bgfx/3rdparty/glsl-optimizer/tests/vertex/loops-forsimple-out.txt

14 lines
237 B
Text
Raw Normal View History

2012-04-03 23:30:07 -04:00
varying vec4 varColor;
uniform vec4 uniColors[4];
void main ()
{
vec4 col;
gl_Position = gl_Vertex;
col = uniColors[0];
col = (col + uniColors[1]);
col = (col + uniColors[2]);
col = (col + uniColors[3]);
varColor = col;
}