mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
28 lines
556 B
Text
28 lines
556 B
Text
|
#ifdef GL_ES
|
|||
|
precision highp float;
|
|||
|
#endif // GL_ES
|
|||
|
|
|||
|
uniform mat4 u_viewProj;
|
|||
|
varying vec4 v_color0;
|
|||
|
attribute vec4 i_data4;
|
|||
|
attribute vec4 i_data3;
|
|||
|
attribute vec4 i_data2;
|
|||
|
attribute vec4 i_data1;
|
|||
|
attribute vec4 i_data0;
|
|||
|
attribute vec4 a_color;
|
|||
|
attribute vec3 a_position;
|
|||
|
void main ()
|
|||
|
{
|
|||
|
mat4 model_1;
|
|||
|
model_1[0] = i_data0;
|
|||
|
model_1[1] = i_data1;
|
|||
|
model_1[2] = i_data2;
|
|||
|
model_1[3] = i_data3;
|
|||
|
vec4 tmpvar_2;
|
|||
|
tmpvar_2.w = 1.0;
|
|||
|
tmpvar_2.xyz = a_position;
|
|||
|
gl_Position = (u_viewProj * (model_1 * tmpvar_2));
|
|||
|
v_color0 = (a_color * i_data4);
|
|||
|
}
|
|||
|
|
|||
|
|