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20 lines
172 B
Text
20 lines
172 B
Text
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float foo (float v)
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{
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float a, b;
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a = v;
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{
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float a;
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a = sin(v);
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b = a;
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}
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a += b;
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return a;
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}
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varying float vv;
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void main()
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{
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gl_FragColor = vec4(foo(vv));
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}
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