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14 lines
365 B
Text
14 lines
365 B
Text
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varying vec4 varColor;
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uniform vec4 uniColors[4];
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void main ()
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{
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vec4 col;
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gl_Position = gl_Vertex;
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col = max (vec4(0.0, 0.0, 0.0, 0.0), uniColors[0]);
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col = (col + max (vec4(0.0, 0.0, 0.0, 0.0), uniColors[1]));
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col = (col + max (vec4(0.0, 0.0, 0.0, 0.0), uniColors[2]));
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col = (col + max (vec4(0.0, 0.0, 0.0, 0.0), uniColors[3]));
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varColor = col;
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}
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