bgfx/src/fs_clear3.sc

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$input v_color0
/*
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
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#include "bgfx_shader.sh"
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void main()
{
gl_FragData[0] = v_color0;
gl_FragData[1] = v_color0;
gl_FragData[2] = v_color0;
gl_FragData[3] = v_color0;
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}