mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
59 lines
1.4 KiB
Text
59 lines
1.4 KiB
Text
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varying highp vec4 varUV;
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uniform highp samplerCube cubehigh;
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uniform mediump samplerCube cubemed;
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uniform samplerCube cubelow;
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uniform highp sampler2D texhigh;
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uniform mediump sampler2D texmed;
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uniform sampler2D texlow;
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mediump vec4 xlat_main (
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in highp vec4 uv_1
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)
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{
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mediump vec4 c_2;
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lowp vec4 tmpvar_3;
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tmpvar_3 = texture2D (texlow, uv_1.xy);
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lowp vec4 tmpvar_4;
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tmpvar_4 = tmpvar_3;
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c_2 = tmpvar_4;
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mediump vec4 tmpvar_5;
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tmpvar_5 = texture2D (texmed, uv_1.xy);
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mediump vec4 tmpvar_6;
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tmpvar_6 = (c_2 + tmpvar_5);
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c_2 = tmpvar_6;
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highp vec4 tmpvar_7;
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tmpvar_7 = texture2D (texhigh, uv_1.xy);
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highp vec4 tmpvar_8;
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tmpvar_8 = (c_2 + tmpvar_7);
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c_2 = tmpvar_8;
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lowp vec4 tmpvar_9;
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tmpvar_9 = textureCube (cubelow, uv_1.xyz);
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mediump vec4 tmpvar_10;
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tmpvar_10 = (c_2 + tmpvar_9);
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c_2 = tmpvar_10;
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mediump vec4 tmpvar_11;
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tmpvar_11 = textureCube (cubemed, uv_1.xyz);
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mediump vec4 tmpvar_12;
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tmpvar_12 = (c_2 + tmpvar_11);
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c_2 = tmpvar_12;
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highp vec4 tmpvar_13;
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tmpvar_13 = textureCube (cubehigh, uv_1.xyz);
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highp vec4 tmpvar_14;
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tmpvar_14 = (c_2 + tmpvar_13);
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c_2 = tmpvar_14;
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return c_2;
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}
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void main ()
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{
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mediump vec4 r_15;
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mediump vec4 tmpvar_16;
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tmpvar_16 = xlat_main (varUV);
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mediump vec4 tmpvar_17;
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tmpvar_17 = tmpvar_16;
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r_15 = tmpvar_17;
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mediump vec4 tmpvar_18;
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tmpvar_18 = r_15;
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gl_FragData[0] = tmpvar_18;
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}
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