bgfx/src/glcontext_glx.cpp

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/*
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "bgfx_p.h"
#if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
# include "renderer_gl.h"
# if BX_PLATFORM_LINUX
namespace bgfx
{
# define GL_IMPORT(_optional, _proto, _func) _proto _func
# include "glimports.h"
# undef GL_IMPORT
static ::Display* s_display;
static ::Window s_window;
void x11SetDisplayWindow(::Display* _display, ::Window _window)
{
s_display = _display;
s_window = _window;
}
void GlContext::create(uint32_t _width, uint32_t _height)
{
XLockDisplay(s_display);
int major, minor;
bool version = glXQueryVersion(s_display, &major, &minor);
BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version");
BGFX_FATAL( (major == 1 && minor >= 3) || major > 1
, Fatal::UnableToInitialize
, "GLX version is not >=1.3 (%d.%d)."
, major
, minor
);
const int attrsGlx[] =
{
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_DOUBLEBUFFER, true,
GLX_RED_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_STENCIL_SIZE, 8,
None,
};
// Find suitable config
GLXFBConfig bestConfig = NULL;
int numConfigs;
GLXFBConfig* configs = glXChooseFBConfig(s_display, DefaultScreen(s_display), attrsGlx, &numConfigs);
BX_TRACE("glX num configs %d", numConfigs);
XVisualInfo* visualInfo = 0;
for (int ii = 0; ii < numConfigs; ++ii)
{
visualInfo = glXGetVisualFromFBConfig(s_display, configs[ii]);
if (NULL != visualInfo)
{
BX_TRACE("---");
bool valid = true;
for (uint32_t attr = 6; attr < countof(attrsGlx)-1 && attrsGlx[attr] != None; attr += 2)
{
int value;
glXGetFBConfigAttrib(s_display, configs[ii], attrsGlx[attr], &value);
BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)"
, ii
, numConfigs
, attr/2
, attrsGlx[attr]
, value
, attrsGlx[attr + 1]
, value < attrsGlx[attr + 1] ? " *" : ""
);
if (value < attrsGlx[attr + 1])
{
valid = false;
#if !BGFX_CONFIG_DEBUG
break;
#endif // BGFX_CONFIG_DEBUG
}
}
if (valid)
{
bestConfig = configs[ii];
break;
}
}
XFree(visualInfo);
visualInfo = 0;
}
XFree(configs);
BGFX_FATAL(visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration.");
BX_TRACE("Create GL 2.1 context.");
m_context = glXCreateContext(s_display, visualInfo, 0, GL_TRUE);
BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context.");
XFree(visualInfo);
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
if (NULL != glXCreateContextAttribsARB)
{
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BX_TRACE("Create GL 3.1 context.");
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const int contextAttrs[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 1,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
0,
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};
GLXContext context = glXCreateContextAttribsARB(s_display, bestConfig, 0, true, contextAttrs);
if (NULL != context)
{
glXDestroyContext(s_display, m_context);
m_context = context;
}
}
XUnlockDisplay(s_display);
import();
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glXMakeCurrent(s_display, s_window, m_context);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glXSwapBuffers(s_display, s_window);
}
void GlContext::destroy()
{
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glXMakeCurrent(s_display, 0, 0);
glXDestroyContext(s_display, m_context);
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}
void GlContext::resize(uint32_t _width, uint32_t _height)
{
}
void GlContext::swap()
{
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glXMakeCurrent(s_display, s_window, m_context);
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glXSwapBuffers(s_display, s_window);
}
void GlContext::import()
{
# define GL_IMPORT(_optional, _proto, _func) \
{ \
_func = (_proto)glXGetProcAddress((const GLubyte*)#_func); \
BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. glXGetProcAddress %s", #_func); \
}
# include "glimports.h"
# undef GL_IMPORT
}
} // namespace bgfx
# endif // BX_PLATFORM_LINUX
#endif // (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)