bgfx/examples/common/entry/entry_sdl.cpp

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/*
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
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#include "entry_p.h"
#if ENTRY_CONFIG_USE_SDL
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#if BX_PLATFORM_WINDOWS
# define SDL_MAIN_HANDLED
#endif // BX_PLATFORM_WINDOWS
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#include <SDL2/SDL.h>
#include <bgfxplatform.h>
#include <stdio.h>
#include <bx/thread.h>
#include <bx/handlealloc.h>
#include <tinystl/allocator.h>
#include <tinystl/string.h>
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namespace entry
{
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static uint8_t translateKeyModifiers(uint16_t _sdl)
{
uint8_t modifiers = 0;
modifiers |= _sdl & KMOD_LALT ? Modifier::LeftAlt : 0;
modifiers |= _sdl & KMOD_RALT ? Modifier::RightAlt : 0;
modifiers |= _sdl & KMOD_LCTRL ? Modifier::LeftCtrl : 0;
modifiers |= _sdl & KMOD_RCTRL ? Modifier::RightCtrl : 0;
modifiers |= _sdl & KMOD_LSHIFT ? Modifier::LeftShift : 0;
modifiers |= _sdl & KMOD_RSHIFT ? Modifier::RightShift : 0;
modifiers |= _sdl & KMOD_LGUI ? Modifier::LeftMeta : 0;
modifiers |= _sdl & KMOD_RGUI ? Modifier::RightMeta : 0;
return modifiers;
}
static uint8_t s_translateKey[256];
static void initTranslateKey(uint16_t _sdl, Key::Enum _key)
{
BX_CHECK(_sdl < BX_COUNTOF(s_translateKey), "Out of bounds %d.", _sdl);
s_translateKey[_sdl&0xff] = (uint8_t)_key;
}
static Key::Enum translateKey(SDL_Scancode _sdl)
{
return (Key::Enum)s_translateKey[_sdl&0xff];
}
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struct MainThreadEntry
{
int m_argc;
char** m_argv;
static int32_t threadFunc(void* _userData);
};
///
inline void* sdlNativeWindowHandle(SDL_Window* _window)
{
SDL_SysWMinfo wmi;
SDL_VERSION(&wmi.version);
if (!SDL_GetWindowWMInfo(_window, &wmi) )
{
return NULL;
}
# if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
return wmi.info.x11.window;
# elif BX_PLATFORM_OSX
return wmi.info.cocoa.window;
# elif BX_PLATFORM_WINDOWS
return wmi.info.win.window;
# endif // BX_PLATFORM_
}
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static uint32_t s_userEventStart;
enum
{
SDL_USER_WINDOW_CREATE,
SDL_USER_WINDOW_DESTROY,
SDL_USER_WINDOW_SET_TITLE,
SDL_USER_WINDOW_SET_POS,
SDL_USER_WINDOW_SET_SIZE,
SDL_USER_WINDOW_TOGGLE_FRAME,
SDL_USER_WINDOW_MOUSE_LOCK,
};
struct Msg
{
Msg()
: m_x(0)
, m_y(0)
, m_width(0)
, m_height(0)
, m_flags(0)
{
}
int32_t m_x;
int32_t m_y;
uint32_t m_width;
uint32_t m_height;
uint32_t m_flags;
tinystl::string m_title;
};
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struct Context
{
Context()
: m_width(ENTRY_DEFAULT_WIDTH)
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, m_height(ENTRY_DEFAULT_HEIGHT)
, m_aspectRatio(16.0f/9.0f)
, m_mouseLock(false)
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{
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memset(s_translateKey, 0, sizeof(s_translateKey) );
initTranslateKey(SDL_SCANCODE_ESCAPE, Key::Esc);
initTranslateKey(SDL_SCANCODE_RETURN, Key::Return);
initTranslateKey(SDL_SCANCODE_TAB, Key::Tab);
initTranslateKey(SDL_SCANCODE_BACKSPACE, Key::Backspace);
initTranslateKey(SDL_SCANCODE_SPACE, Key::Space);
initTranslateKey(SDL_SCANCODE_UP, Key::Up);
initTranslateKey(SDL_SCANCODE_DOWN, Key::Down);
initTranslateKey(SDL_SCANCODE_LEFT, Key::Left);
initTranslateKey(SDL_SCANCODE_RIGHT, Key::Right);
initTranslateKey(SDL_SCANCODE_PAGEUP, Key::PageUp);
initTranslateKey(SDL_SCANCODE_PAGEDOWN, Key::PageDown);
initTranslateKey(SDL_SCANCODE_HOME, Key::Home);
initTranslateKey(SDL_SCANCODE_END, Key::End);
initTranslateKey(SDL_SCANCODE_PRINTSCREEN, Key::Print);
initTranslateKey(SDL_SCANCODE_KP_PLUS, Key::Plus);
initTranslateKey(SDL_SCANCODE_KP_MINUS, Key::Minus);
initTranslateKey(SDL_SCANCODE_F1, Key::F1);
initTranslateKey(SDL_SCANCODE_F2, Key::F2);
initTranslateKey(SDL_SCANCODE_F3, Key::F3);
initTranslateKey(SDL_SCANCODE_F4, Key::F4);
initTranslateKey(SDL_SCANCODE_F5, Key::F5);
initTranslateKey(SDL_SCANCODE_F6, Key::F6);
initTranslateKey(SDL_SCANCODE_F7, Key::F7);
initTranslateKey(SDL_SCANCODE_F8, Key::F8);
initTranslateKey(SDL_SCANCODE_F9, Key::F9);
initTranslateKey(SDL_SCANCODE_F10, Key::F10);
initTranslateKey(SDL_SCANCODE_F11, Key::F11);
initTranslateKey(SDL_SCANCODE_F12, Key::F12);
initTranslateKey(SDL_SCANCODE_KP_0, Key::NumPad0);
initTranslateKey(SDL_SCANCODE_KP_1, Key::NumPad1);
initTranslateKey(SDL_SCANCODE_KP_2, Key::NumPad2);
initTranslateKey(SDL_SCANCODE_KP_3, Key::NumPad3);
initTranslateKey(SDL_SCANCODE_KP_4, Key::NumPad4);
initTranslateKey(SDL_SCANCODE_KP_5, Key::NumPad5);
initTranslateKey(SDL_SCANCODE_KP_6, Key::NumPad6);
initTranslateKey(SDL_SCANCODE_KP_7, Key::NumPad7);
initTranslateKey(SDL_SCANCODE_KP_8, Key::NumPad8);
initTranslateKey(SDL_SCANCODE_KP_9, Key::NumPad9);
initTranslateKey(SDL_SCANCODE_0, Key::Key0);
initTranslateKey(SDL_SCANCODE_1, Key::Key1);
initTranslateKey(SDL_SCANCODE_2, Key::Key2);
initTranslateKey(SDL_SCANCODE_3, Key::Key3);
initTranslateKey(SDL_SCANCODE_4, Key::Key4);
initTranslateKey(SDL_SCANCODE_5, Key::Key5);
initTranslateKey(SDL_SCANCODE_6, Key::Key6);
initTranslateKey(SDL_SCANCODE_7, Key::Key7);
initTranslateKey(SDL_SCANCODE_8, Key::Key8);
initTranslateKey(SDL_SCANCODE_9, Key::Key9);
initTranslateKey(SDL_SCANCODE_A, Key::KeyA);
initTranslateKey(SDL_SCANCODE_B, Key::KeyB);
initTranslateKey(SDL_SCANCODE_C, Key::KeyC);
initTranslateKey(SDL_SCANCODE_D, Key::KeyD);
initTranslateKey(SDL_SCANCODE_E, Key::KeyE);
initTranslateKey(SDL_SCANCODE_F, Key::KeyF);
initTranslateKey(SDL_SCANCODE_G, Key::KeyG);
initTranslateKey(SDL_SCANCODE_H, Key::KeyH);
initTranslateKey(SDL_SCANCODE_I, Key::KeyI);
initTranslateKey(SDL_SCANCODE_J, Key::KeyJ);
initTranslateKey(SDL_SCANCODE_K, Key::KeyK);
initTranslateKey(SDL_SCANCODE_L, Key::KeyL);
initTranslateKey(SDL_SCANCODE_M, Key::KeyM);
initTranslateKey(SDL_SCANCODE_N, Key::KeyN);
initTranslateKey(SDL_SCANCODE_O, Key::KeyO);
initTranslateKey(SDL_SCANCODE_P, Key::KeyP);
initTranslateKey(SDL_SCANCODE_Q, Key::KeyQ);
initTranslateKey(SDL_SCANCODE_R, Key::KeyR);
initTranslateKey(SDL_SCANCODE_S, Key::KeyS);
initTranslateKey(SDL_SCANCODE_T, Key::KeyT);
initTranslateKey(SDL_SCANCODE_U, Key::KeyU);
initTranslateKey(SDL_SCANCODE_V, Key::KeyV);
initTranslateKey(SDL_SCANCODE_W, Key::KeyW);
initTranslateKey(SDL_SCANCODE_X, Key::KeyX);
initTranslateKey(SDL_SCANCODE_Y, Key::KeyY);
initTranslateKey(SDL_SCANCODE_Z, Key::KeyZ);
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}
void run()
{
const char* argv[1] = { "sdl.so" };
m_mte.m_argc = 1;
m_mte.m_argv = const_cast<char**>(argv);
SDL_Init(SDL_INIT_VIDEO);
m_windowAlloc.alloc();
m_window[0] = SDL_CreateWindow("bgfx"
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, SDL_WINDOWPOS_UNDEFINED
, SDL_WINDOWPOS_UNDEFINED
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, m_width
, m_height
, SDL_WINDOW_SHOWN
| SDL_WINDOW_RESIZABLE
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);
m_flags[0] = 0
| ENTRY_WINDOW_FLAG_ASPECT_RATIO
| ENTRY_WINDOW_FLAG_FRAME
;
s_userEventStart = SDL_RegisterEvents(7);
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bgfx::sdlSetWindow(m_window[0]);
bgfx::renderFrame();
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m_thread.init(MainThreadEntry::threadFunc, &m_mte);
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// Force window resolution...
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WindowHandle defaultWindow = { 0 };
setWindowSize(defaultWindow, m_width, m_height, true);
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bool exit = false;
SDL_Event event;
while (!exit)
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{
bgfx::renderFrame();
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while (SDL_PollEvent(&event) )
{
switch (event.type)
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{
case SDL_QUIT:
m_eventQueue.postExitEvent();
exit = true;
break;
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case SDL_MOUSEMOTION:
{
const SDL_MouseMotionEvent& mev = event.motion;
m_eventQueue.postMouseEvent(defaultWindow, mev.x, mev.y, 0);
}
break;
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case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
{
const SDL_MouseButtonEvent& mev = event.button;
m_eventQueue.postMouseEvent(defaultWindow, mev.x, mev.y, 0, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
}
break;
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case SDL_KEYDOWN:
case SDL_KEYUP:
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{
const SDL_KeyboardEvent& kev = event.key;
uint8_t modifiers = translateKeyModifiers(kev.keysym.mod);
Key::Enum key = translateKey(kev.keysym.scancode);
m_eventQueue.postKeyEvent(defaultWindow, key, modifiers, kev.state == SDL_PRESSED);
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}
break;
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case SDL_WINDOWEVENT:
{
const SDL_WindowEvent& wev = event.window;
switch (wev.event)
{
case SDL_WINDOWEVENT_RESIZED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
setWindowSize(defaultWindow, wev.data1, wev.data2);
break;
case SDL_WINDOWEVENT_SHOWN:
case SDL_WINDOWEVENT_HIDDEN:
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_MOVED:
case SDL_WINDOWEVENT_MINIMIZED:
case SDL_WINDOWEVENT_MAXIMIZED:
case SDL_WINDOWEVENT_RESTORED:
case SDL_WINDOWEVENT_ENTER:
case SDL_WINDOWEVENT_LEAVE:
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_FOCUS_LOST:
break;
case SDL_WINDOWEVENT_CLOSE:
m_eventQueue.postExitEvent();
exit = true;
break;
}
}
break;
default:
{
const SDL_UserEvent& uev = event.user;
switch (uev.type - s_userEventStart)
{
case SDL_USER_WINDOW_CREATE:
{
WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
Msg* msg = (Msg*)uev.data2;
m_window[handle.idx] = SDL_CreateWindow(msg->m_title.c_str()
, msg->m_x
, msg->m_y
, msg->m_width
, msg->m_height
, SDL_WINDOW_SHOWN
| SDL_WINDOW_RESIZABLE
);
m_flags[handle.idx] = msg->m_flags;
void* nwh = sdlNativeWindowHandle(m_window[handle.idx]);
if (NULL != nwh)
{
m_eventQueue.postWindowEvent(handle, nwh);
m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
}
delete msg;
}
break;
case SDL_USER_WINDOW_DESTROY:
{
WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
m_eventQueue.postWindowEvent(handle);
SDL_DestroyWindow(m_window[handle.idx]);
m_window[handle.idx] = NULL;
}
break;
case SDL_USER_WINDOW_SET_TITLE:
{
WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
Msg* msg = (Msg*)uev.data2;
SDL_SetWindowTitle(m_window[handle.idx], msg->m_title.c_str());
delete msg;
}
break;
case SDL_USER_WINDOW_SET_POS:
{
WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
Msg* msg = (Msg*)uev.data2;
SDL_SetWindowPosition(m_window[handle.idx], msg->m_x, msg->m_y);
delete msg;
}
break;
case SDL_USER_WINDOW_SET_SIZE:
{
WindowHandle handle = findHandle(uev.windowID);
uint32_t width = *(uint32_t*)&uev.data1;
uint32_t height = *(uint32_t*)&uev.data2;
setWindowSize(handle, width, height);
}
break;
case SDL_USER_WINDOW_TOGGLE_FRAME:
{
WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
m_flags[handle.idx] ^= ENTRY_WINDOW_FLAG_FRAME;
SDL_SetWindowBordered(m_window[handle.idx], (SDL_bool)!!(m_flags[handle.idx] & ENTRY_WINDOW_FLAG_FRAME) );
}
break;
case SDL_USER_WINDOW_MOUSE_LOCK:
{
SDL_SetRelativeMouseMode(!!uev.code ? SDL_TRUE : SDL_FALSE);
}
break;
default:
break;
}
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}
break;
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}
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}
}
while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
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m_thread.shutdown();
SDL_DestroyWindow(m_window[0]);
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SDL_Quit();
}
WindowHandle findHandle(uint32_t _windowId)
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{
SDL_Window* window = SDL_GetWindowFromID(_windowId);
return findHandle(window);
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}
WindowHandle findHandle(SDL_Window* _window)
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{
bx::LwMutexScope scope(m_lock);
for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
{
uint16_t idx = m_windowAlloc.getHandleAt(ii);
if (_window == m_window[idx])
{
WindowHandle handle = { idx };
return handle;
}
}
WindowHandle invalid = { UINT16_MAX };
return invalid;
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}
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void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height, bool _force = false)
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{
if (_width != m_width
|| _height != m_height
|| _force)
{
m_width = _width;
m_height = _height;
if (m_width < m_height)
{
float aspectRatio = 1.0f/m_aspectRatio;
m_width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, m_width);
m_height = uint32_t(float(m_width)*aspectRatio);
}
else
{
float aspectRatio = m_aspectRatio;
m_height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, m_height);
m_width = uint32_t(float(m_height)*aspectRatio);
}
SDL_SetWindowSize(m_window[_handle.idx], m_width, m_height);
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m_eventQueue.postSizeEvent(_handle, m_width, m_height);
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}
}
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MainThreadEntry m_mte;
bx::Thread m_thread;
EventQueue m_eventQueue;
bx::LwMutex m_lock;
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
SDL_Window* m_window[ENTRY_CONFIG_MAX_WINDOWS];
uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
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uint32_t m_width;
uint32_t m_height;
float m_aspectRatio;
int32_t m_mx;
int32_t m_my;
bool m_mouseLock;
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};
static Context s_ctx;
const Event* poll()
{
return s_ctx.m_eventQueue.poll();
}
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const Event* poll(WindowHandle _handle)
{
return s_ctx.m_eventQueue.poll(_handle);
}
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void release(const Event* _event)
{
s_ctx.m_eventQueue.release(_event);
}
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
{
bx::LwMutexScope scope(s_ctx.m_lock);
WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
if (UINT16_MAX != handle.idx)
{
Msg* msg = new Msg;
msg->m_x = _x;
msg->m_y = _y;
msg->m_width = _width;
msg->m_height = _height;
msg->m_title = _title;
msg->m_flags = _flags;
SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_CREATE;
uev.data1 = reinterpret_cast<void*>(handle.idx);
uev.data2 = msg;
SDL_PushEvent(&event);
}
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return handle;
}
void destroyWindow(WindowHandle _handle)
{
if (UINT16_MAX != _handle.idx)
{
SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_DESTROY;
uev.data1 = reinterpret_cast<void*>(_handle.idx);
uev.data2 = NULL;
SDL_PushEvent(&event);
bx::LwMutexScope scope(s_ctx.m_lock);
s_ctx.m_windowAlloc.free(_handle.idx);
}
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}
void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
{
Msg* msg = new Msg;
msg->m_x = _x;
msg->m_y = _y;
SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_SET_POS;
uev.data1 = reinterpret_cast<void*>(_handle.idx);
uev.data2 = msg;
SDL_PushEvent(&event);
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}
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void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_handle);
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SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_SET_SIZE;
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uev.data1 = reinterpret_cast<void*>(_width);
uev.data2 = reinterpret_cast<void*>(_height);
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SDL_PushEvent(&event);
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}
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void setWindowTitle(WindowHandle _handle, const char* _title)
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{
Msg* msg = new Msg;
msg->m_title = _title;
SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_SET_TITLE;
uev.data1 = reinterpret_cast<void*>(_handle.idx);
uev.data2 = msg;
SDL_PushEvent(&event);
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}
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void toggleWindowFrame(WindowHandle _handle)
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{
SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_TOGGLE_FRAME;
uev.data1 = reinterpret_cast<void*>(_handle.idx);
uev.data2 = NULL;
SDL_PushEvent(&event);
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}
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void setMouseLock(WindowHandle _handle, bool _lock)
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{
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BX_UNUSED(_handle);
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SDL_Event event;
SDL_UserEvent& uev = event.user;
uev.type = s_userEventStart + SDL_USER_WINDOW_MOUSE_LOCK;
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uev.code = _lock;
SDL_PushEvent(&event);
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}
int32_t MainThreadEntry::threadFunc(void* _userData)
{
MainThreadEntry* self = (MainThreadEntry*)_userData;
int32_t result = main(self->m_argc, self->m_argv);
SDL_Event event;
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SDL_QuitEvent& qev = event.quit;
qev.type = SDL_QUIT;
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SDL_PushEvent(&event);
return result;
}
} // namespace entry
int main(int _argc, const char* _argv[])
{
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BX_UNUSED(_argc, _argv);
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using namespace entry;
s_ctx.run();
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return 0;
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}
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#endif // ENTRY_CONFIG_USE_SDL