bgfx/3rdparty/openctm/tools/jpeg/example.c

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2012-10-07 23:41:18 -04:00
/*
* example.c
*
* This file illustrates how to use the IJG code as a subroutine library
* to read or write JPEG image files. You should look at this code in
* conjunction with the documentation file libjpeg.txt.
*
* This code will not do anything useful as-is, but it may be helpful as a
* skeleton for constructing routines that call the JPEG library.
*
* We present these routines in the same coding style used in the JPEG code
* (ANSI function definitions, etc); but you are of course free to code your
* routines in a different style if you prefer.
*/
#include <stdio.h>
/*
* Include file for users of JPEG library.
* You will need to have included system headers that define at least
* the typedefs FILE and size_t before you can include jpeglib.h.
* (stdio.h is sufficient on ANSI-conforming systems.)
* You may also wish to include "jerror.h".
*/
#include "jpeglib.h"
/*
* <setjmp.h> is used for the optional error recovery mechanism shown in
* the second part of the example.
*/
#include <setjmp.h>
/******************** JPEG COMPRESSION SAMPLE INTERFACE *******************/
/* This half of the example shows how to feed data into the JPEG compressor.
* We present a minimal version that does not worry about refinements such
* as error recovery (the JPEG code will just exit() if it gets an error).
*/
/*
* IMAGE DATA FORMATS:
*
* The standard input image format is a rectangular array of pixels, with
* each pixel having the same number of "component" values (color channels).
* Each pixel row is an array of JSAMPLEs (which typically are unsigned chars).
* If you are working with color data, then the color values for each pixel
* must be adjacent in the row; for example, R,G,B,R,G,B,R,G,B,... for 24-bit
* RGB color.
*
* For this example, we'll assume that this data structure matches the way
* our application has stored the image in memory, so we can just pass a
* pointer to our image buffer. In particular, let's say that the image is
* RGB color and is described by:
*/
extern JSAMPLE * image_buffer; /* Points to large array of R,G,B-order data */
extern int image_height; /* Number of rows in image */
extern int image_width; /* Number of columns in image */
/*
* Sample routine for JPEG compression. We assume that the target file name
* and a compression quality factor are passed in.
*/
GLOBAL(void)
write_JPEG_file (char * filename, int quality)
{
/* This struct contains the JPEG compression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
* It is possible to have several such structures, representing multiple
* compression/decompression processes, in existence at once. We refer
* to any one struct (and its associated working data) as a "JPEG object".
*/
struct jpeg_compress_struct cinfo;
/* This struct represents a JPEG error handler. It is declared separately
* because applications often want to supply a specialized error handler
* (see the second half of this file for an example). But here we just
* take the easy way out and use the standard error handler, which will
* print a message on stderr and call exit() if compression fails.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
struct jpeg_error_mgr jerr;
/* More stuff */
FILE * outfile; /* target file */
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
int row_stride; /* physical row width in image buffer */
/* Step 1: allocate and initialize JPEG compression object */
/* We have to set up the error handler first, in case the initialization
* step fails. (Unlikely, but it could happen if you are out of memory.)
* This routine fills in the contents of struct jerr, and returns jerr's
* address which we place into the link field in cinfo.
*/
cinfo.err = jpeg_std_error(&jerr);
/* Now we can initialize the JPEG compression object. */
jpeg_create_compress(&cinfo);
/* Step 2: specify data destination (eg, a file) */
/* Note: steps 2 and 3 can be done in either order. */
/* Here we use the library-supplied code to send compressed data to a
* stdio stream. You can also write your own code to do something else.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to write binary files.
*/
if ((outfile = fopen(filename, "wb")) == NULL) {
fprintf(stderr, "can't open %s\n", filename);
exit(1);
}
jpeg_stdio_dest(&cinfo, outfile);
/* Step 3: set parameters for compression */
/* First we supply a description of the input image.
* Four fields of the cinfo struct must be filled in:
*/
cinfo.image_width = image_width; /* image width and height, in pixels */
cinfo.image_height = image_height;
cinfo.input_components = 3; /* # of color components per pixel */
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
/* Now use the library's routine to set default compression parameters.
* (You must set at least cinfo.in_color_space before calling this,
* since the defaults depend on the source color space.)
*/
jpeg_set_defaults(&cinfo);
/* Now you can set any non-default parameters you wish to.
* Here we just illustrate the use of quality (quantization table) scaling:
*/
jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
/* Step 4: Start compressor */
/* TRUE ensures that we will write a complete interchange-JPEG file.
* Pass TRUE unless you are very sure of what you're doing.
*/
jpeg_start_compress(&cinfo, TRUE);
/* Step 5: while (scan lines remain to be written) */
/* jpeg_write_scanlines(...); */
/* Here we use the library's state variable cinfo.next_scanline as the
* loop counter, so that we don't have to keep track ourselves.
* To keep things simple, we pass one scanline per call; you can pass
* more if you wish, though.
*/
row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */
while (cinfo.next_scanline < cinfo.image_height) {
/* jpeg_write_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could pass
* more than one scanline at a time if that's more convenient.
*/
row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
/* Step 6: Finish compression */
jpeg_finish_compress(&cinfo);
/* After finish_compress, we can close the output file. */
fclose(outfile);
/* Step 7: release JPEG compression object */
/* This is an important step since it will release a good deal of memory. */
jpeg_destroy_compress(&cinfo);
/* And we're done! */
}
/*
* SOME FINE POINTS:
*
* In the above loop, we ignored the return value of jpeg_write_scanlines,
* which is the number of scanlines actually written. We could get away
* with this because we were only relying on the value of cinfo.next_scanline,
* which will be incremented correctly. If you maintain additional loop
* variables then you should be careful to increment them properly.
* Actually, for output to a stdio stream you needn't worry, because
* then jpeg_write_scanlines will write all the lines passed (or else exit
* with a fatal error). Partial writes can only occur if you use a data
* destination module that can demand suspension of the compressor.
* (If you don't know what that's for, you don't need it.)
*
* If the compressor requires full-image buffers (for entropy-coding
* optimization or a multi-scan JPEG file), it will create temporary
* files for anything that doesn't fit within the maximum-memory setting.
* (Note that temp files are NOT needed if you use the default parameters.)
* On some systems you may need to set up a signal handler to ensure that
* temporary files are deleted if the program is interrupted. See libjpeg.txt.
*
* Scanlines MUST be supplied in top-to-bottom order if you want your JPEG
* files to be compatible with everyone else's. If you cannot readily read
* your data in that order, you'll need an intermediate array to hold the
* image. See rdtarga.c or rdbmp.c for examples of handling bottom-to-top
* source data using the JPEG code's internal virtual-array mechanisms.
*/
/******************** JPEG DECOMPRESSION SAMPLE INTERFACE *******************/
/* This half of the example shows how to read data from the JPEG decompressor.
* It's a bit more refined than the above, in that we show:
* (a) how to modify the JPEG library's standard error-reporting behavior;
* (b) how to allocate workspace using the library's memory manager.
*
* Just to make this example a little different from the first one, we'll
* assume that we do not intend to put the whole image into an in-memory
* buffer, but to send it line-by-line someplace else. We need a one-
* scanline-high JSAMPLE array as a work buffer, and we will let the JPEG
* memory manager allocate it for us. This approach is actually quite useful
* because we don't need to remember to deallocate the buffer separately: it
* will go away automatically when the JPEG object is cleaned up.
*/
/*
* ERROR HANDLING:
*
* The JPEG library's standard error handler (jerror.c) is divided into
* several "methods" which you can override individually. This lets you
* adjust the behavior without duplicating a lot of code, which you might
* have to update with each future release.
*
* Our example here shows how to override the "error_exit" method so that
* control is returned to the library's caller when a fatal error occurs,
* rather than calling exit() as the standard error_exit method does.
*
* We use C's setjmp/longjmp facility to return control. This means that the
* routine which calls the JPEG library must first execute a setjmp() call to
* establish the return point. We want the replacement error_exit to do a
* longjmp(). But we need to make the setjmp buffer accessible to the
* error_exit routine. To do this, we make a private extension of the
* standard JPEG error handler object. (If we were using C++, we'd say we
* were making a subclass of the regular error handler.)
*
* Here's the extended error handler struct:
*/
struct my_error_mgr {
struct jpeg_error_mgr pub; /* "public" fields */
jmp_buf setjmp_buffer; /* for return to caller */
};
typedef struct my_error_mgr * my_error_ptr;
/*
* Here's the routine that will replace the standard error_exit method:
*/
METHODDEF(void)
my_error_exit (j_common_ptr cinfo)
{
/* cinfo->err really points to a my_error_mgr struct, so coerce pointer */
my_error_ptr myerr = (my_error_ptr) cinfo->err;
/* Always display the message. */
/* We could postpone this until after returning, if we chose. */
(*cinfo->err->output_message) (cinfo);
/* Return control to the setjmp point */
longjmp(myerr->setjmp_buffer, 1);
}
/*
* Sample routine for JPEG decompression. We assume that the source file name
* is passed in. We want to return 1 on success, 0 on error.
*/
GLOBAL(int)
read_JPEG_file (char * filename)
{
/* This struct contains the JPEG decompression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
*/
struct jpeg_decompress_struct cinfo;
/* We use our private extension JPEG error handler.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
struct my_error_mgr jerr;
/* More stuff */
FILE * infile; /* source file */
JSAMPARRAY buffer; /* Output row buffer */
int row_stride; /* physical row width in output buffer */
/* In this example we want to open the input file before doing anything else,
* so that the setjmp() error recovery below can assume the file is open.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to read binary files.
*/
if ((infile = fopen(filename, "rb")) == NULL) {
fprintf(stderr, "can't open %s\n", filename);
return 0;
}
/* Step 1: allocate and initialize JPEG decompression object */
/* We set up the normal JPEG error routines, then override error_exit. */
cinfo.err = jpeg_std_error(&jerr.pub);
jerr.pub.error_exit = my_error_exit;
/* Establish the setjmp return context for my_error_exit to use. */
if (setjmp(jerr.setjmp_buffer)) {
/* If we get here, the JPEG code has signaled an error.
* We need to clean up the JPEG object, close the input file, and return.
*/
jpeg_destroy_decompress(&cinfo);
fclose(infile);
return 0;
}
/* Now we can initialize the JPEG decompression object. */
jpeg_create_decompress(&cinfo);
/* Step 2: specify data source (eg, a file) */
jpeg_stdio_src(&cinfo, infile);
/* Step 3: read file parameters with jpeg_read_header() */
(void) jpeg_read_header(&cinfo, TRUE);
/* We can ignore the return value from jpeg_read_header since
* (a) suspension is not possible with the stdio data source, and
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
* See libjpeg.txt for more info.
*/
/* Step 4: set parameters for decompression */
/* In this example, we don't need to change any of the defaults set by
* jpeg_read_header(), so we do nothing here.
*/
/* Step 5: Start decompressor */
(void) jpeg_start_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* We may need to do some setup of our own at this point before reading
* the data. After jpeg_start_decompress() we have the correct scaled
* output image dimensions available, as well as the output colormap
* if we asked for color quantization.
* In this example, we need to make an output work buffer of the right size.
*/
/* JSAMPLEs per row in output buffer */
row_stride = cinfo.output_width * cinfo.output_components;
/* Make a one-row-high sample array that will go away when done with image */
buffer = (*cinfo.mem->alloc_sarray)
((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
/* Step 6: while (scan lines remain to be read) */
/* jpeg_read_scanlines(...); */
/* Here we use the library's state variable cinfo.output_scanline as the
* loop counter, so that we don't have to keep track ourselves.
*/
while (cinfo.output_scanline < cinfo.output_height) {
/* jpeg_read_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could ask for
* more than one scanline at a time if that's more convenient.
*/
(void) jpeg_read_scanlines(&cinfo, buffer, 1);
/* Assume put_scanline_someplace wants a pointer and sample count. */
put_scanline_someplace(buffer[0], row_stride);
}
/* Step 7: Finish decompression */
(void) jpeg_finish_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* Step 8: Release JPEG decompression object */
/* This is an important step since it will release a good deal of memory. */
jpeg_destroy_decompress(&cinfo);
/* After finish_decompress, we can close the input file.
* Here we postpone it until after no more JPEG errors are possible,
* so as to simplify the setjmp error logic above. (Actually, I don't
* think that jpeg_destroy can do an error exit, but why assume anything...)
*/
fclose(infile);
/* At this point you may want to check to see whether any corrupt-data
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
*/
/* And we're done! */
return 1;
}
/*
* SOME FINE POINTS:
*
* In the above code, we ignored the return value of jpeg_read_scanlines,
* which is the number of scanlines actually read. We could get away with
* this because we asked for only one line at a time and we weren't using
* a suspending data source. See libjpeg.txt for more info.
*
* We cheated a bit by calling alloc_sarray() after jpeg_start_decompress();
* we should have done it beforehand to ensure that the space would be
* counted against the JPEG max_memory setting. In some systems the above
* code would risk an out-of-memory error. However, in general we don't
* know the output image dimensions before jpeg_start_decompress(), unless we
* call jpeg_calc_output_dimensions(). See libjpeg.txt for more about this.
*
* Scanlines are returned in the same order as they appear in the JPEG file,
* which is standardly top-to-bottom. If you must emit data bottom-to-top,
* you can use one of the virtual arrays provided by the JPEG memory manager
* to invert the data. See wrbmp.c for an example.
*
* As with compression, some operating modes may require temporary files.
* On some systems you may need to set up a signal handler to ensure that
* temporary files are deleted if the program is interrupted. See libjpeg.txt.
*/