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20 lines
284 B
Text
20 lines
284 B
Text
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float otherValue;
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uniform float value;
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float tmpvar_1;
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//;
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float tmpvar_2;
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//;
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//;
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void main ()
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{
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tmpvar_1 = log (value);
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tmpvar_2 = tmpvar_1;
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otherValue = tmpvar_2;
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vec4 tmpvar_1;
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tmpvar_1 = vec4(otherValue);
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vec4 tmpvar_2;
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tmpvar_2 = tmpvar_1;
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gl_FragColor = tmpvar_2;
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}
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