bgfx/3rdparty/glsl-optimizer/tests/fragment/bug-op-parens-out.txt

8 lines
118 B
Text
Raw Normal View History

2012-04-03 23:30:07 -04:00
uniform float otherValue;
uniform float value;
void main ()
{
gl_FragColor = vec4((otherValue / (1.0/(value))));
}