bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-dead-texloadstreeshadow-outES3.txt

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2014-10-11 15:32:43 -04:00
#version 300 es
layout(location=0) out mediump vec4 _glesFragData[4];
void main ()
{
_glesFragData[0] = vec4(0.0, 0.0, 0.0, 0.0);
}
// stats: 1 alu 0 tex 0 flow