bgfx/3rdparty/glsl-optimizer/tests/fragment/vface-outES.txt

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2012-04-03 23:30:07 -04:00
varying highp float xlv_VFACE;
void main ()
{
mediump vec4 tmpvar_1;
highp vec4 tmpvar_2;
tmpvar_2 = vec4(xlv_VFACE);
tmpvar_1 = tmpvar_2;
gl_FragData[0] = tmpvar_1;
}
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// inputs: 1, stats: 0 alu 0 tex 0 flow