bgfx/README.md

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bgfx
====
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Cross-platform rendering library.
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Supports:
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OpenGL 2.1, OpenGL ES 2.0, and Direct3D 9.0.
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Platforms:
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Windows, Linux, Android, and Native Client.
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Dependencies
------------
[https://github.com/bkaradzic/bx](https://github.com/bkaradzic/bx)
Optional:
[https://github.com/mendsley/tinystl](https://github.com/mendsley/tinystl)
Building
--------
Getting source:
git clone git://github.com/bkaradzic/bx.git
git clone git://github.com/bkaradzic/bgfx.git
cd bgfx
make
After calling make, .build/projects/* directory will be generated. All intermediate files generated by compiler will be inside .build directory structure. Deleting .build directory at any time is safe.
Visual Studio 2008:
start .build/projects/vs2008/bgfx.sln
Linux 64-bit:
make -R linux-release64
Other platforms:
make -R <configuration>
Configuration is <platform>-<debug/release><32/64>. For example:
linux-release32, nacl-debug64, android-release32, etc.
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Notice
------
This is alpha software, and it lacks documentation and examples. If you're
interested to use it in your project, please let me know.
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Contact
-------
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[@bkaradzic](https://twitter.com/bkaradzic)
http://www.stuckingeometry.com
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Project page
https://github.com/bkaradzic/bgfx
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License
-------
Copyright 2010-2012 Branimir Karadzic. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDER ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.