mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
118 lines
2.3 KiB
Text
118 lines
2.3 KiB
Text
|
struct v2f {
|
||
|
vec4 pos;
|
||
|
vec2 uv;
|
||
|
};
|
||
|
varying vec2 xlv_TEXCOORD0;
|
||
|
uniform vec4 _MainTex_TexelSize;
|
||
|
uniform sampler2D _MainTex;
|
||
|
vec2 maxMag (
|
||
|
in vec2 a_1,
|
||
|
in vec2 b_2
|
||
|
)
|
||
|
{
|
||
|
float mb_3;
|
||
|
float ma_4;
|
||
|
float tmpvar_5;
|
||
|
tmpvar_5 = dot (a_1, a_1);
|
||
|
float tmpvar_6;
|
||
|
tmpvar_6 = tmpvar_5;
|
||
|
ma_4 = tmpvar_6;
|
||
|
float tmpvar_7;
|
||
|
tmpvar_7 = dot (b_2, b_2);
|
||
|
float tmpvar_8;
|
||
|
tmpvar_8 = tmpvar_7;
|
||
|
mb_3 = tmpvar_8;
|
||
|
float tmpvar_9;
|
||
|
tmpvar_9 = step (ma_4, mb_3);
|
||
|
vec2 tmpvar_10;
|
||
|
tmpvar_10 = vec2(tmpvar_9);
|
||
|
vec2 tmpvar_11;
|
||
|
tmpvar_11 = mix (a_1, b_2, tmpvar_10);
|
||
|
return tmpvar_11;
|
||
|
}
|
||
|
|
||
|
vec4 TileMax (
|
||
|
in v2f i_12
|
||
|
)
|
||
|
{
|
||
|
int j_13;
|
||
|
vec2 v_14;
|
||
|
vec2 mx_15;
|
||
|
vec2 uvCorner_16;
|
||
|
vec2 tmpvar_17;
|
||
|
tmpvar_17 = i_12.uv;
|
||
|
uvCorner_16 = tmpvar_17;
|
||
|
vec4 tmpvar_18;
|
||
|
tmpvar_18 = texture2D (_MainTex, uvCorner_16);
|
||
|
vec2 tmpvar_19;
|
||
|
tmpvar_19 = tmpvar_18.xy;
|
||
|
vec2 tmpvar_20;
|
||
|
tmpvar_20 = tmpvar_19;
|
||
|
mx_15 = tmpvar_20;
|
||
|
int tmpvar_21;
|
||
|
tmpvar_21 = 0;
|
||
|
j_13 = tmpvar_21;
|
||
|
while (true) {
|
||
|
int l_22;
|
||
|
if (!((j_13 < 8))) {
|
||
|
break;
|
||
|
};
|
||
|
int tmpvar_23;
|
||
|
tmpvar_23 = 0;
|
||
|
l_22 = tmpvar_23;
|
||
|
while (true) {
|
||
|
if (!((l_22 < 8))) {
|
||
|
break;
|
||
|
};
|
||
|
vec2 tmpvar_24;
|
||
|
tmpvar_24.x = float(l_22);
|
||
|
tmpvar_24.y = float(j_13);
|
||
|
vec4 tmpvar_25;
|
||
|
tmpvar_25 = texture2D (_MainTex, (uvCorner_16 + (tmpvar_24 * _MainTex_TexelSize.xy)));
|
||
|
vec2 tmpvar_26;
|
||
|
tmpvar_26 = tmpvar_25.xy;
|
||
|
v_14 = tmpvar_26;
|
||
|
vec2 tmpvar_27;
|
||
|
tmpvar_27 = maxMag (mx_15, v_14);
|
||
|
vec2 tmpvar_28;
|
||
|
tmpvar_28 = tmpvar_27;
|
||
|
mx_15 = tmpvar_28;
|
||
|
int _post_incdec_tmp_29;
|
||
|
_post_incdec_tmp_29 = l_22;
|
||
|
int tmpvar_30;
|
||
|
tmpvar_30 = (l_22 + 1);
|
||
|
l_22 = tmpvar_30;
|
||
|
};
|
||
|
int _post_incdec_tmp_31;
|
||
|
_post_incdec_tmp_31 = j_13;
|
||
|
int tmpvar_32;
|
||
|
tmpvar_32 = (j_13 + 1);
|
||
|
j_13 = tmpvar_32;
|
||
|
};
|
||
|
vec4 tmpvar_33;
|
||
|
tmpvar_33.zw = vec2(0.0, 0.0);
|
||
|
tmpvar_33.xy = mx_15.xy;
|
||
|
return tmpvar_33;
|
||
|
}
|
||
|
|
||
|
void main ()
|
||
|
{
|
||
|
v2f ii_34;
|
||
|
vec4 c_35;
|
||
|
vec4 tmpvar_36;
|
||
|
tmpvar_36 = vec4(0.0, 0.0, 0.0, 0.0);
|
||
|
ii_34.pos = tmpvar_36;
|
||
|
vec2 tmpvar_37;
|
||
|
tmpvar_37 = xlv_TEXCOORD0;
|
||
|
ii_34.uv = tmpvar_37;
|
||
|
vec4 tmpvar_38;
|
||
|
tmpvar_38 = TileMax (ii_34);
|
||
|
vec4 tmpvar_39;
|
||
|
tmpvar_39 = tmpvar_38;
|
||
|
c_35 = tmpvar_39;
|
||
|
vec4 tmpvar_40;
|
||
|
tmpvar_40 = c_35;
|
||
|
gl_FragData[0] = tmpvar_40;
|
||
|
}
|
||
|
|