bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-movevars-simple-outES.txt

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2012-10-07 23:41:18 -04:00
varying lowp float xx;
void main ()
{
lowp float c_1;
if ((xx < 0.0)) {
discard;
};
c_1 = (xx + xx);
c_1 = (c_1 + xx);
c_1 = (c_1 + xx);
lowp vec4 tmpvar_2;
tmpvar_2 = vec4(c_1);
gl_FragColor = tmpvar_2;
}
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// stats: 4 alu 1 tex 1 flow
// inputs: 1
// #0: xx (low float) 1x1 [-1]