mirror of
https://github.com/scratchfoundation/bgfx.git
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16 lines
508 B
Python
16 lines
508 B
Python
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vec2 v_texcoord0 : TEXCOORD0 = vec2(0.0, 0.0);
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vec3 v_normal : NORMAL = vec3(0.0, 0.0, 1.0);
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vec3 v_view : TEXCOORD2 = vec3(0.0, 0.0, 0.0);
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vec4 v_color0 : COLOR0 = vec4(1.0, 0.0, 0.0, 1.0);
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float v_k : FOG = 1.0;
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vec3 a_position : POSITION;
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vec4 a_normal : NORMAL;
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vec4 a_color0 : COLOR0;
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vec2 a_texcoord0 : TEXCOORD0;
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vec4 i_data0 : TEXCOORD3;
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vec4 i_data1 : TEXCOORD4;
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vec4 i_data2 : TEXCOORD5;
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vec4 i_data3 : TEXCOORD6;
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vec4 i_data4 : TEXCOORD7;
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