENT_UNIFORM_T(_uniform, _glsuffix, _dxsuffix, _type) \
|
|
|
|
case ConstantType::_uniform: \
|
|
|
|
{ \
|
|
|
|
_type* value = (_type*)data; \
|
|
|
|
GL_CHECK(glUniform##_glsuffix(loc, num, GL_FALSE, value) ); \
|
|
|
|
} \
|
|
|
|
break;
|
|
|
|
|
|
|
|
switch (type)
|
|
|
|
{
|
|
|
|
// case ConstantType::Uniform1iv:
|
|
|
|
// {
|
|
|
|
// int* value = (int*)data;
|
|
|
|
// BX_TRACE("Uniform1iv sampler %d, loc %d (num %d, copy %d)", *value, loc, num, copy);
|
|
|
|
// GL_CHECK(glUniform1iv(loc, num, value) );
|
|
|
|
// }
|
|
|
|
// break;
|
|
|
|
//
|
|
|
|
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform1i, 1iv, I, int);
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform1f, 1fv, F, float);
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform1iv, 1iv, I, int);
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform1fv, 1fv, F, float);
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform2fv, 2fv, F, float);
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform3fv, 3fv, F, float);
|
|
|
|
CASE_IMPLEMENT_UNIFORM(Uniform4fv, 4fv, F, float);
|
|
|
|
CASE_IMPLEMENT_UNIFORM_T(Uniform3x3fv, Matrix3fv, F, float);
|
|
|
|
CASE_IMPLEMENT_UNIFORM_T(Uniform4x4fv, Matrix4fv, F, float);
|
|
|
|
|
|
|
|
case ConstantType::End:
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
BX_TRACE("%4d: INVALID 0x%08x, t %d, l %d, n %d, c %d", m_pos, opcode, type, loc, num, copy);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
#undef CASE_IMPLEMENT_UNIFORM
|
|
|
|
#undef CASE_IMPLEMENT_UNIFORM_T
|
|
|
|
|
|
|
|
} while (true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextVideoMemBlitter::setup()
|
|
|
|
{
|
|
|
|
uint32_t width = s_renderCtx.m_resolution.m_width;
|
|
|
|
uint32_t height = s_renderCtx.m_resolution.m_height;
|
|
|
|
|
|
|
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
|
|
|
|
GL_CHECK(glViewport(0, 0, width, height) );
|
|
|
|
|
|
|
|
GL_CHECK(glDisable(GL_DEPTH_TEST) );
|
|
|
|
GL_CHECK(glDepthFunc(GL_ALWAYS) );
|
|
|
|
GL_CHECK(glDisable(GL_CULL_FACE) );
|
|
|
|
GL_CHECK(glDisable(GL_BLEND) );
|
|
|
|
GL_CHECK(glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE) );
|
2012-06-04 01:31:12 -04:00
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
GL_CHECK(glDisable(GL_ALPHA_TEST) );
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
2012-04-03 23:30:07 -04:00
|
|
|
|
|
|
|
Material& material = s_renderCtx.m_materials[m_material.idx];
|
|
|
|
GL_CHECK(glUseProgram(material.m_id) );
|
2012-05-06 19:45:30 -04:00
|
|
|
GL_CHECK(glUniform1i(material.m_sampler[0], 0) );
|
2012-04-03 23:30:07 -04:00
|
|
|
|
|
|
|
float proj[16];
|
|
|
|
matrix_ortho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f);
|
|
|
|
|
2012-05-06 19:45:30 -04:00
|
|
|
GL_CHECK(glUniformMatrix4fv(material.m_predefined[0].m_loc
|
2012-04-03 23:30:07 -04:00
|
|
|
, 1
|
|
|
|
, GL_FALSE
|
|
|
|
, proj
|
|
|
|
) );
|
|
|
|
|
2012-05-06 19:45:30 -04:00
|
|
|
GL_CHECK(glActiveTexture(GL_TEXTURE0) );
|
2012-04-03 23:30:07 -04:00
|
|
|
GL_CHECK(glBindTexture(GL_TEXTURE_2D, s_renderCtx.m_textures[m_texture.idx].m_id) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextVideoMemBlitter::render(uint32_t _numIndices)
|
|
|
|
{
|
|
|
|
uint32_t numVertices = _numIndices*4/6;
|
|
|
|
s_renderCtx.m_indexBuffers[m_ib->handle.idx].update(_numIndices*2, m_ib->data);
|
|
|
|
s_renderCtx.m_vertexBuffers[m_vb->handle.idx].update(numVertices*m_decl.m_stride, m_vb->data);
|
|
|
|
|
|
|
|
VertexBuffer& vb = s_renderCtx.m_vertexBuffers[m_vb->handle.idx];
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, vb.m_id) );
|
|
|
|
|
|
|
|
IndexBuffer& ib = s_renderCtx.m_indexBuffers[m_ib->handle.idx];
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) );
|
|
|
|
|
|
|
|
Material& material = s_renderCtx.m_materials[m_material.idx];
|
|
|
|
material.bindAttributes(m_decl, 0);
|
|
|
|
|
|
|
|
GL_CHECK(glDrawElements(GL_TRIANGLES
|
|
|
|
, _numIndices
|
|
|
|
, GL_UNSIGNED_SHORT
|
|
|
|
, (void*)0
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::flip()
|
|
|
|
{
|
2012-04-15 23:03:41 -04:00
|
|
|
s_renderCtx.flip();
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
GLint glGet(GLenum _pname)
|
|
|
|
{
|
|
|
|
GLint result;
|
|
|
|
GL_CHECK(glGetIntegerv(_pname, &result) );
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererInit()
|
|
|
|
{
|
2012-04-15 23:03:41 -04:00
|
|
|
s_renderCtx.init();
|
|
|
|
|
2012-05-21 21:53:51 -04:00
|
|
|
#if BGFX_CONFIG_DEBUG
|
2012-04-03 23:30:07 -04:00
|
|
|
GLint numCmpFormats;
|
|
|
|
GL_CHECK(glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCmpFormats) );
|
|
|
|
|
|
|
|
BX_TRACE("GL_NUM_COMPRESSED_TEXTURE_FORMATS %d", numCmpFormats);
|
|
|
|
|
|
|
|
GLint* formats = (GLint*)alloca(sizeof(GLint)*numCmpFormats);
|
|
|
|
glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
|
|
|
|
|
|
|
|
for (GLint ii = 0; ii < numCmpFormats; ++ii)
|
|
|
|
{
|
|
|
|
BX_TRACE("\t%3d: %8x", ii, formats[ii]);
|
|
|
|
}
|
|
|
|
|
|
|
|
# define GL_GET(_pname, _min) BX_TRACE(#_pname " %d (min: %d)", glGet(_pname), _min)
|
|
|
|
|
|
|
|
GL_GET(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16);
|
|
|
|
GL_GET(GL_MAX_VERTEX_UNIFORM_VECTORS, 128);
|
|
|
|
GL_GET(GL_MAX_VARYING_VECTORS, 8);
|
|
|
|
GL_GET(GL_MAX_VERTEX_ATTRIBS, 8);
|
|
|
|
GL_GET(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8);
|
|
|
|
GL_GET(GL_MAX_CUBE_MAP_TEXTURE_SIZE, 16);
|
|
|
|
GL_GET(GL_MAX_TEXTURE_IMAGE_UNITS, 8);
|
|
|
|
GL_GET(GL_MAX_TEXTURE_SIZE, 64);
|
|
|
|
GL_GET(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 0);
|
|
|
|
GL_GET(GL_MAX_RENDERBUFFER_SIZE, 1);
|
2012-05-21 21:53:51 -04:00
|
|
|
#endif // BGFX_CONFIG_DEBUG
|
2012-04-03 23:30:07 -04:00
|
|
|
|
|
|
|
const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
|
|
|
|
|
|
|
|
char name[1024];
|
|
|
|
const char* pos = extensions;
|
|
|
|
const char* end = extensions + strlen(extensions);
|
|
|
|
while (pos < end)
|
|
|
|
{
|
|
|
|
uint32_t len;
|
|
|
|
const char* space = strchr(pos, ' ');
|
|
|
|
if (NULL != space)
|
|
|
|
{
|
|
|
|
len = uint32_min(sizeof(name), (uint32_t)(space - pos) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-05-29 21:24:55 -04:00
|
|
|
len = uint32_min(sizeof(name), (uint32_t)strlen(pos) );
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
strncpy(name, pos, len);
|
|
|
|
name[len] = '\0';
|
|
|
|
|
|
|
|
bool supported = false;
|
|
|
|
for (uint32_t ii = 0; ii < Extension::Count; ++ii)
|
|
|
|
{
|
|
|
|
Extension& extension = s_extension[ii];
|
2012-05-29 21:24:55 -04:00
|
|
|
if (!extension.m_supported
|
|
|
|
&& extension.m_initialize)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
|
|
|
if (0 == strcmp(name, extension.m_name) )
|
|
|
|
{
|
|
|
|
extension.m_supported = true;
|
|
|
|
supported = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BX_TRACE("GL_EXTENSION%s: %s", supported ? " (supported)" : "", name);
|
|
|
|
|
|
|
|
pos += len+1;
|
|
|
|
}
|
|
|
|
|
2012-06-02 02:51:51 -04:00
|
|
|
BX_TRACE("Supported extensions:");
|
|
|
|
for (uint32_t ii = 0; ii < Extension::Count; ++ii)
|
|
|
|
{
|
2012-06-02 03:29:13 -04:00
|
|
|
if (s_extension[ii].m_supported)
|
|
|
|
{
|
|
|
|
BX_TRACE("\t%2d: %s", ii, s_extension[ii].m_name);
|
|
|
|
}
|
2012-06-02 02:51:51 -04:00
|
|
|
}
|
|
|
|
|
2012-05-01 23:16:59 -04:00
|
|
|
s_renderCtx.m_dxtSupport = true
|
2012-05-30 01:45:04 -04:00
|
|
|
&& s_extension[Extension::EXT_texture_compression_dxt1].m_supported
|
|
|
|
&& s_extension[Extension::CHROMIUM_texture_compression_dxt3].m_supported
|
|
|
|
&& s_extension[Extension::CHROMIUM_texture_compression_dxt5].m_supported
|
2012-04-03 23:30:07 -04:00
|
|
|
;
|
2012-05-31 22:29:58 -04:00
|
|
|
|
|
|
|
s_renderCtx.m_dxtSupport |=
|
|
|
|
s_extension[Extension::EXT_texture_compression_s3tc].m_supported
|
|
|
|
;
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererShutdown()
|
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
s_renderCtx.shutdown();
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateIndexBuffer(IndexBufferHandle _handle, Memory* _mem)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_indexBuffers[_handle.idx].create(_mem->size, _mem->data);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyIndexBuffer(IndexBufferHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_indexBuffers[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _size)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_indexBuffers[_handle.idx].create(_size, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyDynamicIndexBuffer(IndexBufferHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_indexBuffers[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateVertexDecl(VertexDeclHandle _handle, const VertexDecl& _decl)
|
|
|
|
{
|
|
|
|
VertexDecl& decl = s_renderCtx.m_vertexDecls[_handle.idx];
|
|
|
|
memcpy(&decl, &_decl, sizeof(VertexDecl) );
|
|
|
|
dump(decl);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyVertexDecl(VertexDeclHandle _handle)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateVertexBuffer(VertexBufferHandle _handle, Memory* _mem, VertexDeclHandle _declHandle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_vertexBuffers[_handle.idx].create(_mem->size, _mem->data, _declHandle);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyVertexBuffer(VertexBufferHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_vertexBuffers[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _size)
|
|
|
|
{
|
|
|
|
VertexDeclHandle decl = BGFX_INVALID_HANDLE;
|
|
|
|
s_renderCtx.m_vertexBuffers[_handle.idx].create(_size, NULL, decl);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyDynamicVertexBuffer(VertexBufferHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_vertexBuffers[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateVertexShader(VertexShaderHandle _handle, Memory* _mem)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_vertexShaders[_handle.idx].create(GL_VERTEX_SHADER, _mem->data);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyVertexShader(VertexShaderHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_vertexShaders[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateFragmentShader(FragmentShaderHandle _handle, Memory* _mem)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_fragmentShaders[_handle.idx].create(GL_FRAGMENT_SHADER, _mem->data);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyFragmentShader(FragmentShaderHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_fragmentShaders[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateMaterial(MaterialHandle _handle, VertexShaderHandle _vsh, FragmentShaderHandle _fsh)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_materials[_handle.idx].create(s_renderCtx.m_vertexShaders[_vsh.idx], s_renderCtx.m_fragmentShaders[_fsh.idx]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyMaterial(FragmentShaderHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_materials[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateTexture(TextureHandle _handle, Memory* _mem, uint32_t _flags)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_textures[_handle.idx].create(_mem, _flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyTexture(TextureHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_textures[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateRenderTarget(RenderTargetHandle _handle, uint16_t _width, uint16_t _height, uint32_t _flags)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_renderTargets[_handle.idx].create(_width, _height, _flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyRenderTarget(RenderTargetHandle _handle)
|
|
|
|
{
|
|
|
|
s_renderCtx.m_renderTargets[_handle.idx].destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererCreateUniform(UniformHandle _handle, ConstantType::Enum _type, uint16_t _num, const char* _name)
|
|
|
|
{
|
|
|
|
uint32_t size = g_constantTypeSize[_type]*_num;
|
|
|
|
void* data = g_realloc(NULL, size);
|
|
|
|
s_renderCtx.m_uniforms[_handle.idx] = data;
|
|
|
|
s_renderCtx.m_uniformReg.reg(_name, s_renderCtx.m_uniforms[_handle.idx]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererDestroyUniform(UniformHandle _handle)
|
|
|
|
{
|
|
|
|
g_free(s_renderCtx.m_uniforms[_handle.idx]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererSaveScreenShot(Memory* _mem)
|
|
|
|
{
|
2012-05-29 21:24:55 -04:00
|
|
|
s_renderCtx.saveScreenShot(_mem);
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererUpdateUniform(uint16_t _loc, const void* _data, uint32_t _size)
|
|
|
|
{
|
|
|
|
memcpy(s_renderCtx.m_uniforms[_loc], _data, _size);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Context::rendererSubmit()
|
|
|
|
{
|
|
|
|
s_renderCtx.updateResolution(m_render->m_resolution);
|
|
|
|
|
|
|
|
if (0 < m_render->m_iboffset)
|
|
|
|
{
|
|
|
|
DynamicIndexBuffer* ib = m_render->m_dynamicIb;
|
|
|
|
s_renderCtx.m_indexBuffers[ib->handle.idx].update(m_render->m_iboffset, ib->data);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (0 < m_render->m_vboffset)
|
|
|
|
{
|
|
|
|
DynamicVertexBuffer* vb = m_render->m_dynamicVb;
|
|
|
|
s_renderCtx.m_vertexBuffers[vb->handle.idx].update(m_render->m_vboffset, vb->data);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_render->sort();
|
|
|
|
|
|
|
|
RenderState currentState;
|
|
|
|
currentState.reset();
|
|
|
|
currentState.m_flags = BGFX_STATE_NONE;
|
|
|
|
|
|
|
|
Matrix4 viewProj[BGFX_CONFIG_MAX_VIEWS];
|
|
|
|
for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_VIEWS; ++ii)
|
|
|
|
{
|
|
|
|
matrix_mul(viewProj[ii].val, m_render->m_view[ii].val, m_render->m_proj[ii].val);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint16_t materialIdx = bgfx::invalidHandle;
|
|
|
|
SortKey key;
|
|
|
|
uint8_t view = 0xff;
|
|
|
|
RenderTargetHandle rt = BGFX_INVALID_HANDLE;
|
|
|
|
int32_t height = m_render->m_resolution.m_height;
|
|
|
|
float alphaRef = 0.0f;
|
|
|
|
GLenum primType = m_render->m_debug&BGFX_DEBUG_WIREFRAME ? GL_LINES : GL_TRIANGLES;
|
|
|
|
uint32_t primNumVerts = 3;
|
|
|
|
uint32_t baseVertex = 0;
|
|
|
|
|
|
|
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
|
|
|
|
|
|
|
|
uint32_t statsNumPrims = 0;
|
|
|
|
uint32_t statsNumIndices = 0;
|
|
|
|
|
|
|
|
int64_t elapsed = -bx::getHPCounter();
|
|
|
|
|
|
|
|
if (0 == (m_render->m_debug&BGFX_DEBUG_IFH) )
|
|
|
|
{
|
|
|
|
for (uint32_t item = 0, numItems = m_render->m_num; item < numItems; ++item)
|
|
|
|
{
|
|
|
|
key.decode(m_render->m_sortKeys[item]);
|
|
|
|
const RenderState& state = m_render->m_renderState[m_render->m_sortValues[item] ];
|
|
|
|
|
|
|
|
const uint64_t newFlags = state.m_flags;
|
|
|
|
uint64_t changedFlags = currentState.m_flags ^ state.m_flags;
|
|
|
|
currentState.m_flags = newFlags;
|
|
|
|
|
|
|
|
if (key.m_view != view)
|
|
|
|
{
|
|
|
|
currentState.clear();
|
|
|
|
changedFlags = BGFX_STATE_MASK;
|
|
|
|
currentState.m_flags = newFlags;
|
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
GREMEDY_SETMARKER("view");
|
|
|
|
|
2012-04-03 23:30:07 -04:00
|
|
|
view = key.m_view;
|
|
|
|
materialIdx = bgfx::invalidHandle;
|
|
|
|
|
|
|
|
if (m_render->m_rt[view].idx != rt.idx)
|
|
|
|
{
|
|
|
|
rt = m_render->m_rt[view];
|
|
|
|
|
|
|
|
if (rt.idx == bgfx::invalidHandle)
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
|
|
|
|
height = m_render->m_resolution.m_height;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RenderTarget& renderTarget = s_renderCtx.m_renderTargets[rt.idx];
|
|
|
|
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, renderTarget.m_fbo) );
|
|
|
|
height = renderTarget.m_height;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect& rect = m_render->m_rect[view];
|
|
|
|
|
|
|
|
GL_CHECK(glViewport(rect.m_x, height-rect.m_height-rect.m_y, rect.m_width, rect.m_height) );
|
|
|
|
|
|
|
|
Clear& clear = m_render->m_clear[view];
|
|
|
|
|
|
|
|
if (BGFX_CLEAR_NONE != clear.m_flags)
|
|
|
|
{
|
|
|
|
GLuint flags = 0;
|
|
|
|
if (BGFX_CLEAR_COLOR_BIT & clear.m_flags)
|
|
|
|
{
|
|
|
|
flags |= GL_COLOR_BUFFER_BIT;
|
|
|
|
uint32_t rgba = clear.m_rgba;
|
|
|
|
float rr = (rgba>>24)/255.0f;
|
|
|
|
float gg = ( (rgba>>16)&0xff)/255.0f;
|
|
|
|
float bb = ( (rgba>>8)&0xff)/255.0f;
|
|
|
|
float aa = (rgba&0xff)/255.0f;
|
|
|
|
GL_CHECK(glClearColor(rr, gg, bb, aa) );
|
|
|
|
GL_CHECK(glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BGFX_CLEAR_DEPTH_BIT & clear.m_flags)
|
|
|
|
{
|
|
|
|
flags |= GL_DEPTH_BUFFER_BIT;
|
|
|
|
GL_CHECK(glClearDepthf(clear.m_depth) );
|
|
|
|
GL_CHECK(glDepthMask(GL_TRUE) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BGFX_CLEAR_STENCIL_BIT & clear.m_flags)
|
|
|
|
{
|
|
|
|
flags |= GL_STENCIL_BUFFER_BIT;
|
|
|
|
GL_CHECK(glClearStencil(clear.m_stencil) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (0 != flags)
|
|
|
|
{
|
|
|
|
GL_CHECK(glEnable(GL_SCISSOR_TEST) );
|
|
|
|
GL_CHECK(glScissor(rect.m_x, height-rect.m_height-rect.m_y, rect.m_width, rect.m_height) );
|
|
|
|
GL_CHECK(glClear(flags) );
|
|
|
|
GL_CHECK(glDisable(GL_SCISSOR_TEST) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GL_CHECK(glEnable(GL_DEPTH_TEST) );
|
|
|
|
GL_CHECK(glDepthFunc(GL_LESS) );
|
|
|
|
GL_CHECK(glEnable(GL_CULL_FACE) );
|
|
|
|
GL_CHECK(glDisable(GL_BLEND) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( (BGFX_STATE_CULL_MASK|BGFX_STATE_DEPTH_WRITE|BGFX_STATE_DEPTH_TEST_MASK
|
2012-05-13 01:40:05 -04:00
|
|
|
|BGFX_STATE_ALPHA_MASK|BGFX_STATE_ALPHA_WRITE|BGFX_STATE_RGB_WRITE
|
|
|
|
|BGFX_STATE_BLEND_MASK|BGFX_STATE_ALPHA_REF_MASK|BGFX_STATE_PT_MASK
|
|
|
|
|BGFX_STATE_POINT_SIZE_MASK) & changedFlags)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
|
|
|
if (BGFX_STATE_CULL_MASK & changedFlags)
|
|
|
|
{
|
|
|
|
if (BGFX_STATE_CULL_CW & newFlags)
|
|
|
|
{
|
|
|
|
GL_CHECK(glEnable(GL_CULL_FACE) );
|
|
|
|
GL_CHECK(glCullFace(GL_BACK) );
|
|
|
|
}
|
|
|
|
else if (BGFX_STATE_CULL_CCW & newFlags)
|
|
|
|
{
|
|
|
|
GL_CHECK(glEnable(GL_CULL_FACE) );
|
|
|
|
GL_CHECK(glCullFace(GL_FRONT) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glDisable(GL_CULL_FACE) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BGFX_STATE_DEPTH_WRITE & changedFlags)
|
|
|
|
{
|
|
|
|
GL_CHECK(glDepthMask(!!(BGFX_STATE_DEPTH_WRITE & newFlags) ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BGFX_STATE_DEPTH_TEST_MASK & changedFlags)
|
|
|
|
{
|
|
|
|
uint32_t func = (newFlags&BGFX_STATE_DEPTH_TEST_MASK)>>BGFX_STATE_DEPTH_TEST_SHIFT;
|
|
|
|
|
|
|
|
if (0 != func)
|
|
|
|
{
|
|
|
|
GL_CHECK(glEnable(GL_DEPTH_TEST) );
|
|
|
|
GL_CHECK(glDepthFunc(s_depthFunc[func]) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glDisable(GL_DEPTH_TEST) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( (BGFX_STATE_ALPHA_TEST|BGFX_STATE_ALPHA_REF_MASK) & changedFlags)
|
|
|
|
{
|
|
|
|
uint32_t ref = (newFlags&BGFX_STATE_ALPHA_REF_MASK)>>BGFX_STATE_ALPHA_REF_SHIFT;
|
|
|
|
alphaRef = ref/255.0f;
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGLES
|
|
|
|
#else
|
|
|
|
if (BGFX_STATE_ALPHA_TEST & newFlags)
|
|
|
|
{
|
|
|
|
GL_CHECK(glEnable(GL_ALPHA_TEST) );
|
2012-05-29 21:24:55 -04:00
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glDisable(GL_ALPHA_TEST) );
|
|
|
|
}
|
2012-05-13 01:40:05 -04:00
|
|
|
|
|
|
|
if ( (BGFX_STATE_PT_POINTS|BGFX_STATE_POINT_SIZE_MASK) & changedFlags)
|
|
|
|
{
|
2012-05-30 01:45:04 -04:00
|
|
|
float pointSize = (float)(uint32_max(1, (newFlags&BGFX_STATE_POINT_SIZE_MASK)>>BGFX_STATE_POINT_SIZE_SHIFT) );
|
2012-05-13 01:40:05 -04:00
|
|
|
GL_CHECK(glPointSize(pointSize) );
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGLES
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( (BGFX_STATE_ALPHA_WRITE|BGFX_STATE_RGB_WRITE) & changedFlags)
|
|
|
|
{
|
|
|
|
GLboolean alpha = !!(newFlags&BGFX_STATE_ALPHA_WRITE);
|
|
|
|
GLboolean rgb = !!(newFlags&BGFX_STATE_RGB_WRITE);
|
|
|
|
GL_CHECK(glColorMask(rgb, rgb, rgb, alpha) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BGFX_STATE_BLEND_MASK & changedFlags)
|
|
|
|
{
|
|
|
|
if (BGFX_STATE_BLEND_MASK & newFlags)
|
|
|
|
{
|
|
|
|
uint32_t blend = (newFlags&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT;
|
|
|
|
uint32_t src = blend&0xf;
|
|
|
|
uint32_t dst = (blend>>4)&0xf;
|
|
|
|
GL_CHECK(glEnable(GL_BLEND) );
|
|
|
|
GL_CHECK(glBlendFunc(s_blendFactor[src], s_blendFactor[dst]) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glDisable(GL_BLEND) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t primIndex = uint8_t( (newFlags&BGFX_STATE_PT_MASK)>>BGFX_STATE_PT_SHIFT);
|
|
|
|
primType = m_render->m_debug&BGFX_DEBUG_WIREFRAME ? GL_LINES : s_primType[primIndex];
|
|
|
|
primNumVerts = s_primNumVerts[primIndex];
|
|
|
|
}
|
|
|
|
|
|
|
|
bool materialChanged = false;
|
|
|
|
bool constantsChanged = state.m_constBegin < state.m_constEnd;
|
|
|
|
bool bindAttribs = false;
|
|
|
|
rendererUpdateUniforms(m_render->m_constantBuffer, state.m_constBegin, state.m_constEnd);
|
|
|
|
|
|
|
|
if (key.m_material != materialIdx)
|
|
|
|
{
|
|
|
|
materialIdx = key.m_material;
|
|
|
|
GLuint id = bgfx::invalidHandle == materialIdx ? 0 : s_renderCtx.m_materials[materialIdx].m_id;
|
|
|
|
GL_CHECK(glUseProgram(id) );
|
|
|
|
materialChanged =
|
|
|
|
constantsChanged =
|
|
|
|
bindAttribs = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bgfx::invalidHandle != materialIdx)
|
|
|
|
{
|
|
|
|
Material& material = s_renderCtx.m_materials[materialIdx];
|
|
|
|
|
|
|
|
if (constantsChanged)
|
|
|
|
{
|
|
|
|
material.m_constantBuffer->commit(materialChanged);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (uint32_t ii = 0, num = material.m_numPredefined; ii < num; ++ii)
|
|
|
|
{
|
|
|
|
PredefinedUniform& predefined = material.m_predefined[ii];
|
|
|
|
switch (predefined.m_type)
|
|
|
|
{
|
|
|
|
case PredefinedUniform::ViewRect:
|
|
|
|
{
|
|
|
|
float rect[4];
|
|
|
|
rect[0] = m_render->m_rect[view].m_x;
|
|
|
|
rect[1] = m_render->m_rect[view].m_y;
|
|
|
|
rect[2] = m_render->m_rect[view].m_width;
|
|
|
|
rect[3] = m_render->m_rect[view].m_height;
|
|
|
|
|
|
|
|
GL_CHECK(glUniform4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, &rect[0]
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::ViewTexel:
|
|
|
|
{
|
|
|
|
float rect[4];
|
|
|
|
rect[0] = 1.0f/float(m_render->m_rect[view].m_width);
|
|
|
|
rect[1] = 1.0f/float(m_render->m_rect[view].m_height);
|
|
|
|
|
|
|
|
GL_CHECK(glUniform4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, &rect[0]
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::View:
|
|
|
|
{
|
|
|
|
GL_CHECK(glUniformMatrix4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, GL_FALSE
|
|
|
|
, m_render->m_view[view].val
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::ViewProj:
|
|
|
|
{
|
|
|
|
GL_CHECK(glUniformMatrix4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, GL_FALSE
|
|
|
|
, viewProj[view].val
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::Model:
|
|
|
|
{
|
|
|
|
const Matrix4& model = m_render->m_matrixCache.m_cache[state.m_matrix];
|
|
|
|
GL_CHECK(glUniformMatrix4fv(predefined.m_loc
|
2012-05-14 01:40:14 -04:00
|
|
|
, uint32_min(predefined.m_count, state.m_num)
|
2012-04-03 23:30:07 -04:00
|
|
|
, GL_FALSE
|
|
|
|
, model.val
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::ModelViewProj:
|
|
|
|
{
|
|
|
|
Matrix4 modelViewProj;
|
|
|
|
const Matrix4& model = m_render->m_matrixCache.m_cache[state.m_matrix];
|
|
|
|
matrix_mul(modelViewProj.val, model.val, viewProj[view].val);
|
|
|
|
|
|
|
|
GL_CHECK(glUniformMatrix4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, GL_FALSE
|
|
|
|
, modelViewProj.val
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::ModelViewProjX:
|
|
|
|
{
|
|
|
|
const Matrix4& model = m_render->m_matrixCache.m_cache[state.m_matrix];
|
|
|
|
|
|
|
|
static const BX_ALIGN_STRUCT_16(float) s_bias[16] =
|
|
|
|
{
|
|
|
|
0.5f, 0.0f, 0.0f, 0.0f,
|
|
|
|
0.0f, 0.5f, 0.0f, 0.0f,
|
|
|
|
0.0f, 0.0f, 0.5f, 0.0f,
|
|
|
|
0.5f, 0.5f, 0.5f, 1.0f,
|
|
|
|
};
|
|
|
|
|
|
|
|
uint8_t other = m_render->m_other[view];
|
|
|
|
Matrix4 viewProjBias;
|
|
|
|
matrix_mul(viewProjBias.val, viewProj[other].val, s_bias);
|
|
|
|
|
|
|
|
Matrix4 modelViewProj;
|
|
|
|
matrix_mul(modelViewProj.val, model.val, viewProjBias.val);
|
|
|
|
|
|
|
|
GL_CHECK(glUniformMatrix4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, GL_FALSE
|
|
|
|
, modelViewProj.val
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::ViewProjX:
|
|
|
|
{
|
|
|
|
static const BX_ALIGN_STRUCT_16(float) s_bias[16] =
|
|
|
|
{
|
|
|
|
0.5f, 0.0f, 0.0f, 0.0f,
|
|
|
|
0.0f, 0.5f, 0.0f, 0.0f,
|
|
|
|
0.0f, 0.0f, 0.5f, 0.0f,
|
|
|
|
0.5f, 0.5f, 0.5f, 1.0f,
|
|
|
|
};
|
|
|
|
|
|
|
|
uint8_t other = m_render->m_other[view];
|
|
|
|
Matrix4 viewProjBias;
|
|
|
|
matrix_mul(viewProjBias.val, viewProj[other].val, s_bias);
|
|
|
|
|
|
|
|
GL_CHECK(glUniformMatrix4fv(predefined.m_loc
|
|
|
|
, 1
|
|
|
|
, GL_FALSE
|
|
|
|
, viewProjBias.val
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::AlphaRef:
|
|
|
|
{
|
|
|
|
GL_CHECK(glUniform1f(predefined.m_loc, alphaRef) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PredefinedUniform::Count:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// if (BGFX_STATE_TEX_MASK & changedFlags)
|
|
|
|
{
|
|
|
|
uint64_t flag = BGFX_STATE_TEX0;
|
|
|
|
for (uint32_t stage = 0; stage < BGFX_STATE_TEX_COUNT; ++stage)
|
|
|
|
{
|
|
|
|
const Sampler& sampler = state.m_sampler[stage];
|
|
|
|
Sampler& current = currentState.m_sampler[stage];
|
|
|
|
if (current.m_idx != sampler.m_idx
|
2012-06-09 21:25:50 -04:00
|
|
|
|| current.m_flags != sampler.m_flags
|
|
|
|
|| materialChanged)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
|
|
|
GL_CHECK(glActiveTexture(GL_TEXTURE0+stage) );
|
|
|
|
if (bgfx::invalidHandle != sampler.m_idx)
|
|
|
|
{
|
|
|
|
switch (sampler.m_flags&BGFX_SAMPLER_TYPE_MASK)
|
|
|
|
{
|
2012-06-09 21:25:50 -04:00
|
|
|
case BGFX_SAMPLER_TEXTURE:
|
|
|
|
{
|
|
|
|
const Texture& texture = s_renderCtx.m_textures[sampler.m_idx];
|
|
|
|
GL_CHECK(glBindTexture(texture.m_target, texture.m_id) );
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
break;
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
case BGFX_SAMPLER_RENDERTARGET_COLOR:
|
|
|
|
GL_CHECK(glBindTexture(GL_TEXTURE_2D, s_renderCtx.m_renderTargets[sampler.m_idx].m_color.m_id) );
|
2012-04-03 23:30:07 -04:00
|
|
|
break;
|
|
|
|
|
2012-06-09 21:25:50 -04:00
|
|
|
case BGFX_SAMPLER_RENDERTARGET_DEPTH:
|
|
|
|
GL_CHECK(glBindTexture(GL_TEXTURE_2D, s_renderCtx.m_renderTargets[sampler.m_idx].m_depth.m_id) );
|
2012-04-03 23:30:07 -04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
current = sampler;
|
|
|
|
flag <<= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
GL_CHECK(glActiveTexture(GL_TEXTURE0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
if (currentState.m_vertexBuffer.idx != state.m_vertexBuffer.idx || materialChanged)
|
|
|
|
{
|
|
|
|
currentState.m_vertexBuffer = state.m_vertexBuffer;
|
|
|
|
|
|
|
|
uint16_t handle = state.m_vertexBuffer.idx;
|
|
|
|
if (bgfx::invalidHandle != handle)
|
|
|
|
{
|
|
|
|
VertexBuffer& vb = s_renderCtx.m_vertexBuffers[handle];
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, vb.m_id) );
|
|
|
|
bindAttribs = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (currentState.m_indexBuffer.idx != state.m_indexBuffer.idx)
|
|
|
|
{
|
|
|
|
currentState.m_indexBuffer = state.m_indexBuffer;
|
|
|
|
|
|
|
|
uint16_t handle = state.m_indexBuffer.idx;
|
|
|
|
if (bgfx::invalidHandle != handle)
|
|
|
|
{
|
|
|
|
IndexBuffer& ib = s_renderCtx.m_indexBuffers[handle];
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-05-29 21:24:55 -04:00
|
|
|
if (bgfx::invalidHandle != currentState.m_vertexBuffer.idx)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
|
|
|
if (baseVertex != state.m_startVertex
|
|
|
|
|| bindAttribs)
|
|
|
|
{
|
|
|
|
baseVertex = state.m_startVertex;
|
|
|
|
VertexBuffer& vb = s_renderCtx.m_vertexBuffers[state.m_vertexBuffer.idx];
|
|
|
|
uint16_t decl = vb.m_decl.idx == bgfx::invalidHandle ? state.m_vertexDecl.idx : vb.m_decl.idx;
|
|
|
|
s_renderCtx.m_materials[materialIdx].bindAttributes(s_renderCtx.m_vertexDecls[decl], state.m_startVertex);
|
|
|
|
}
|
|
|
|
|
2012-05-29 21:24:55 -04:00
|
|
|
uint32_t numIndices = 0;
|
2012-04-03 23:30:07 -04:00
|
|
|
uint32_t numPrims = 0;
|
|
|
|
|
2012-05-29 21:24:55 -04:00
|
|
|
if (bgfx::invalidHandle != state.m_indexBuffer.idx)
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-05-29 21:24:55 -04:00
|
|
|
if (BGFX_DRAW_WHOLE_INDEX_BUFFER == state.m_startIndex)
|
|
|
|
{
|
|
|
|
numIndices = s_renderCtx.m_indexBuffers[state.m_indexBuffer.idx].m_size/2;
|
|
|
|
numPrims = numIndices/primNumVerts;
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-05-29 21:24:55 -04:00
|
|
|
GL_CHECK(glDrawElements(primType
|
|
|
|
, s_renderCtx.m_indexBuffers[state.m_indexBuffer.idx].m_size/2
|
|
|
|
, GL_UNSIGNED_SHORT
|
|
|
|
, (void*)0
|
|
|
|
) );
|
|
|
|
}
|
|
|
|
else if (primNumVerts <= state.m_numIndices)
|
|
|
|
{
|
|
|
|
numIndices = state.m_numIndices;
|
|
|
|
numPrims = numIndices/primNumVerts;
|
|
|
|
|
|
|
|
GL_CHECK(glDrawElements(primType
|
|
|
|
, numIndices
|
|
|
|
, GL_UNSIGNED_SHORT
|
|
|
|
, (void*)(uintptr_t)(state.m_startIndex*2)
|
|
|
|
) );
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
2012-05-29 21:24:55 -04:00
|
|
|
else
|
2012-04-03 23:30:07 -04:00
|
|
|
{
|
2012-05-29 21:24:55 -04:00
|
|
|
numPrims = state.m_numVertices/primNumVerts;
|
|
|
|
|
|
|
|
GL_CHECK(glDrawArrays(primType
|
|
|
|
, 0
|
|
|
|
, state.m_numVertices
|
2012-04-03 23:30:07 -04:00
|
|
|
) );
|
|
|
|
}
|
|
|
|
|
|
|
|
statsNumPrims += numPrims;
|
|
|
|
statsNumIndices += numIndices;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int64_t now = bx::getHPCounter();
|
|
|
|
elapsed += now;
|
|
|
|
|
|
|
|
static int64_t last = now;
|
2012-05-29 21:24:55 -04:00
|
|
|
int64_t frameTime = now - last;
|
2012-04-03 23:30:07 -04:00
|
|
|
last = now;
|
|
|
|
|
|
|
|
if (m_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
|
|
|
|
{
|
|
|
|
TextVideoMem& tvm = s_renderCtx.m_textVideoMem;
|
|
|
|
|
|
|
|
static int64_t next = now;
|
|
|
|
|
|
|
|
if (now >= next)
|
|
|
|
{
|
|
|
|
next = now + bx::getHPFrequency();
|
|
|
|
double freq = double(bx::getHPFrequency() );
|
|
|
|
double toMs = 1000.0/freq;
|
|
|
|
|
|
|
|
tvm.clear();
|
|
|
|
uint16_t pos = 10;
|
|
|
|
tvm.printf(10, pos++, 0x8e, " Frame: %3.4f [ms] / %3.2f", double(frameTime)*toMs, freq/frameTime);
|
|
|
|
tvm.printf(10, pos++, 0x8e, " Draw calls: %4d / %3.4f [ms]", m_render->m_num, double(elapsed)*toMs);
|
|
|
|
tvm.printf(10, pos++, 0x8e, " Prims: %7d", statsNumPrims);
|
|
|
|
tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices);
|
|
|
|
tvm.printf(10, pos++, 0x8e, " DVB size: %7d", m_render->m_vboffset);
|
|
|
|
tvm.printf(10, pos++, 0x8e, " DIB size: %7d", m_render->m_iboffset);
|
|
|
|
|
|
|
|
uint8_t attr[2] = { 0x89, 0x8a };
|
|
|
|
uint8_t attrIndex = m_render->m_waitSubmit < m_render->m_waitRender;
|
|
|
|
|
|
|
|
tvm.printf(10, pos++, attr[attrIndex&1], "Submit wait: %3.4f [ms]", double(m_render->m_waitSubmit)*toMs);
|
|
|
|
tvm.printf(10, pos++, attr[(attrIndex+1)&1], "Render wait: %3.4f [ms]", double(m_render->m_waitRender)*toMs);
|
|
|
|
}
|
|
|
|
|
|
|
|
g_textVideoMemBlitter.blit(tvm);
|
|
|
|
}
|
2012-04-14 23:36:17 -04:00
|
|
|
else if (m_render->m_debug & BGFX_DEBUG_TEXT)
|
|
|
|
{
|
|
|
|
g_textVideoMemBlitter.blit(m_render->m_textVideoMem);
|
|
|
|
}
|
2012-04-03 23:30:07 -04:00
|
|
|
|
2012-05-31 22:29:58 -04:00
|
|
|
GREMEDY_FRAMETERMINATOR();
|
2012-04-03 23:30:07 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-05-29 21:24:55 -04:00
|
|
|
#endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
|