bgfx/src/config.h

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/*
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#ifndef __CONFIG_H__
#define __CONFIG_H__
#if !defined(BGFX_CONFIG_RENDERER_DIRECT3D9) \
&& !defined(BGFX_CONFIG_RENDERER_DIRECT3D11) \
&& !defined(BGFX_CONFIG_RENDERER_OPENGL) \
&& !defined(BGFX_CONFIG_RENDERER_OPENGLES2) \
&& !defined(BGFX_CONFIG_RENDERER_OPENGLES3) \
&& !defined(BGFX_CONFIG_RENDERER_NULL)
# ifndef BGFX_CONFIG_RENDERER_DIRECT3D9
# define BGFX_CONFIG_RENDERER_DIRECT3D9 (0 \
| (BX_PLATFORM_WINDOWS && _WIN32_WINNT < 0x0602 /*_WIN32_WINNT_WIN8*/) \
| BX_PLATFORM_XBOX360 \
)
# endif // BGFX_CONFIG_RENDERER_DIRECT3D9
# ifndef BGFX_CONFIG_RENDERER_DIRECT3D11
# define BGFX_CONFIG_RENDERER_DIRECT3D11 (0 \
| (BX_PLATFORM_WINDOWS && _WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/) \
)
# endif // BGFX_CONFIG_RENDERER_DIRECT3D11
# ifndef BGFX_CONFIG_RENDERER_OPENGL
# define BGFX_CONFIG_RENDERER_OPENGL (0 \
| BX_PLATFORM_LINUX \
| BX_PLATFORM_OSX \
)
# endif // BGFX_CONFIG_RENDERER_OPENGL
# ifndef BGFX_CONFIG_RENDERER_OPENGLES2
# define BGFX_CONFIG_RENDERER_OPENGLES2 (0 \
| BX_PLATFORM_EMSCRIPTEN \
| BX_PLATFORM_NACL \
| BX_PLATFORM_ANDROID \
| BX_PLATFORM_IOS \
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| BX_PLATFORM_QNX \
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)
# endif // BGFX_CONFIG_RENDERER_OPENGLES2
# ifndef BGFX_CONFIG_RENDERER_OPENGLES3
# define BGFX_CONFIG_RENDERER_OPENGLES3 (0 \
)
# endif // BGFX_CONFIG_RENDERER_OPENGLES3
# ifndef BGFX_CONFIG_RENDERER_NULL
# define BGFX_CONFIG_RENDERER_NULL (!(0 \
| BGFX_CONFIG_RENDERER_DIRECT3D9 \
| BGFX_CONFIG_RENDERER_DIRECT3D11 \
| BGFX_CONFIG_RENDERER_OPENGL \
| BGFX_CONFIG_RENDERER_OPENGLES2 \
| BGFX_CONFIG_RENDERER_OPENGLES3 \
) )
# endif // BGFX_CONFIG_RENDERER_NULL
#else
# ifndef BGFX_CONFIG_RENDERER_DIRECT3D9
# define BGFX_CONFIG_RENDERER_DIRECT3D9 0
# endif // BGFX_CONFIG_RENDERER_DIRECT3D9
# ifndef BGFX_CONFIG_RENDERER_DIRECT3D11
# define BGFX_CONFIG_RENDERER_DIRECT3D11 0
# endif // BGFX_CONFIG_RENDERER_DIRECT3D11
# ifndef BGFX_CONFIG_RENDERER_OPENGL
# define BGFX_CONFIG_RENDERER_OPENGL 0
# endif // BGFX_CONFIG_RENDERER_OPENGL
# ifndef BGFX_CONFIG_RENDERER_OPENGLES2
# define BGFX_CONFIG_RENDERER_OPENGLES2 0
# endif // BGFX_CONFIG_RENDERER_OPENGLES2
# ifndef BGFX_CONFIG_RENDERER_OPENGLES3
# define BGFX_CONFIG_RENDERER_OPENGLES3 0
# endif // BGFX_CONFIG_RENDERER_OPENGLES3
# ifndef BGFX_CONFIG_RENDERER_NULL
# define BGFX_CONFIG_RENDERER_NULL 0
# endif // BGFX_CONFIG_RENDERER_NULL
#endif // !defined...
#ifndef BGFX_CONFIG_DEBUG_PERFHUD
# define BGFX_CONFIG_DEBUG_PERFHUD 0
#endif // BGFX_CONFIG_DEBUG_NVPERFHUD
/// DX9 PIX markers
#ifndef BGFX_CONFIG_DEBUG_PIX
# define BGFX_CONFIG_DEBUG_PIX 0
#endif // BGFX_CONFIG_DEBUG_PIX
/// AMD gDEBugger markers
#ifndef BGFX_CONFIG_DEBUG_GREMEDY
# define BGFX_CONFIG_DEBUG_GREMEDY 0
#endif // BGFX_CONFIG_DEBUG_GREMEDY
/// DX11 object names
#ifndef BGFX_CONFIG_DEBUG_OBJECT_NAME
# define BGFX_CONFIG_DEBUG_OBJECT_NAME BGFX_CONFIG_DEBUG
#endif // BGFX_CONFIG_DEBUG_OBJECT_NAME
#ifndef BGFX_CONFIG_MULTITHREADED
# define BGFX_CONFIG_MULTITHREADED ( (!BGFX_CONFIG_RENDERER_NULL)&(0 \
| BX_PLATFORM_ANDROID \
| BX_PLATFORM_IOS \
| BX_PLATFORM_NACL \
| BX_PLATFORM_OSX \
| BX_PLATFORM_QNX \
| BX_PLATFORM_WINDOWS \
| BX_PLATFORM_XBOX360 \
) )
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#endif // BGFX_CONFIG_MULTITHREADED
#ifndef BGFX_CONFIG_MAX_DRAW_CALLS
# define BGFX_CONFIG_MAX_DRAW_CALLS (8<<10)
#endif // BGFX_CONFIG_MAX_DRAW_CALLS
#ifndef BGFX_CONFIG_MAX_MATRIX_CACHE
# define BGFX_CONFIG_MAX_MATRIX_CACHE (16<<10)
#endif // BGFX_CONFIG_MAX_MATRIX_CACHE
#ifndef BGFX_CONFIG_MAX_VIEWS
# define BGFX_CONFIG_MAX_VIEWS 32
#endif // BGFX_CONFIG_MAX_VIEWS
#ifndef BGFX_CONFIG_MAX_VERTEX_DECLS
# define BGFX_CONFIG_MAX_VERTEX_DECLS 64
#endif // BGFX_CONFIG_MAX_VERTEX_DECLS
#ifndef BGFX_CONFIG_MAX_INDEX_BUFFERS
# define BGFX_CONFIG_MAX_INDEX_BUFFERS (4<<10)
#endif // BGFX_CONFIG_MAX_INDEX_BUFFERS
#ifndef BGFX_CONFIG_MAX_VERTEX_BUFFERS
# define BGFX_CONFIG_MAX_VERTEX_BUFFERS (4<<10)
#endif // BGFX_CONFIG_MAX_VERTEX_BUFFERS
#ifndef BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS
# define BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS (4<<10)
#endif // BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS
#ifndef BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS
# define BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS (4<<10)
#endif // BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS
#ifndef BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE
# define BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE (1<<20)
#endif // BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE
#ifndef BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE
# define BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE (3<<20)
#endif // BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE
#ifndef BGFX_CONFIG_MAX_VERTEX_SHADERS
# define BGFX_CONFIG_MAX_VERTEX_SHADERS 256
#endif // BGFX_CONFIG_MAX_VERTEX_SHADERS
#ifndef BGFX_CONFIG_MAX_FRAGMENT_SHADERS
# define BGFX_CONFIG_MAX_FRAGMENT_SHADERS 256
#endif // BGFX_CONFIG_MAX_FRAGMENT_SHADERS
#ifndef BGFX_CONFIG_MAX_PROGRAMS
# define BGFX_CONFIG_MAX_PROGRAMS 512
#endif // BGFX_CONFIG_MAX_PROGRAMS
#ifndef BGFX_CONFIG_MAX_PROGRAMS
# define BGFX_CONFIG_MAX_PROGRAMS (4<<10)
#endif // BGFX_CONFIG_MAX_PROGRAMS
#ifndef BGFX_CONFIG_MAX_TEXTURES
# define BGFX_CONFIG_MAX_TEXTURES (4<<10)
#endif // BGFX_CONFIG_MAX_TEXTURES
#ifndef BGFX_CONFIG_MAX_RENDER_TARGETS
# define BGFX_CONFIG_MAX_RENDER_TARGETS 64
#endif // BGFX_CONFIG_MAX_RENDER_TARGETS
#ifndef BGFX_CONFIG_MAX_UNIFORMS
# define BGFX_CONFIG_MAX_UNIFORMS 512
#endif // BGFX_CONFIG_MAX_CONSTANTS
#ifndef BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE
# define BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE (64<<10)
#endif // BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE
#ifndef BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE
# define BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE (6<<20)
#endif // BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE
#ifndef BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE
# define BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE (2<<20)
#endif // BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE
#ifndef BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE
# define BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE (512<<10)
#endif // BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE
#ifndef BGFX_CONFIG_USE_TINYSTL
# define BGFX_CONFIG_USE_TINYSTL 0
#endif // BGFX_CONFIG_USE_TINYSTL
#ifndef BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT
# define BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT 5
#endif // BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT
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#ifndef BGFX_CONFIG_CLEAR_QUAD
# define BGFX_CONFIG_CLEAR_QUAD (BGFX_CONFIG_RENDERER_DIRECT3D11|BGFX_CONFIG_RENDERER_OPENGL)
#endif // BGFX_CONFIG_CLEAR_QUAD
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#endif // __CONFIG_H__