bgfx/premake/shader-embeded.mk

50 lines
1.6 KiB
Makefile
Raw Normal View History

2013-04-23 02:33:32 -04:00
#
2014-02-11 01:07:04 -05:00
# Copyright 2011-2014 Branimir Karadzic. All rights reserved.
2013-04-23 02:33:32 -04:00
# License: http://www.opensource.org/licenses/BSD-2-Clause
#
THISDIR:=$(dir $(lastword $(MAKEFILE_LIST)))
include $(THISDIR)/tools.mk
2013-04-23 02:33:32 -04:00
VS_FLAGS+=-i $(THISDIR)../src/ --type vertex
FS_FLAGS+=-i $(THISDIR)../src/ --type fragment
VS_SOURCES=$(wildcard vs_*.sc)
FS_SOURCES=$(wildcard fs_*.sc)
VS_BIN = $(addsuffix .bin.h, $(basename $(VS_SOURCES)))
FS_BIN = $(addsuffix .bin.h, $(basename $(FS_SOURCES)))
BIN = $(VS_BIN) $(FS_BIN)
SHADER_TMP = $(TEMP)/tmp
vs_%.bin.h : vs_%.sc
@echo [$(<)]
$(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_glsl
@cat $(SHADER_TMP) > $(@)
-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_3_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx9
-@cat $(SHADER_TMP) >> $(@)
-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_4_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx11
-@cat $(SHADER_TMP) >> $(@)
2013-04-23 02:33:32 -04:00
fs_%.bin.h : fs_%.sc
@echo [$(<)]
$(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_glsl
@cat $(SHADER_TMP) > $(@)
-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_3_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx9
-@cat $(SHADER_TMP) >> $(@)
-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_4_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx11
-@cat $(SHADER_TMP) >> $(@)
2013-04-23 02:33:32 -04:00
.PHONY: all
all: $(BIN)
.PHONY: clean
clean:
@echo Cleaning...
@-rm -vf $(BIN)
.PHONY: rebuild
rebuild: clean all