bgfx/3rdparty/glsl-optimizer/tests/fragment/glsl140-basic-ir.txt

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2012-10-07 23:41:18 -04:00
#version 140
out vec4 fragCol;
in vec4 col;
void main ()
{
vec4 tmpvar_1;
tmpvar_1 = col;
fragCol = tmpvar_1;
}