mirror of
https://github.com/scratchfoundation/bgfx.git
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115 lines
1.9 KiB
C
115 lines
1.9 KiB
C
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/*
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#ifndef DEBUGDRAW_H_HEADER_GUARD
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#define DEBUGDRAW_H_HEADER_GUARD
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#include <bx/allocator.h>
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#include "../bounds.h"
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struct Axis
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{
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enum Enum
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{
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X,
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Y,
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Z,
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Count
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};
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};
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///
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void ddInit(bx::AllocatorI* _allocator = NULL);
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///
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void ddShutdown();
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///
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void ddBegin(uint8_t _viewId);
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///
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void ddEnd();
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///
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void ddPush();
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///
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void ddPop();
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///
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void ddSetColor(uint32_t _abgr);
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///
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void ddSetLod(uint8_t _lod);
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///
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void ddSetWireframe(bool _wireframe);
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///
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void ddSetStipple(bool _stipple, float _scale = 1.0f, float _offset = 0.0f);
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///
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void ddSetTransform(const void* _mtx);
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///
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void ddSetTranslate(float _x, float _y, float _z);
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///
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void ddMoveTo(float _x, float _y, float _z = 0.0f);
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///
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void ddMoveTo(const void* _pos);
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///
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void ddLineTo(float _x, float _y, float _z = 0.0f);
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///
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void ddLineTo(const void* _pos);
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///
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void ddClose();
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///
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void ddDraw(const Aabb& _aabb);
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///
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void ddDraw(const Cylinder& _cylinder, bool _capsule = false);
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///
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void ddDraw(const Disk& _disk);
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///
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void ddDraw(const Obb& _obb);
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///
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void ddDraw(const Sphere& _sphere);
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///
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void ddDraw(const void* _viewProj);
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///
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void ddDrawArc(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _degrees);
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///
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void ddDrawCircle(const void* _normal, const void* _center, float _radius);
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///
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void ddDrawCircle(Axis::Enum _axis, float _x, float _y, float _z, float _radius);
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///
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void ddDrawAxis(float _x, float _y, float _z, float _len = 1.0f, Axis::Enum _highlight = Axis::Count);
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///
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void ddDrawGrid(const void* _normal, const void* _center, uint32_t _size = 20, float _step = 1.0f);
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///
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void ddDrawGrid(Axis::Enum _axis, const void* _center, uint32_t _size = 20, float _step = 1.0f);
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///
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void ddDrawOrb(float _x, float _y, float _z, float _radius, Axis::Enum _highlight = Axis::Count);
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#endif // DEBUGDRAW_H_HEADER_GUARD
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