mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
54 lines
1.1 KiB
Text
54 lines
1.1 KiB
Text
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struct v2f {
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vec4 vertex;
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vec4 uv;
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};
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v2f vert (
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in vec4 vertex_1,
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in vec2 uv_2
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)
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{
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float scale_3;
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v2f o_4;
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float tmpvar_5;
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tmpvar_5 = 1.0;
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scale_3 = tmpvar_5;
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vec4 tmpvar_6;
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tmpvar_6 = (gl_ModelViewProjectionMatrix * vertex_1);
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o_4.vertex = tmpvar_6;
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vec2 tmpvar_7;
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tmpvar_7.x = o_4.vertex.x;
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tmpvar_7.y = (o_4.vertex.y * scale_3);
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vec2 tmpvar_8;
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tmpvar_8 = ((tmpvar_7 + o_4.vertex.w) * 0.5);
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o_4.uv.xy = tmpvar_8.xy.xy;
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vec2 tmpvar_9;
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tmpvar_9 = o_4.vertex.zw;
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o_4.uv.zw = tmpvar_9.xxxy.zw;
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return o_4;
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}
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void main ()
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{
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v2f xl_retval_10;
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vec4 tmpvar_11;
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tmpvar_11 = gl_Vertex.xyzw;
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vec2 tmpvar_12;
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tmpvar_12 = gl_MultiTexCoord0.xy;
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v2f tmpvar_13;
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tmpvar_13 = vert (tmpvar_11, tmpvar_12);
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v2f tmpvar_14;
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tmpvar_14 = tmpvar_13;
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xl_retval_10 = tmpvar_14;
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vec4 tmpvar_15;
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tmpvar_15 = xl_retval_10.vertex.xyzw;
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vec4 tmpvar_16;
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tmpvar_16 = tmpvar_15;
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gl_Position = tmpvar_16;
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vec4 tmpvar_17;
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tmpvar_17 = xl_retval_10.uv.xyzw;
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vec4 tmpvar_18;
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tmpvar_18 = tmpvar_17;
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gl_TexCoord[0] = tmpvar_18;
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}
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