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26 lines
569 B
Python
26 lines
569 B
Python
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$input a_position, a_normal, a_texcoord0
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$output v_pos, v_view, v_normal, v_texcoord0
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/*
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* Copyright 2013 Milos Tosic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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uniform float u_time;
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void main()
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{
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vec3 pos = a_position;
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vec3 normal = a_normal.xyz*2.0 - 1.0;
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gl_Position = mul(u_modelViewProj, vec4(pos, 1.0) );
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v_pos = gl_Position.xyz/gl_Position.w;
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v_view = mul(u_modelView, vec4(pos, 1.0) ).xyz;
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v_normal = mul(u_modelView, vec4(normal, 0.0) ).xyz;
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v_texcoord0 = a_texcoord0;
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}
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