mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 00:31:28 -05:00
55 lines
986 B
Text
55 lines
986 B
Text
|
struct v2f {
|
||
|
vec4 pos;
|
||
|
vec2 uv0;
|
||
|
vec2 uv1;
|
||
|
};
|
||
|
varying vec4 xlv_TEXCOORD1;
|
||
|
varying vec4 xlv_TEXCOORD0;
|
||
|
uniform sampler2D _MainTex;
|
||
|
uniform sampler2D _Detail;
|
||
|
uniform vec4 _Color;
|
||
|
vec4 frag (
|
||
|
in v2f i
|
||
|
)
|
||
|
{
|
||
|
vec4 c;
|
||
|
vec4 tmpvar_1;
|
||
|
tmpvar_1 = texture2D (_MainTex, i.uv0);
|
||
|
vec4 tmpvar_2;
|
||
|
tmpvar_2 = (_Color * tmpvar_1);
|
||
|
c = tmpvar_2;
|
||
|
vec4 tmpvar_3;
|
||
|
tmpvar_3 = texture2D (_Detail, i.uv1);
|
||
|
vec4 tmpvar_4;
|
||
|
tmpvar_4 = ((c * tmpvar_3) * 2.0);
|
||
|
c = tmpvar_4;
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
void main ()
|
||
|
{
|
||
|
v2f xlt_i;
|
||
|
vec4 xl_retval;
|
||
|
vec2 tmpvar_1;
|
||
|
tmpvar_1 = xlv_TEXCOORD0.xy;
|
||
|
vec2 tmpvar_2;
|
||
|
tmpvar_2 = tmpvar_1;
|
||
|
xlt_i.uv0 = tmpvar_2;
|
||
|
vec2 tmpvar_3;
|
||
|
tmpvar_3 = xlv_TEXCOORD1.xy;
|
||
|
vec2 tmpvar_4;
|
||
|
tmpvar_4 = tmpvar_3;
|
||
|
xlt_i.uv1 = tmpvar_4;
|
||
|
vec4 tmpvar_5;
|
||
|
tmpvar_5 = frag (xlt_i);
|
||
|
vec4 tmpvar_6;
|
||
|
tmpvar_6 = tmpvar_5;
|
||
|
xl_retval = tmpvar_6;
|
||
|
vec4 tmpvar_7;
|
||
|
tmpvar_7 = xl_retval.xyzw;
|
||
|
vec4 tmpvar_8;
|
||
|
tmpvar_8 = tmpvar_7;
|
||
|
gl_FragData[0] = tmpvar_8;
|
||
|
}
|
||
|
|