mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
14 lines
363 B
Text
14 lines
363 B
Text
|
uniform sampler2D _MainTex;
|
||
|
void main ()
|
||
|
{
|
||
|
vec4 tmpvar_1;
|
||
|
tmpvar_1.xzw = gl_Vertex.xzw;
|
||
|
tmpvar_1.y = (gl_Vertex.y + (texture2DLod (_MainTex, gl_MultiTexCoord0.xy, 0.0).x * 2.0));
|
||
|
gl_Position = (gl_ModelViewProjectionMatrix * tmpvar_1);
|
||
|
vec4 tmpvar_2;
|
||
|
tmpvar_2.zw = vec2(0.0, 0.0);
|
||
|
tmpvar_2.xy = gl_MultiTexCoord0.xy;
|
||
|
gl_TexCoord[0] = tmpvar_2;
|
||
|
}
|
||
|
|